Architects' Dream Houses


Book Description

In this sumptuously illustrated volume, architect Jean-Claude Delorme explores ten exceptional houses constructed by the precursors and pioneers of twentieth-century architecture. Each of these extraordinary residences is utterly unique and affirms the strong individual vision of its creator. Ranging from the iconoclastic house Sir John Soane built for himself in London in the 1790s to the austere yet dramatic villa Adalberto Libera constructed for writer Curzio Malaparte atop a rocky spur on Capri in the 1930s, Architects' Dream Houses tells the compelling stories of these dwellings, of the visionaries who conceived them, and of the shifting aesthetic environment in which they were built.




The Dream Architects


Book Description

The inside story of the booming video game industry from the late 1990s to the present, as told by the Managing Director of Ubisoft's Massive Entertainment (The Division, Far Cry 3, Assassin's Creed: Revelations). At Massive Entertainment, a Ubisoft studio, a key division of one of the largest, most influential companies in gaming, Managing Director Polfeldt has had a hand in some of the biggest video game franchises of today, from Assassin's Creed to Far Cry to Tom Clancy's The Division, the fastest-selling new series this generation which revitalized the Clancy brand in gaming. In The Dream Architects, Polfeldt charts his course through a charmed, idiosyncratic career which began at the dawn of the Sony PlayStation and Microsoft Xbox era -- from successfully pitching an Avatar game to James Cameron that will digitally create all of Pandora to enduring a week-long survivalist camp in the Scandinavian forest to better understand the post-apocalyptic future of The Division. Along the way, Polfeldt ruminates on how the video game industry has grown and changed, how and when games became art, and the medium's expanding artistic and storytelling potential. He shares what it's like to manage a creative process that has ballooned from a low-six-figure expense with a team of a half dozen people to a transatlantic production of five hundred employees on a single project with a production budget of over a hundred million dollars. A rare firsthand account of the golden age of game development told in vivid detail, The Dream Architects is a seminal work about the biggest entertainment medium of today.




Building a Dream


Book Description

In this completely redesigned follow-up to the successful Building A Dream, readers will get a look at the architecture and the ideas and stories behind the structures which have been designed by some of the most renowned contemporary architects--Robert Venturi, Robert A. M. Stern, Arata Isozaki, Frank Gehry, Aldo Rossi, and Michael. Disney has set new standards for postmodern architecture and has become one of its leading patrons anywhere in the world. The resulting projects, which include quirky, fantastic theme parks, hotels, resorts, movie studios, and offices, are evidence of how Disney's long-standing use of popular, often surreal, imagery and iconography has been absorbed into the architects' styles. This stunning oversize and collectible volume will feature original architectural drawings and superb color photographs of the projects alongside an expertly written text that incorporates extensive interviews with the architects and executives involved.




The Strip


Book Description

The transformations of the Strip—from the fake Wild West to neon signs twenty stories high to “starchitecture”—and how they mirror America itself. The Las Vegas Strip has impersonated the Wild West, with saloon doors and wagon wheels; it has decked itself out in midcentury modern sleekness. It has illuminated itself with twenty-story-high neon signs, then junked them. After that came Disney-like theme parks featuring castles and pirates, followed by replicas of Venetian canals, New York skyscrapers, and the Eiffel Tower. (It might be noted that forty-two million people visited Las Vegas in 2015—ten million more than visited the real Paris.) More recently, the Strip decided to get classy, with casinos designed by famous architects and zillion-dollar collections of art. Las Vegas became the “implosion capital of the world” as developers, driven by competition, got rid of the old to make way for the new—offering a non-metaphorical definition of “creative destruction.” In The Strip, Stefan Al examines the many transformations of the Las Vegas Strip, arguing that they mirror transformations in America itself. The Strip is not, as popularly supposed, a display of architectural freaks but representative of architectural trends and a record of social, cultural, and economic change. Al tells two parallel stories. He describes the feverish competition of Las Vegas developers to build the snazziest, most tourist-grabbing casinos and resorts—with a cast of characters including the mobster Bugsy Siegel, the eccentric billionaire Howard Hughes, and the would-be political kingmaker Sheldon Adelson. And he views the Strip in a larger social context, showing that it has not only reflected trends but also magnified them and sometimes even initiated them. Generously illustrated with stunning color images throughout, The Strip traces the many metamorphoses of a city that offers a vivid projection of the American dream.




