We Own This Game


Book Description

A Sports Illustrated Best Book of the Year: “Vivid portraits of the kids, parents and coaches of the Greater Miami Pop Warner league” (Linda Robertson, The Miami Herald). Although its participants are still in grade school, Pop Warner football is serious business in Miami, where local teams routinely advance to the national championships. Games draw thousands of fans; recruiters vie for nascent talent; drug dealers and rap stars bankroll teams; and the stakes are so high that games sometimes end in gunshots. In America’s poorest neighborhood, troubled parents dream of NFL stardom for children who long only for a week in Disney World at the Pop Warner Super Bowl. In 2001, journalist Robert Andrew Powell spent a year following two teams through roller-coaster seasons. The Liberty City Warriors, former national champs, will suffer the team’s first-ever losing season. The Palmetto Raiders, undefeated for two straight years, will be rewarded for good play with limo rides and steak dinners. But their flamboyant coach (the “Darth Vader of Pop Warner coaches”) will face defeat in a down-to-the-wire playoff game. We Own This Game is an inside-the-huddle look into a world of innocence and corruption, where every kickoff bares political, social, and racial implications; an unforgettable drama that shows us just what it is to win and to lose in America. “Powell elevates We Own This Game well above the average sports book to a significant sociological study.” —San Francisco Chronicle




Any Chance of a Game?


Book Description

Fast approaching 30, Barney Ronay is a Sunday League left back with some tough choices to make. Is staying in with his girlfriend and Gardeners' World on a Friday night doing much for his match fitness? Would he be better off back with his best mate Dan in the bachelor pad of pizza boxes, lager and Playstation into the early hours? This is the hilarious story of a team in early mid-life crisis, hiding from responsibility in the strange masochism at the ugly end of the beautiful game.




The Breaks of the Game


Book Description

A New York Times bestseller, David Halberstam's The Breaks of the Game focuses on one grim season (1979-80) in the life of the Bill Walton-led Portland Trail Blazers, a team that only three years before had been NBA champions. More than six years after his death David Halberstam remains one of this country's most respected journalists and revered authorities on American life and history in the years since WWII. A Pulitzer Prize-winner for his groundbreaking reporting on the Vietnam War, Halberstam wrote more than 20 books, almost all of them bestsellers. His work has stood the test of time and has become the standard by which all journalists measure themselves. The tactile authenticity of Halberstam's knowledge of the basketball world is unrivaled. Yet he is writing here about far more than just basketball. This is a story about a place in our society where power, money, and talent collide and sometimes corrupt, a place where both national obsessions and naked greed are exposed. It's about the influence of big media, the fans and the hype they subsist on, the clash of ethics, the terrible physical demands of modern sports (from drugs to body size), the unreal salaries, the conflicts of race and class, and the consequences of sport converted into mass entertainment and athletes transformed into superstars -- all presented in a way that puts the reader in the room and on the court, and The Breaks of the Game in a league of its own.




The Summer Game


Book Description

This New York Times bestseller “takes you into the heart of baseball as it was in the 1960s, conveyed with humor and insight” (Tim McCarver, The Wall Street Journal). Acclaimed New Yorker writer Roger Angell’s first book on baseball, The Summer Game, originally published in 1972, is a stunning collection of his essays on the major leagues, covering a span of ten seasons. Angell brilliantly captures the nation’s most beloved sport through the 1960s, spanning both the winning teams and the “horrendous losers,” and including famed players Sandy Koufax, Bob Gibson, Brooks Robinson, Frank Robinson, Willie Mays, and more. With the panache of a seasoned sportswriter and the energy of an avid baseball fan, Angell’s sports journalism is an insightful and compelling look at the great American pastime.




The Player of Games


Book Description

The Culture — a human/machine symbiotic society — has thrown up many great Game Players, and one of the greatest is Gurgeh Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game. . . a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life — and very possibly his death. The Culture Series Consider Phlebas The Player of Games Use of Weapons The State of the Art Excession Inversions Look to Windward Matter Surface Detail The Hydrogen Sonata




The Art of Game of Thrones, the Official Book of Design from Season 1 to Season 8


Book Description

Filled with gorgeous illustrations and artwork from HBO's hit series, The Art of Game of Thrones is the definitive collection. Beautifully crafted and presented in a deluxe, large format, these pages present a visual chronicle of the meticulous work done by artists to bring the world of Westeros to life on-screen.




Game Feel


Book Description

"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe




Rules of Play


Book Description

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.




Trapped in a Video Game


Book Description

Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!




Get Your Own Damn Beer, I'm Watching the Game!


Book Description

Year after year, Sunday afternoons and Monday nights during the NFL season have belonged to men. While they cheer and argue play calls, the women in their lives are relegated to beer and chip detail. It's time for these women to join the action, and Holly Robinson Peete, star of 21 Jump Street, For Your Love, and Hangin' with Mr. Cooper, and wife of NFL quarterback Rodney Peete, has written this hip, smart, cheerful guide to help them do so. In Get Your Own Damn Beer, I'm Watching the Game!, Peete shares her infectious enthusiasm for pro football and takes the complexity out of the game by breaking it down to its component parts. She explains the role of each position player, provides a rundown of all on-field penalties and referees' hand signals, and offers an illustrated guide to some of the most common plays in the NFL. She gives her take on the most memorable plays in NFL history and dishes some inside dirt-in a breezy, girl-talkin' narrative that promises to turn the novice spectator into a well-informed football fanatic.