Ghost in the Shell


Book Description

Deep into the 21st century, the line between man and machine has been inexorably blurred. In this rapidly converging landscape, cyborg super-agent Major Motoko Kusanagi is charged to track down the most dangerous terrorists and cybercriminals, including "ghost hackers," capable of exploiting the human/machine interface by reprogramming human minds to become puppets to carry out their criminal ends.




The Ghost in the Shell Volume 1.5


Book Description

Deep into the 21st century, the line between man and machine has been inexorably blurred as humans rely on the enhancement of mechanical implants, and robots are upgraded with human tissue. In this rapidly converging technoscape, the cover-ops agents of Section 9 are charged to track and crack the most dangerous terrorists, cybercriminals, and ghost hackers the digital future has to offer. Whether dealing with remote-controlled corpses, lethally malfunctioning micromachines, or cop-killer cyborgs, Section 9 is determined to serve and protect…and reboot some cybercrook butt! Ghost in the Shell 1.5: Human-Error Processor presents for the first time in America the "lost" Ghost in the Shell stories, created by Shirow Masamune after completing work on the original Ghost in the Shell manga and prior to his tour-de-force, Ghost in the Shell 2: Man-Machine Interface, but never collected until now. Focusing on Section 9 agents in their daily battle against technocrime, Human-Error Processor has all the mind-twisting cybermadness you’ve come to expect from Ghost in the Shell but set in a more police-procedural context with action and suspense galore. Features the stories "Fat Cat," "Drive Slave," "Mines of Mind," and "Lost Past."




Ghost in the Shell


Book Description




Pandora in the Crimson Shell: Ghost Urn Vol. 1


Book Description

'" When Nanakorobi Nene, a cybernetically-enhanced girl-next-door, heads to the island metropolis of Cenancle to live with her aunt, she has no way of knowing what''s in store for her. A chance meeting intertwines her fate with that of the super-rich inventor, Uzal Delilah, and her adorable and grumpy companion, Clarion, who happens to be a cyborg just like Nene. Nene is thrilled to make a friend, but there''s more to Uzal and Clarion-and the island of Cenancle itself-than meets the eye. When a super-powered terrorist threatens Cenancle, Uzal claims that the only way to avert disaster is for Nene to team up with Clarion and use their combined powers-abilities Nene never even knew she had! Two cyborg girls... One tremendous power! "'




The Ghost in the Shell


Book Description

Neither a utopia nor a dystopia, it’s still a world of nations at strife, as dominated by corporations as ever. Technology hasn’t made humans nearly obsolete, but rather bettered us, if you will, attaching to our bodies and even brains as enhancements—for those who can afford it. Comics artist Shirow Masamune’s vision of our coming society, animated to global acclaim and finally the basis of a major Hollywood production, branches out in five original stories by some of the most beloved SF novelists working in Japan today. A standalone collection, it requires no familiarity with the franchise to be enjoyed but is indispensable for fans for its thoughtful exploration of the series’ implications. While reality may never become virtual, it will be increasingly networked and augmented. Navigate herein age-old questions about man that will return, not so ironically, in full force: What is the self? Is there such a thing as the soul?




Ghost in the Shell: Global Neural Network


Book Description

A covert mission in Shanghai reunites Kusanagi with a wartime rival amid shifting loyalties. The infiltration of an anti-cyberization cult calls for Section 9’s most “human” members to do things the old-fashioned way. A deep dive into the mind of a criminal forces Kusanagi to question the nature of imagination – and her own identity. The stories in Global Neural Network bring a 21st-century perspective to its questions of human identity and the border between mind and machine that made The Ghost in the Shell one of the most revered manga of all time, and unleash top Western comics artists on eye-popping action scenes starring Kusanagi, Batou, Togusa, Aramaki, and all the members of Section 9! Original stories by: * Alex de Campi (Twisted Romance) & Giannis Milonogiannis (Prophet) * Brenden Fletcher (Gotham Academy, Motor Crush) & LRNZ (Golem) * Genevieve Valentine (Mechanique, Icon), & Brent Schoonover (The Astonishing Ant-Man) * Max Gladstone (the Craft Sequence) & David López (All-New Wolverine)







The Lost Memory


Book Description

Novel based on the hit films and television series.




The Ghost in the Shell Volume 2


Book Description

March 6, 2035. Motoko Aramaki is a hyper-advanced cyborg, a counter-terrorist Net security expert, heading the investigative department of the giant multi-national Poseidon Industrial. Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoid surrogates around the globe to investigate a series of bizarre incidents.




The Art of Ghost in the Shell


Book Description

Witness the incredible artwork behind the creation of 'Ghost in the Shell', the live-action feature film based on the Japanese manga classic and starring Scarlett Johansson. As well as featuring beautiful concept art, stunning on-setphotography and exclusive interviews with major cast andcrew members, delve into the advanced special effects thatbring Japan and the cyborg elements of the story to life.