The Fenris Wolf 1-3


Book Description

The Fenris Wolf is a research journal focussed on the human mind, developments in comparative magico-anthropology, and on the occultural implications and applications of these fields of study. This volume, which is an anthology of the first three issues (originally published 1989-1993), contains material by Anton LaVey, Genesis Breyer P-Orridge, William Burroughs, Austin Osman Spare, Hymenæus Beta, Ben Kadosh, Freya Aswynn, Rodney Orpheus, ONA, William Heidrick, Terence Sellers, Zbigniew Karkowski, Carl Michael von Hausswolff and Leif Elggren (KREV), Lionel Snell, Stein Jarving, John Alexander, Tim O'Neill, Peter Gilmore, Phauss, Frater Nigris, Jack Stevenson, TOPYUS, Nemo, Philip Marsh, Beatrice Eggers, Andrew McKenzie, Fetish 23, and Carl Abrahamsson, on topics as diverse as dreams, Christian right-wing conspiracies, ritual aspects of performance art, Aleister Crowley's roots and his philosophy of Thelema, Thee Temple Ov Psychick Youth (TOPY), Jayne Mansfield, Kenneth Anger, Harry Smith, Satanism, Pythagoras, Plato, the Hellenes, demonic aspects of cinema, the Ordo Templi Orientis (O.T.O.), psychedelics as agents of creativity, Acid House as a liberating subculture, the inauguration of the Kingdoms of Elgaland-Vargaland, the technology of consciousness, pornography, the esotericism of the left-hand path, Northern magic, and much more... Trapart Books 2020, 6x9" paperback, 322 pages.




The Fenris Wolf 7


Book Description

The Fenris Wolf is a research journal focused on the human mind, developments in comparative magico-anthropology, and on the occultural implications and applications of these fields of study. This volume contains material by Genesis Breyer P-Orridge, Frater Achad, Timothy O'Neill, Philip Farber, Kendell Geers, Sasha Chaitow, Derek Seagrief, Vera Nikolich, Alexander Nym, Vanessa Sinclair, Stephen Sennitt, Antony Hequet, Patrick Lundborg, Henrik Dahl, Angela Edwards, Jason Louv, Kasper Opstrup, Peter Grey, Antti Balk, Kjetil Fjell, Sandy Robertson, Adam Rostoker, Emory Cranston, Manon Hedenborg-White, Sara George and Carl Abrahamsson, on topics as diverse as Aleister Crowley, Rudolf Steiner, Anton LaVey, Sar Peladan, Fernand Khnopff, Marcel Duchamp, Robert Heinlein, William Burroughs, Brion Gysin, Wilhelm Reich, Thelema, Satanism, Symbolism, psychoanalysis, Dada, apocalyptic witchcraft, psychedelic philosophy, visionary book covers, Cannabis, artificial human companions, sacred prostitution, German Expressionist cinema, slam poetry, independent universities, extraterrestrial influences, astrology, sexual magic, science fiction and more...




Arthur Quinn and the Fenris Wolf


Book Description

Life is finally back to normal for Arthur Quinn. Three months ago, he and his friends put their lives at risk to stop the trickster god Loki from taking over the world. However, just when Arthur is starting to relax again, the dreams start once more; dreams of gods, dreams of war, dreams of wolves. It can mean only one thing. Loki is back. In the midst of a deep snowfall, Loki plots his vengeance on Arthur. In the months since their last battle, the trickster God has been assembling a deadly army of wolves and he intends to take the world once and for all. Can Arthur trust his two new classmates? Where did Ash's puppy come from? And what is hidden in the National Museum that Loki is so desperate to get? Mysteries and questions arise as, once again, it's down to Arthur Quinn and his friends to save the world. But what they don't know is that this time, Loki has help...




Sons of Fenris


Book Description

Science fiction-roman.




Tribe Novel


Book Description




Get of Fenris Tribebook


Book Description

Fantasirollespil.




