The Huge Hunter: The Steam Man of the Prairies


Book Description

There was good cause for these exclamations upon the part of the Yankee and Irishman, as they stood on the margin of Wolf Ravine, and gazed off over the prairie. Several miles to the north, something like a gigantic man could be seen approaching, apparently at a rapid gait for a few seconds, when it slackened its speed, until it scarcely moved. Occasionally it changed its course, so that it went nearly at right angles. At such times, its colossal proportions were brought out in full relief, looking like some Titan as it took its giant strides over the prairie. The distance was too great to scrutinize the phenomenon closely; but they could see that a black volume of smoke issued either from its mouth or the top of its head, while it was drawing behind it a sort of carriage, in which a single man was seated, who appeared to control the movements of the extraordinary being in front of him. No wonder that something like superstitious have filled the breasts of the two men who had ceased hunting for gold, for a few minutes, to view the singular apparition; for such a thing had scarcely been dreamed of at that day, by the most imaginative philosophers; much less had it ever entered the head of these two men on the western prairies. 'Begorrah, but it's the ould divil, hitched to his throttin 'waging, wid his ould wife howlding the reins!' exclaimed Mickey, who had scarcely removed his eyes from the singular object. 'That there critter in the wagon is a man,' said Hopkins, looking as intently in the same direction. 'It seems to me,' he added, a moment later, 'that there's somebody else a-sit-ting alongside of him, either a dog or a boy. Wal, naow, ain't that queer?' 'Begorrah! begorrah! do ye hear that? What shall we do?' At that instant, a shriek like that of some agonized giant came home to them across the plains, and both looked around, as if about to flee in terror; but the curiosity of the Yankee restrained him. His practical eye saw that whatever it might be, it was a human contrivance, and there could be nothing supernatural about it.




The Huge Hunter; Or, The Steam Man of the Prairies


Book Description

Reproduction of the original. The publishing house Megali specialises in reproducing historical works in large print to make reading easier for people with impaired vision.




The Huge Hunter; Or, The Steam Man of the Prairies


Book Description

The Steam Man of the Prairies by Edward S. Ellis was the first U.S. science fiction dime novel and archetype of the Frank Reade series. The first novel starts when Ethan Hopkins and Mickey McSquizzle—a "Yankee" and an "Irishman"—encounter a colossal, steam-powered man in the American prairies. This steam-man was constructed by Johnny Brainerd, a teenage boy, who uses the steam-man to carry him in a carriage on various adventures.




The Steam Man


Book Description

On the great plains of the old American west, enormous steam-powered robots march across the countryside. Their mission: to defend the populace against invading Martians and armies of killer albino apes! The Steam Man, a giant metal man operated by a team of monster hunters, seems to have the defense of the West well in hand, until a crazed and powerful vampire comes to town with the intention of bringing forth the apocalypse!




The Steam Man of the Prairies


Book Description

One of the earliest examples of steampunk literature and American science-fiction novels, this 1868 tale recounts the adventures of a teenage inventor who constructs an automaton to help him explore the American prairie.




Science-fiction, the Early Years


Book Description

In this volume the author describes more than 3000 short stories, novels, and plays with science fiction elements, from earliest times to 1930. He includes imaginary voyages, utopias, Victorian boys' books, dime novels, pulp magazine stories, British scientific romances and mainstream work with science fiction elements. Many of these publications are extremely rare, surviving in only a handful of copies, and most of them have never been described before.




Gears and God


Book Description

A revealing study of the connections between nineteenth-century technological fiction and American religious faith. In Gears and God: Technocratic Fiction, Faith, and Empire in Mark Twain’s America, Nathaniel Williams analyzes the genre of technology-themed exploration novels—dime novel adventure stories featuring steam-powered and electrified robots, airships, and submersibles. This genre proliferated during the same cultural moment when evolutionary science was dismantling Americans’ prevailing, biblically based understanding of human history. While their heyday occurred in the late 1800s, technocratic adventure novels like Twain’s A Connecticut Yankee in King Arthur’s Court inspired later fiction about science and technology. Similar to the science fiction plotlines of writers like Jules Verne and H. Rider Haggard, and anticipating the adventures of Tom Swift some decades later, these novels feature Americans using technology to visit and seize control of remote locales, a trait that has led many scholars to view them primarily as protoimperialist narratives. Their legacy, however, is more complicated. As they grew in popularity, such works became as concerned with the preservation of a fraught Anglo-Protestant American identity as they were with spreading that identity across the globe. Many of these novels frequently assert the Bible’s authority as a historical source. Collectively, such stories popularized the notion that technology and travel might essentially “prove” the Bible’s veracity—a message that continues to be deployed in contemporary debates over intelligent design, the teaching of evolution in public schools, and in reality TV shows that seek historical evidence for biblical events. Williams argues that these fictions performed significant cultural work, and he consolidates evidence from the novels themselves, as well as news articles, sermons, and other sources of the era, outlining and mapping the development of technocratic fiction.




The Cambridge History of Science Fiction


Book Description

The first science fiction course in the American academy was held in the early 1950s. In the sixty years since, science fiction has become a recognized and established literary genre with a significant and growing body of scholarship. The Cambridge History of Science Fiction is a landmark volume as the first authoritative history of the genre. Over forty contributors with diverse and complementary specialties present a history of science fiction across national and genre boundaries, and trace its intellectual and creative roots in the philosophical and fantastic narratives of the ancient past. Science fiction as a literary genre is the central focus of the volume, but fundamental to its story is its non-literary cultural manifestations and influence. Coverage thus includes transmedia manifestations as an integral part of the genre's history, including not only short stories and novels, but also film, art, architecture, music, comics, and interactive media.




Seth Jones, Or, The Captives of the Frontier


Book Description

Seth Jones from New Hampshire has just made friends with Alfred Haverland and his family when their homestead is attacked by Indians. While making their escape, the daughter Ina is captured. Along with another friend Everard Graham, the men set about tracking the band down, but are seperated. They all go through struggles to survive and reunite, including two sets of lovers. This story is considered to be the prototypical dime novel.




The Steampunk Bible


Book Description

“Wonderful essays on everything steampunk, written by well-known names in the movement who are living steampunk every day” (Wired.com). Steampunk—a grafting of Victorian aesthetic and punk rock attitude onto various forms of science-fiction culture—is a phenomenon that has come to influence film, literature, art, music, fashion, and more. The Steampunk Bible is the first compendium about the movement, tracing its roots in the works of Jules Verne and H. G. Wells through its most recent expression in movies such as Sherlock Holmes. Its adherents celebrate the inventor as an artist and hero, re-envisioning and crafting retro technologies including antiquated airships and robots. A burgeoning DIY community has brought a distinctive Victorian-fantasy style to their crafts and art. Steampunk evokes a sense of adventure and discovery, and embraces extinct technologies as a way of talking about the future. This ultimate manual will appeal to aficionados and novices alike as author Jeff VanderMeer takes the reader on a wild ride through the clockwork corridors of Steampunk history. Praise for The Steampunk Bible “An informed, informative and beautifully illustrated survey of the subject.” —The Financial Times “The Steampunk Bible is far and away the most intriguing catalog of all things steam yet written.” —The Austin Chronicle