Dream Builder


Book Description

"A biography of Philip Freelon, whose rich family history and deep understanding of Black culture brought him to the role of lead architect for the Smithsonian's National Museum of African American History and Culture"--




Ceilings and Dreams


Book Description

Where is the space for dreaming in the twenty-first century? Lofty thoughts, like dreams, are born and live overhead, just as they have been represented in Renaissance paintings and modern cartoons. Ceilings are often repositories of stories, events and otherwise invisible oneiric narratives. Yet environments that inspire innovative thinking are dwindling as our world confronts enormous challenges, and almost all of our thinking, debating and decision-making takes place under endless ceiling grids. Quantitative research establishes that spaces with taller ceilings elicit broader, more creative thoughts. Today, ceilings are usually squat conduits of technology: they have become the blind spot of modern architecture. The twenty essays in this book look across cultures, places and ceilings over time to discover their potential to uplift the human spirit. Not just one building element among many, the ceiling is a key to unlock the architectural imagination. Ceilings and Dreams aims to correct this blind spot and encourages architects and designers, researchers and students, to look up through writings organized into three expansive categories: reveries, suspensions and inversions. The contributors contemplate the architecture of levity and the potential of the ceiling, once again, as a place for dreaming.




Dreamscapes & Artificial Architecture


Book Description

Digital renderings have long served architects and interior designers to help visualize spaces before the building begins. But a new generation of digital artists are taking this craft a step further to create otherworldly scenes that can't, and won't, ever be built. This inspiring compilation of the most innovative projects in digital art covers the work of the artists and creatives at the forefront of this aesthetic. Discover Filip Hodas and his captivating pop culture dystopia artwork series, explore Massimo Colonna's surrealist urban landscapes and dive into the abstract compositions of Ezequiel Pini, founder of Six N. Five studio. Dreamscapes & Artificial Architecture presents the work of leading creatives from across the globe, exploring the infinite ways to conceptualize utopian oases and dystopian nightmares. With their roots in spatial design, their ideas present a new creative current defined by the fusion of digital techniques such as computer rendering and 3D art, and an aesthetic that moves between fantasy and reality. Freed from the constraints of the physical world, these dreamscapes expand the possibilities for architecture and interior design.




The Architect's Dream


Book Description




Thomas Cole


Book Description

At the height of his career as the leader of the Hudson River School of American landscape painting, Thomas Cole listed himself in the New York City Directory as an architect. Why would this renowned painter, who had never before designed a building, advertise himself as such? The importance of Cole’s paintings and the significance of his essays, poems, and philosophy are well established, yet an analysis of his architectural endeavors and their impact on his painting has not been undertaken—until now. In celebration of the recreation of the artist’s self-designed Italianate studio at Cedar Grove in Catskill, New York, now the Thomas Cole National Historic Site, this book focuses on Cole’s architectural interests through architectural elements found in his paintings and drawings as well as in his realized and visionary projects, expanding our understanding of the breadth of his talents and interests. An essay by noted art historian Annette Blaugrund and a contribution by Franklin Kelly, illustrated with Cole’s famous works, sketches, and architectural renderings, reveal an unexplored, yet fascinating, aspect of the career of this beloved artist—and thus, a crucial moment in the development of the Hudson River School and American art. Published to coincide with the exhibition “Thomas Cole: The Artist as Architect” at the Thomas Cole National Historic Site and travelling to the Columbus Art Museum, the book adds a new dimension to scholarship on the artist.




Someone Builds the Dream


Book Description

Buildings, bridges, and books don't exist without the workers who are often invisible in the final product, as this joyous and profound picture book reveals from acclaimed author of The Christmas Boot Lisa Wheeler and New York Times bestselling illustrator of Love Loren Long All across this great big world, jobs are getting done by many hands in many lands. It takes much more than ONE. Gorgeously written and illustrated, this is an eye-opening exploration of the many types of work that go into building our world--from the making of a bridge to a wind farm, an amusement park, and even the very picture book that you are reading. An architect may dream up the plans for a house, but someone has to actually work the saws and pound the nails. This book is a thank-you to the skilled women and men who work tirelessly to see our dreams brought to life.