Blood of Asaheim


Book Description

After half a century apart, in service to the Deathwatch and the Chapter, Space Wolves Ingvar and Gunnlaugr are reunited. Sent to defend an important shrine world against the plague-ridden Death Guard, the Grey Hunters clash with the pious Sisters of Battle, who see the Space Wolves as little better than the enemy they fight. As enemies close in around them and treachery is revealed, Gunnlaugr and his warriors must hold the defenders together - even as hidden tensions threaten to tear the pack apart.




Occulture


Book Description

Explores the role of magic and the occult in art and culture from ancient times to today • Examines key figures behind esoteric cultural developments, such as Carl Jung, Anton LaVey, Paul Bowles, Aleister Crowley, and Rudolf Steiner • Explores the history of magic as a source of genuine counter culture and compares it with our contemporary soulless, digital monoculture • Reveals how the magic of art can be restored if art is employed as a means rather than an end and offers strategies to rekindle intuitive creativity Art, magic, and the occult have been intimately linked since our prehistoric ancestors created the first cave paintings some 50,000 years ago. As civilizations developed, these esoteric forces continued to drive culture forward, both visibly and behind the scenes, from the Hermetic ideas of the Renaissance, to the ethereal worlds of 19th century Symbolism, to the occult interests of the Surrealists. In this deep exploration of “occulture”--the liminal space where art and magic meet--Carl Abrahamsson reveals the integral role played by magic and occultism in the development of culture throughout history as well as their relevance to the continuing survival of art and creativity. Blending magical history and esoteric philosophy with his more than 30 years’ experience in occult movements, Abrahamsson looks at the phenomena and people who have been seminal in modern esoteric developments, including Carl Jung, Anton LaVey, Paul Bowles, Aleister Crowley, and Rudolf Steiner. Showing how art and magic were initially one and the same, the author explores the history of magic as a source of genuine counter culture and compares it with our contemporary soulless, digital monoculture. He reveals how the magic of art can be restored if art is employed as a means rather than an end--if it is intense, emotional, violent, and expressive--and offers strategies for creating freely, magically, even spontaneously, with intent unfettered by the whims of trends, a creative practice akin to chaos magick that assists both creators and spectators to live with meaning. He also looks at intuition and creativity as the cornerstones of genuine individuation, explaining how insights and illuminations seldom come in collective forms. Exploring magical philosophy, occult history, the arts, psychology, and the colorful grey areas in between, Abrahamsson reveals the culturally and magically transformative role of art and the ways the occult continues to transform culture to this day.




Sisters Red


Book Description

Scarlett March lives to hunt the Fenris--the werewolves that took her eye when she was defending her sister Rosie from a brutal attack. Armed with a razor-sharp hatchet and blood-red cloak, Scarlett is an expert at luring and slaying the wolves. She's determined to protect other young girls from a grisly death, and her raging heart will not rest until every single wolf is dead. Rosie March once felt her bond with her sister was unbreakable. Owing Scarlett her life, Rosie hunts ferociously alongside her. But even as more girls' bodies pile up in the city and the Fenris seem to be gaining power, Rosie dreams of a life beyond the wolves. She finds herself drawn to Silas, a young woodsman who is deadly with an ax and Scarlett's only friend--but does loving him mean betraying her sister and all that they've worked for?




The Wolftime


Book Description

Book 3 of the Black Library Mega-Series, "Dawn of Fire" The Indomitus Crusade has brought the Emperor’s vengeance to thousands of star systems. The fleets and armies under the leadership of Roboute Guilliman fight for the survival of humanity against the forces of the Chaos Gods. But the traitors and heretics are not the only foe looking to destroy the rule of Terra. Xenos prey on human worlds in numbers not seen for millennia. Worst amongst them are the rampaging orks, whose migration conquests threaten to reverse many gains of Fleet Primus. And their throaty bellows carry a name not heard in years, of destruction made flesh, a bestial warlord without peer: Ghazghkull Mag Uruk Thraka. In the midst of this brutal tide is Fenris, world of the Space Wolves under Logan Grimnar. Depleted by ever greater demands on their warriors, called upon by the Legion-breaker Guilliman, the Wolves of Fenris face a momentous decision. Grimnar and his counsellors must choose whether their fate is to ally themselves with an ancient rival and risk all that makes them the Vlka Fenryka, or to accept their demise and wait for the return of their own primarch, and the coming of the Wolftime.