The Amazing Game Board Book


Book Description

More than 50 games and activities, including mazes, tangrams, superstar hangman, reusable fortune-teller, cosmic science games, optical illusions, brain teasers, write-on/wipe-off drawing board, and much more!




The Amazing Family Game Board Book


Book Description

From chess and checkers to bingo and dominoes, this kit includes everything needed to play more than 35 classic games, including authentic game pieces.







Daily Discoveries for NOVEMBER


Book Description

Provides language arts, social studies, writing, math, science, health, music, drama, physical fitness, and art activities for use in kindergarten through sixth grade classes which celebrate the month of November. Includes lists of books and bulletin board ideas.




30 Wonderful Word Family Games


Book Description

Quick & Easy Games With Reproducibles That Reinforce the Word Families That Are Key to Kids1 Reading Success Includes easy, kid-pleasing games that can be used to teach key word families!




The Publishers Weekly


Book Description




A Board Game Education


Book Description

A Board Game Education is an entertaining and valuable resource for parents, teachers, educators, and anyone who appreciates the fun and entertainment provided by classic, traditional board games. The book provides an informative analysis of how classic board games that everyone has played_and probably owns_are not only great family entertainment but also develop core educational skills that have been proven to lead to academic achievement. Through A Board Game Education readers learn a bit of the fascinating history trivia and little-known facts regarding the most loved board games of all time (i.e., how Monopoly was used by WWII POWs to escape). At the same time, Hinebaugh identifies the distinct educational skills developed by each of these games and explores in detail how the play of these games cultivates such skills. A Board Game Education also provides valuable suggestions about how to modify and vary these classic board games to specifically enhance additional core educational skills and concepts. Who would have thought that Candy Land could be modified into a strategy game and Chutes and Ladders could be used to teach algebraic equations and advanced math.




Playing Oppression


Book Description

A striking analysis of popular board games’ roots in imperialist reasoning—and why the future of play depends on reckoning with it. Board games conjure up images of innocuously enriching entertainment: family game nights, childhood pastimes, cooperative board games centered around resource management and strategic play. Yet in Playing Oppression, Mary Flanagan and Mikael Jakobsson apply the incisive frameworks of postcolonial theory to a broad historical survey of board games to show how these seemingly benign entertainments reinforce the logic of imperialism. Through this lens, the commercialized version of Snakes and Ladders takes shape as the British Empire’s distortion of Gyan Chaupar (an Indian game of spiritual knowledge), and early twentieth-century “trading games” that fêted French colonialism are exposed for how they conveniently sanitized its brutality while also relying on crudely racist imagery. These games’ most explicitly abhorrent features may no longer be visible, but their legacy still lingers in the contemporary Eurogame tendency to exalt (and incentivize) cycles of exploration, expansion, exploitation, and extermination. An essential addition to any player’s bookshelf, Playing Oppression deftly analyzes this insidious violence and proposes a path forward with board games that challenge colonialist thinking and embrace a much broader cultural imagination.




Full-Color Math Games, Grades K-1


Book Description

Colorful, ready-to use math games [that] encourage young students to practice important math concepts while developing social skills.




Full-Color Reading Games, Prek-K


Book Description

"Letter recognition, initial consonant sounds, ending sounds."--Cover.