Test Your IQ


Book Description

Relieve boredom and stress by playing Sudoku. With a Hard Level of difficulty, this Sudoku Puzzle Book will soon improve your game. There are 4 puzzles per page and solutions are at the end of the book.




IQ and Aptitude Tests


Book Description

An aptitude test is designed to measure the potential for achievement in an individual, whilst an IQ test is a standardized test designed to measure intelligence. Both are now increasingly encountered in recruitment, selection and assessment procedures. IQ and Aptitude Tests contains over 350 practice questions together with answers, explanations and a guide to assessing performance. The questions are organized into four IQ tests together with verbal, spatial and numerical aptitude tests. These include tests of word meanings, grammar and comprehension, advanced verbal aptitude, logical analysis, mental arithmetic, numerical sequences, and number problems. Invaluable to those who are faced with an aptitude or IQ test, this book will also help anyone who needs to improve their verbal, numerical and reasoning skills.




Puzzlewright Guide to Solving Sudoku


Book Description

Sudoku designers the world over will weep and gnash their teeth at the revelations in this comprehensive guide to cracking the addictive puzzles--but solvers will find it absolutely invaluable as they seek to improve their skills. Even experts don't know all these tricks: hidden pairs, naked pairs, X-wings, jellyfish, squirmbag, bivalue and bilocation graphs, and chains, plus the exclusive Gordonian logic methods that turn the toughest puzzles into a breeze. There are hundreds of sudoku to practice on. A special addition is a reprint of the very first sudoku ever published "




Beyond Black Belt Sudoku


Book Description

"If you have to ask, IT'S TOO HARD FOR YOU"--Cover.




Why Don't Students Like School?


Book Description

Easy-to-apply, scientifically-based approaches for engaging students in the classroom Cognitive scientist Dan Willingham focuses his acclaimed research on the biological and cognitive basis of learning. His book will help teachers improve their practice by explaining how they and their students think and learn. It reveals-the importance of story, emotion, memory, context, and routine in building knowledge and creating lasting learning experiences. Nine, easy-to-understand principles with clear applications for the classroom Includes surprising findings, such as that intelligence is malleable, and that you cannot develop "thinking skills" without facts How an understanding of the brain's workings can help teachers hone their teaching skills "Mr. Willingham's answers apply just as well outside the classroom. Corporate trainers, marketers and, not least, parents -anyone who cares about how we learn-should find his book valuable reading." —Wall Street Journal




Freud's Lost Chord


Book Description

"This is a timely and important book on the relationship of psychoanalysis and music. Its strength derives from Sapen's command of both fields. Using psychoanalytic theorists such as Bion, Winnicott, Loewald, Meltzer, and Rycroft, Sapen maps a rich concept of the unconscious as creative process. He then applies that concept to jazz, with special attention to the great work of Miles Davis and John Coltrane. Previous psychoanalytic studies of music have focussed on classical music. Sapen makes out a brilliant case for jazz as the musical idiom that offers the richest possibilities for an art capable of exploring the dynamics of the unconscious. The book shimmers with fresh insights, both into psychoanalysis and into music. A seminal work." -- Walter A. Davis.




Artificial Intelligence and Games


Book Description

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.




Introductory Combinatorics


Book Description

Introductory, Combinatorics, Third Edition is designed for introductory courses in combinatorics, or more generally, discrete mathematics. The author, Kenneth Bogart, has chosen core material of value to students in a wide variety of disciplines: mathematics, computer science, statistics, operations research, physical sciences, and behavioral sciences. The rapid growth in the breadth and depth of the field of combinatorics in the last several decades, first in graph theory and designs and more recently in enumeration and ordered sets, has led to a recognition of combinatorics as a field with which the aspiring mathematician should become familiar. This long-overdue new edition of a popular set presents a broad comprehensive survey of modern combinatorics which is important to the various scientific fields of study.




Horse Crazy


Book Description

There are over seven million horses in America -- even more than when they were the only means of transportation. Nir began riding horses when she was just two years old and hasn't stopped since. This is her funny, moving love letter to these graceful animals and the people who are obsessed with them. She takes us into the lesser-known corners of the riding world and profiles some of its most captivating figures, and speaks candidly of how horses have helped her overcome heartbreak and loss.




Math with Bad Drawings


Book Description

A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark "bad drawings," which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.