Ten Frames Per Second: An Articulated Adventure


Book Description

Instagram Sensation Johnny Wu has amassed a gargantuan following for his photographs depicting action figures starring in glorious, cinematic adventures. This first book collection of Wu's work will take you on a hero's journey through action figure eyes with appearances throughout from some of pop culture's most beloved and recognized toys.




Ten Frames Per Second


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10 Frames Per Second, an Articulated Adventure


Book Description

A collection of Johnny Wu's photographs depicting action figures starring in glorious, cinematic adventures. This collection will take you on a hero's journey through action figure eyes, with appearances throughout from some of pop cultures most beloved and recognized toys.




Adventure


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Theory of the Novel


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McKeon and others delve into the significance of the novel as a genre form, issues in novel techniques such as displacement, the grand theory, narrative modes such as subjectivity, character, and development, critical interpretation of the structure of the novel, and the novel in historical context.







The Documentary Handbook


Book Description

'The Documentary Handbook is mandatory reading for those who want a critical understanding of the place of factual formats in today’s exploding television and media industry, as well as expert guidance in complex craft skills in order to fully participate. The practical advice and wisdom here is second to none.' – Tony Steyger, Principal Lecturer, Southampton Solent University, UK The Documentary Handbook is a critical introduction to the documentary film, its theory and changing practices. The book charts the evolution of documentary from screen art to core television genre, its metamorphosis into many different types of factual TV programme and its current emergence in forms of new media. It analyses those pathways and the transformation of means of production through economic, technical and editorial changes. The Documentary Handbook explains the documentary process, skills and job specifications for everyone from industry entrants to senior personnel, and shows how the industrial evolution of television has relocated the powers and principles of decision-making. Through the use of professional Expert Briefings it gives practical pointers about programme-making, from research, developing and pitching programme ideas to their production and delivery through a fast-evolving multi-platform universe.




Understanding Video Games


Book Description

From Pong to virtual reality, Understanding Video Games, 4th Edition, takes video game studies into the next decade of the twenty-first century, highlighting changes in the area, including mobile, social, and casual gaming. In this new edition of the pioneering text, students learn to assess the major theories used to analyze games, such as ludology and narratology, and gain familiarity with the commercial and organizational aspects of the game industry. Drawing from historical and contemporary examples, the student-friendly text also explores the aesthetics of games, evaluates the cultural position of video games, and considers the potential effects of both violent and "serious" games. Extensively illustrated and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline, this new edition is an indispensable resource for students, scholars, and teachers interested in examining the ways video games continue to reshape entertainment and society.




Death 24x a Second


Book Description

A fascinating exploration of the role new media technologies play in our experience of film.




Business Week


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