The Adventures of Mackenzie Mortimer, Omnibus Edition


Book Description

Collecting the entire trilogy in one volume! The 25th Hour; The Tomorrow Paradox; All the Time in the World; and a bonus short story. Mackenzie Mortimer is a typical junior high geek. He’s shy, awkward, a bit clumsy, late with his homework, and always late for class. There’s never enough time to do everything he needs to do; after all, there are only 24 hours in a day. But when Mac finds his grandfather’s pocket watch buried deep inside a trunk, he discovers his days have an extra hour. According to the eccentric inventor’s journal, the pocket watch can add up to 60 minutes to a single day by freezing time around whomever holds the watch and presses its button. Time is running out... but fortunately, Mackenzie Mortimer has a few more minutes than anyone else.




The Adventures of Mackenzie Mortimer


Book Description

Collecting the entire trilogy in one volume! The 25th Hour; The Tomorrow Paradox; All the Time in the World;




Halos & Horns, The Omnibus Edition


Book Description

Halos & Horns: The Omnibus Edition "There are more things in Heaven and Earth, Horatio, than are dreamt of in your philosophy." - Hamlet (Act 1, Scene 5). A naïve angel and amoral demon discover the truth of Shakespeare's words, when a wager between God and the Devil lands them on Earth. In the guise of Las Vegas private eyes "Gabe Horn" and "Lou Cypher", the archangel Gabriel and trickster demon Lucifer embark on personal quests of their own in search of their humanity. Their personal journey is also a physical one, spanning both time and dimensions, through the centuries to Camelot and 17th century Salem, exploring the seven Heavens, the nine levels of Hell, the Dark Dimension of the ancient Dark Gods, Thenesia - an ancient land of swords and sorcery, the somnolent realm of the Dreamscape, and the eerie emptiness of Limbo. Beneath the prosaic veneer of urban life, mortal humans live in blissful ignorance alongside preternatural and supernatural creatures: warlocks and witches, vampires, werewolves, the Fae, kitsune, and creatures whispered of in myths of African, Irish, and Japanese cultures. Seers gaze at the Sands of Time as the golden grains tumble through the mystical hourglass, seeking to divine what the Fates have woven. Through these memorable characters and exotic settings, the author explores the nature of good and evil, free will versus predetermination, man's inhumanity to man, universal versus moral relativism, nature versus nurture, loss of innocence, coming of age, death, love and friendship, the quest for power, individualism, sacrifice, and faith versus doubt, among other literary themes. This Omnibus Edition collects all four volumes in the Halos & Horns fantasy saga, replete with 61 new color illustrations; the "Guide to the Halos & Horns Multiverse" detailing each character, place, and object; previously unpublished essays by the author; and the novelette The Pandora Chronicles, a preview of the forthcoming spin-off trilogy, Fangs & Fur.




Return of the Djinn


Book Description

"In The Age of Magic, Anything is Possible." What would the Age of Magic be without the Arabian Nights? Aladdin and his magic lamp; Ali Baba and the 40 thieves; genies and djinns and ifrits, oh my! Flying carpets, desert palm trees, and harems filled with voluptuous women. That Moorish architecture, and oh the clothes: turbans, fezzes, and curled pointy shoes. Belly dancers, and the Dance of the Seven Veils. The bazaar and the café. The magical city of Baghdad, with its spires, keyhole arches, and minarets glittering more brightly than the Emerald City of Oz. And then there's vampire Sharon Mordecai, a prominent character in every Halos & Horns novel since the first book but noticeably absent in the previous installment, the ninth book in the series. Where was Sharon? All we were told was that she was on a case with her spectral private investigator partner Kara Islington. Readers got a clue at the very end of the previous book when Ursula Fenris, teenage daughter of Sharon's BFF Pandora, was polishing an oil lamp she had been given by the mysterious proprietor of an even more mysterious curio shop. Kara's ghostly form wafted from the lamp's spout with the dire message that she and Sharon had been captured by a djinn. But how on Earth did they end up in such a predicament?




