System of Ghosts


Book Description

In System of Ghosts, Lindsay Tigue details the way landscape speaks to isolation and personhood, how virtual and lived networks alter experience. She questions how built environments structure lives, how we seek out information within these spaces, and, most fundamentally, how we love. Rooted in the personal, the speaker of this collection moves through society and history, with the aim of firmly placing herself within her own life and loss. Facts become an essential bridge between spatial and historical boundaries. She connects us to the disappearance of species, abandoned structures, and heartbreak—abandoned spaces that tap into the searing grief woven into society’s public places. There is solace in research, one system this collection uses to examine the isolation of contemporary life alongside personal, historical, and ecological loss. While her poems are intimate and personal, Tigue never turns away from the larger contexts within which we all live. System of Ghosts is, at its core, an act of reaching out—across time, space, history, and across the room.




Ghosts from Our Past


Book Description

As seen in the Sony Pictures 2016 film Ghostbusters, the ultimate guide to identifying, understanding, and engaging with any paranormal activity that plagues you Years before they made headlines with the Ghostbusters, Erin Gilbert and Abby L. Yates published the groundbreaking study of the paranormal, Ghosts from Our Past. Once lost to history, this criminally underappreciated book is now updated for the new century. According to Gilbert and Yates, “extraordinary claims require extraordinary evidence,” and whether you’re a believer or a skeptic, you’ll find the information you’re seeking right here in this extraordinary book, including: • The childhood experiences that inspired Erin and Abby’s lifelong passion for the scientific study of the paranormal • The history of ghosts and other supernatural entities, the science that explains their existence, and profiles of the groundbreaking paranormal researchers who have investigated them • An illustrated guide to Class I through Class VII ghosts • Helpful sidebars like “A Ghost by Any Other Name” and “Ectoplasm Cleanup Tips” • Updates including “The Ghostbusters’ Arsenal” by Jillian Holtzmann and “Haunted History” by Patty Tolan • A new Ghostbusting Resources appendix, featuring the “Paranormal Quickstart Guide”, “Is It a Ghost? A Handy Quiz”, “A Supernatural Stakeout Journal”, “The Devil’s Dictionary: Paraterminology You Need to Know” With this helpful—and hilarious—official Ghostbusters guide in hand, you’ll be prepared for almost any spirit, spook, or spectre that comes your way. As for the rest, you know who to call.




Ghost Talkers


Book Description

“Powerful, laden with emotion, and smartly written.” —Brandon Sanderson, author of Mistborn and The Way of Kings A brilliant historical fantasy novel from acclaimed author Mary Robinette Kowal featuring the mysterious spirit corps and their heroic work in World War I. Ginger Stuyvesant, an American heiress living in London during World War I, is engaged to Captain Benjamin Harford, an intelligence officer. Ginger is a medium for the Spirit Corps, a special Spiritualist force. Each soldier heading for the front is conditioned to report to the mediums of the Spirit Corps when they die so the Corps can pass instant information about troop movements to military intelligence. Ginger and her fellow mediums contribute a great deal to the war efforts, so long as they pass the information through appropriate channels. While Ben is away at the front, Ginger discovers the presence of a traitor. Without the presence of her fiancé to validate her findings, the top brass thinks she's just imagining things. Even worse, it is clear that the Spirit Corps is now being directly targeted by the German war effort. Left to her own devices, Ginger has to find out how the Germans are targeting the Spirit Corps and stop them. This is a difficult and dangerous task for a woman of that era, but this time both the spirit and the flesh are willing... Other Books Forest of Memory Glamour in Glass Of Noble Family Shades of Milk and Honey Valour and Vanity Without a Summer At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




A History of Ghosts


Book Description

Peter Aykroyd spent his childhood watching his family's parlor séances through the crack of a basement door. Here, for the first time, Aykroyd tells the strange and delightful story that inspired his son, Dan, to make the mega-hit, Ghostbusters. Part history, part family legend, A History of Ghosts starts in 1848 in upstate New York, where the spiritualist craze first began. Aykroyd introduces the reader to notable mediums while telling the story of the development of spiritualism, interweaving a personal history marked by a fascination with ghosts and spirits with the larger narrative about the role the paranormal has played in our culture. Such legendary figures as Sir Arthur Conan Doyle and Harry Houdini appear and vanish. Everyone loves a good ghost story. Successful TV shows such as Medium and Ghost Hunters are proof that our national obsession with ghosts is here to stay. Millions of Americans believe in the paranormal—and even skeptics have heard a bump in the night and suspected it might be something supernatural.




