The Electronic Design Studio


Book Description

In four parts this book frames those issues and provides a diversity of perspectives on them.




Understanding Virtual Design Studios


Book Description

This volume examines the issues involved in setting up and running a virtual design studio. It presents an interdisciplinary framework for organizing, running, and improving virtual design studios. Technological issues are presented in a practical context, showing how to realize each aspect of the studio. The authors also assess potential benefits, such as improved creativity and collaboration, and other areas in which our understanding needs to be furthered. Relevant software will be available on the authors website.




Residential Design Studio


Book Description

Residential Design Studio details the process of how a professional interior designer and an architect plan and design a residence. Taking the approach of an interview with a potential homeowner, students will create a profile of the end user so that decisions can be made on program and budget. The book simulates for the residential design studio the same conditions that a professional designer faces including client requirements, program, budget, existing plan boundaries, and site location, providing a framework for students to do their own thinking and their own design work. Chapters cover everything from single-family detached homes, attached townhouses, and apartment buildings to preliminary design, remodeling, adaptive reuse, and urban design.




Design Justice


Book Description

An exploration of how design might be led by marginalized communities, dismantle structural inequality, and advance collective liberation and ecological survival. What is the relationship between design, power, and social justice? “Design justice” is an approach to design that is led by marginalized communities and that aims expilcitly to challenge, rather than reproduce, structural inequalities. It has emerged from a growing community of designers in various fields who work closely with social movements and community-based organizations around the world. This book explores the theory and practice of design justice, demonstrates how universalist design principles and practices erase certain groups of people—specifically, those who are intersectionally disadvantaged or multiply burdened under the matrix of domination (white supremacist heteropatriarchy, ableism, capitalism, and settler colonialism)—and invites readers to “build a better world, a world where many worlds fit; linked worlds of collective liberation and ecological sustainability.” Along the way, the book documents a multitude of real-world community-led design practices, each grounded in a particular social movement. Design Justice goes beyond recent calls for design for good, user-centered design, and employment diversity in the technology and design professions; it connects design to larger struggles for collective liberation and ecological survival.




Design Studio Vol. 1: Everything Needs to Change


Book Description

Want to keep up with emerging design thinking and issues worldwide? Design Studio is a new thematic series that distils the most topical work and ideas from schools and practices globally. The first volume launches with a statement: Everything Needs to Change. Exploring architecture and the climate emergency, editors Sofie Pelsmakers (author of Environmental Design Sourcebook) and Nick Newman (climate activist and Director at Studio Bark), are channelling the message of Greta Thunberg to inspire, enthuse and inform the next generation of architects. Featuring articles, building profiles and case studies from a range of leading voices, it explores solutions to climatic, environmental and social challenges. It urges readers to radically rethink what it means to be an architect in an era of climate crisis, and what the role of the architect is or can be. Discover how using local materials, working with nature, radical design processes, transformative learning and activism can help us find hope in the burning world. Together, we can force change for a more sustainable and equitable tomorrow. This first volume is produced in four unique fluorescent colours – green, red, yellow and purple – to be your own poster for change.




Exodyssey


Book Description

An art book based on an original story created by a collective group of 6 artists (Sebastien Larroude, Rainart; Nicolas Ferrand, Viag; Thierry Doizon, Barontieri; Joel Dos Reis Viegas, Feerik; David Levy, Vyle; Patrick Desgreniers) known as Steambot Studios. Commentaries by the artists accompany the visuals created in the book.




Electronic Instrument Design


Book Description

This text integrates engineering principles with real applications from a systems perspective, providing a framework for developing electronic instrumentation, from hand-held devices to consoles. It offers practical design solutions, describes the interactions, trade-offs, and priorities encountered and then gives specific examples. Written as a principle text for a senior design class, it also serves as a reference handbook for practicing engineers. While the focus is on projects often found in medium sized companies, many of the principles presented apply to larger companies as well.




Learning to Design, Designing to Learn


Book Description

Aims to emphasize the potential role technology can play in helping schools/colleges transform teaching and learning through design-based curricula. Practical observations/recommendations are made. The thesis of the book is that technology can help




Virtual Design Studio


Book Description

Documents the background and implications of a collaborative architectural project executed over Internet by design students and tutors of the Universities of Hong Kong, MIT, Harvard, British Columbia and Washington




RA The Book Vol 1


Book Description

RA:The Book - The Recording Architecture Book of Studio Design was first published as a single, hardcover volume in 2011 and which has sold in over fifty countries to critical acclaim. A necessarily large format dictated by the detailed drawings it contained, RA:The Book was unavoidably heavy and costly to produce and ship. This iBook version is the first of three stand alone volumes which will hopefully make this essential guide to recording studio design more accessible. It includes a new introduction with previously unavailable photographs. The following description is for the original hardcover: Established by Roger D'Arcy and Hugh Flynn on April 1st 1987 Recording Architecture has risen to become one of the premier recording studio design companies in the world. First Commissioned by ex Def Leppard guitarist Pete Willis for Blue Room studios In Sheffield swiftly followed by projects such as Hulgrave Hall, for composer Keith Hopwood the company has grown to design key installations around the world. Now for the first time they will be publishing a history of these ground breaking designs covering all aspects of architectural, acoustic and interior design of these studios and spaces specifically related to sound on a project by project basis. In a Career spanning Three decades Recording Architecture has virtually unrivalled experience in the design of studios which range in size and purpose from classical orchestral, residential, mixing, mastering, post production, film dubbing, video editing and rehearsal studios over 40 countries worldwide. Stating his desire to expand awareness with the new book Roger D Arcy states Over the years, and perhaps surprisingly, the only available books on recording studio design seem to have been written by individuals with little or no qualified background in Architecture or design in the field - we are trying show the detailed architectural/acoustic input behind a successful design with each studio study showing drawings in large format . This is not a theoretical guide but a detailed presentation of tried and tested techniques as applied to real, built projects in many of the case studies, the actual drawings issued for construction are reproduced. The examples illustrate not only what we think should be done but what was in fact physically (and successfully) implemented in a wide variety of situations from small, private project studios to large, commercial land mark studios such as Lansdowne and CTS. Examples range in scope from individual spaces and rooms to multi studio facilities and cover the two principal strands of recording and mixing: MUSIC studios recording (tracking), mixing and mastering (including cutting) project to orchestral in scale examples have been taken from the private, commercial and educational sectors. POST PRODUCTION studios voice over (dubbing), FX recording ( Foley ), film mix studios (dubbing theatres) from small voice over studios for TV to large Dolby Premier Certified film mix theatres. Contents include hundreds of photographs together with detailed plans and construction drawings - including comprehensive specifications of materials and techniques - showing exactly how these environments were created.