Warriors & Wizards


Book Description

"In The Age of Magic, Anything is Possible." Taking place 15 years after the conclusion of the Halos & Horns story arc, The Age of Magic marks Lucifer's return to the series but much of the story follows the next generation: the children of Samantha (witch) and Lucifer (demon) Cypher; Pandora (vampire) and Cody (werewolf) Fenris; and Kita (kitsune) and Reggie (mortal) Forster. Alaric Cypher spends his summer before starting college in Japan with the family of the kitsune Kita, where he finds love and danger. Lucifer travels back to the ancient land of Thenesia to aid the barbarian King Caliban and the wizard Balthazar in their fight against the Dark Gods. Bartholomew follows twins Quinn and Ursula Fenris through a dimensional portal to the Otherworld, where the Morrigan is preparing for final battle with Hecate, the goddess of all witches. A traitor is discovered at Nosferatu, Inc., and Asabi returns to Siofra after Alterverse... but in a dramatically different form.




Nosferatu, Inc.


Book Description

Nosferatu, Inc.is a worldwide corporation set up to provide relocation services for vampires, who cannot remain in one place indefinitely, lest the "breathers" question why they never age.The battle for control of Nosferatu, Inc. begins as 5,000-year-old Malik, the first vampire and Regina, queen of the demonic vampires known as the Empusae, launch a global attack, while Dracula and his Legion of the Undead attempt a hostile takeover. The werewolf clans return, some to protect a pregnant vampire and others intent on destroying Nosferatu, Inc. And the Egyptian cat goddess Bast learns the secret of the mummy. First introduced in the Halos and Horns fantasy saga, these vampires and lycanthropes have their own stories to tell.




Wonderland


Book Description

Detective Alice Dodgson follows a summons from Police Chief O'Hare to the futuristic city of Wonderland. O'Hare wants Alice to assume the job of Wonderland's chief detective. She refuses, but he says, "You may find what you're looking for here in Wonderland." Alice agrees, hoping to find her sister who was abducted 15 years earlier. O'Hare's late for a tea party being given by Mademoiselle Milliner, one of Wonderland's patrons and socialites, who made her fortune from designing outrageous hats. He leaves her with Police Captain Jim Hooker, known as Capt. Hook because his left hand has been replaced by a metal hook. Alice encounters Dorothy Gale, a reporter for the Kansas Star who's come to Wonderland following a lead on a local criminal enterprise led by gangster Edmund Tusk, known as The Walrus. Alice learns the Walrus and his partner Carpenter are luring "young oysters -- girls -- into white slavery, their child sex trafficking emanating from Wonderland to Kansas and other locales. She decides to stay in Wonderland, suspecting her missing sister Wendy may have been one of their victims.




Cops and Robbers


Book Description

A pair of FBI agents set up a bogus movie production as part of an unlikely sting operation to snare a mob kingpin. They buy the worst script in Hollywood and hire a failed movie producer whose career is on the skids; a third-rate aging actress whose claim to fame is having performed Shakespeare… on a cruise ship; an amphetamine-enhanced screenwriter; a hooker; a Yiddish-speaking accountant; a black, flaming gay actor; and a Native American actor who insists on dressing like an Old West dime store Indian. However, throughout the course of the film, the mobsters and one of the FBI agents become so enamored by the glitter and glamour of Hollywood that they actually end up working together to try to make the movie a success. Our hero is a hitman in search of the redemption he doesn't believe he deserves. He realizes the fake film was never meant to be produced and develops a conscience believing it's wrong to allow the innocent actors and film crew to spend months of their lives working on a movie no one will ever see, despite the delusions of everyone else involved. Knowing their hopes and dreams will be dashed, our hero sets about trying to do the right thing.




The WonderlandTrilogy Omnibus


Book Description

The Wonderland Trilogy Omnibus Edition collects all three novels in the Wonderland series -- Wonderland, Oz, and Neverland -- into a single volume! More than 600 pages with a stunning wrap-round cover! This is one rabbit hole you'll want to tumble down!




The QuaranTeens


Book Description

2025 – A new coronavirus, COVID-25, spreads across the globe killing hundreds of thousands before disappearing. They thought the worst was over… until four years later, when the more virulent COVID-29 strikes, wiping out 80% of the world’s population. The government rapidly constructs an underground complex – the bunker – to safeguard 50 specially selected infants and young children to be mankind’s last hope. When the bunker’s last adult dies 12 years later, the quarantined teenagers must form their own society within the bunker or venture out into the post-plague world.




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