Multi-Agent Systems


Book Description

Methodological Guidelines for Modeling and Developing MAS-Based Simulations The intersection of agents, modeling, simulation, and application domains has been the subject of active research for over two decades. Although agents and simulation have been used effectively in a variety of application domains, much of the supporting research remains scattered in the literature, too often leaving scientists to develop multi-agent system (MAS) models and simulations from scratch. Multi-Agent Systems: Simulation and Applications provides an overdue review of the wide ranging facets of MAS simulation, including methodological and application-oriented guidelines. This comprehensive resource reviews two decades of research in the intersection of MAS, simulation, and different application domains. It provides scientists and developers with disciplined engineering approaches to modeling and developing MAS-based simulations. After providing an overview of the field’s history and its basic principles, as well as cataloging the various simulation engines for MAS, the book devotes three sections to current and emerging approaches and applications. Simulation for MAS — explains simulation support for agent decision making, the use of simulation for the design of self-organizing systems, the role of software architecture in simulating MAS, and the use of simulation for studying learning and stigmergic interaction. MAS for Simulation — discusses an agent-based framework for symbiotic simulation, the use of country databases and expert systems for agent-based modeling of social systems, crowd-behavior modeling, agent-based modeling and simulation of adult stem cells, and agents for traffic simulation. Tools — presents a number of representative platforms and tools for MAS and simulation, including Jason, James II, SeSAm, and RoboCup Rescue. Complete with over 200 figures and formulas, this reference book provides the necessary overview of experiences with MAS simulation and the tools needed to exploit simulation in MAS for future research in a vast array of applications including home security, computational systems biology, and traffic management.




Durkheim's Ghosts


Book Description

Durkheim's Ghosts is a fascinating presentation of the tradition of social theory influenced by Emile Durkheim's thinking on the social foundations of knowledge. From Saussure and Levi-Strauss to Foucault, Bourdieu and Derrida, today's criticisms of modern politics and culture owe an important, if unacknowledged, debt to Durkheim. These engaging and innovative essays by leading sociologist Charles Lemert bring together his writings on the contributions of French social theory past and present. Rather than merely interpret the theories, Lemert uses them to explore the futures of sociology, social theory, and culture studies. Durkheim's Ghosts offers the reader original insights into Durkheim's legacy and the wider French traditions for the cultural and social sciences. Of special note is the book's new and exciting theory of culture and semiotics. Provocative, scholarly, imaginative and ambitious this book will be invaluable to anyone interested in social theory, culture, and intellectual history of modern times.




The Ghost in the Machine


Book Description

An examination of the human impulse towards self-destruction suggests that in the course of human evolution, a pathological split between emotion and reason developed




The Language of Ghosts


Book Description

The Penderwicks meets Howl’s Moving Castle in this thrilling middle grade fantasy adventure about a trio of royal siblings who unlock a long-forgotten magical language in their bid to reclaim their stolen throne—from Ember and the Ice Dragons author Heather Fawcett. Perfect for fans of Kelly Barnhill and Robert Beatty. Forced into exile on an enchanted, moving island, ex-princess Noa Marchena has two missions: reclaim her family’s stolen throne and ensure that the dark powers her older brother, Julian, possesses don’t go to his head in the process. But between babysitting her annoying little sister, Mite, and keeping an eye on the cake-loving sea monster that guards the moving island, Noa has her hands full. When the siblings learn that their enemies are searching for a weapon capable of defeating Julian—whose legendary spell weaving is feared throughout the kingdom—once and for all, they vow to get to it first. To everyone’s surprise, the key to victory turns out to be a long-lost magical language—and only Noa can speak it. But what if by helping her brother, Noa ends up losing him?




Playing with Feelings


Book Description

How gaming intersects with systems like history, bodies, and code Why do we so compulsively play video games? Might it have something to do with how gaming affects our emotions? In Playing with Feelings, scholar Aubrey Anable applies affect theory to game studies, arguing that video games let us “rehearse” feelings, states, and emotions that give new tones and textures to our everyday lives and interactions with digital devices. Rather than thinking about video games as an escape from reality, Anable demonstrates how video games—their narratives, aesthetics, and histories—have been intimately tied to our emotional landscape since the emergence of digital computers. Looking at a wide variety of video games—including mobile games, indie games, art games, and games that have been traditionally neglected by academia—Anable expands our understanding of the ways in which these games and game studies can participate in feminist and queer interventions in digital media culture. She gives a new account of the touchscreen and intimacy with our mobile devices, asking what it means to touch and be touched by a game. She also examines how games played casually throughout the day create meaningful interludes that give us new ways of relating to work in our lives. And Anable reflects on how games allow us to feel differently about what it means to fail. Playing with Feelings offers provocative arguments for why video games should be seen as the most significant art form of the twenty-first century and gives the humanities passionate, incisive, and daring arguments for why games matter.




Tobin's Spirit Guide: Revised 2016 Edition


Book Description

NOT YOUR WIKIPEDIA LISTINGS, NOR IS THIS FOR A GAME! This will be the very same book listed in GHOSTBUSTERS 3! Since its first publication over 100 years ago, Tobin's Spirit Guide has remained the authoritative source of information about the Denizens of the etheric plane. Earlier editions of this guide were used by Paranormal Researchers to even save New York City in the great "Gozer the Gozarian" Invasion of 1984, and Vigo the Carpathian's attempt at world domination in 1989. This new version features of 50 new entries, and 200 updates to existing entries, making it the most complete guide for paranormal researchers ever brought before in print. This wonderful 4th updated edition of Tobin's original spirit catalog. With a Forward By R. Stantz, Ph.D. & Dr. E. Spengler, Ph.D. and Afterward By P. Venkman Ph.D.