The Life, Death and Resurrection of Vanora Brice


Book Description

"HAVE YOU EVER WANTED TO STOP TIME AND NOT NEED MARIJUANA TO DO IT? THEN YOU HAVE TO READ “THE LIFE, DEATH AND RESURRECTION OF VANORA BRICE” “THE LIFE OF VANORA BRICE” is the first book of a trilogy called “THE LIFE, DEATH AND RESURRECTION OF VANORA BRICE” a three generational saga of the Brice Family covering from the 1800's to the present time. The intent of the author, GORDON RICE, is to manipulate time in all its aspects so that the reader ends up with the sense that there’s no past, present or future; that TIME HAS STOPPED. He achieves this writing with an elegant prose full of images, like a movie passing through your mind. The magic realism mixed with the true historical elements makes this book enthralling and easy to read. And you can read it starting from the beginning or starting from the end, or the middle or starting from any MEMORY and the result every time will be the experience of a different emotional context overall.




Mythic Britain


Book Description

Mythic Britain is a complete sourcebook for adventuring in Britain's Dark Ages using the Mythras rules. The book includes an extensive history and background of 5th and 6th Century Britain; details of the different tribes and territories; complete character creation rules for Britons and Saxons, details of magic, the Saints and pagan Gods; and, rules for massed battles. Completing the book, seven linked scenarios form the Mythic Britain Campaign in which the characters travel the length of breadth of the island, serving Merlin and Arthur, fighting the Saxon invaders, searching for the lost Treasures of Britain, and becoming involved in all manner of schemes and intrigues.Take up your spears. Swear your oaths. Ready your shields.Welcome to the Dark Ages!Mythic Britain requires the Mythras Core Rules.Comes complete with a separate full colour map of Mythic Britain.




The Butler Did It


Book Description

This comedy parodies every English mystery play ever written: but it has a decidedly American flair. Miss Maple, a dowager with a reputation for "clever" weekend parties, invites a group of detective writers to eerie Ravenswood Manor on Turkey Island, where they are to impersonate their fictional characters. The hostess has arranged all sorts of amusing incidents: a mysterious voice on the radio, a menacing face at the window, a mad killer on the loose. Who is that body in the wine cellar anyway? Why do little figurines keep toppling from the mantle? Then a real murder takes place, and Miss Maple is outraged. She offers an immense reward to the "detective" who can bring the killer to justice. And what an assortment of zany would-be sleuths! When they're not busy tripping over clues, they trip over each other! Laughs collide with thrills, and the climax is a real seat-grabber as the true killer is unmasked, and almost everyone turns out to be someone else! Can be played as a pure farce, or as humorous satire.




Mythras (Hardback)


Book Description

Mythras Core rules Mythras is the acclaimed roleplaying game from The Design Mechanism. For those new to the game, Mythras is a straightforward, roll-under percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations. Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play. Mythras contains everything needed for play, except for dice and friends. It includes five magic systems, innovative combat, over 60 creatures, and copious guidance on how to use the rules and run Mythras games! Come and try one of the best roleplaying systems around...




The Taskan Empire


Book Description

Detailing the Taskan Empire of Thennla, this RuneQuest 6 supplement is a companion book to 'Shores of Korantia', available at www.thedesignmechanism.com/products. Venture into the heart of Tarsenia, domain of The Iron Simulacrum, the animated viceroy of the Immortal Emperor Zygas Targa. Buying a print copy of The Taskan Empire entitles you to a free copy of the PDF. Please email a copy of your Lulu purchase receipt to design [email protected], quoting 'Taskan Empire PDF Request' in the subject line and we will send you a download code.




Mythic Rome


Book Description

"This book contains setting information for role-playing in Rome during its Monarchy and Republic. Although it includes some complementary rules and skills it is not a game in its own right and is designed for use with Design Mechanism's MYTHRAS system for play - although it should be easy to use with any percentile based role-playing game."--Page 4.




Paleomythic


Book Description

Paleomythic is a roleplaying game of grim survival and mythical adventures in the land of Ancient Mu, a harsh prehistoric world full of mysterious ruins and temples to explore, huge and terrible creatures that roam and spread fear across the land, and nefarious mystics and sorcerers who plot dark schemes from the shadows. It is a world of biting cold winters, of people hunting and foraging to survive, and tribes that wage relentless war. Taking on the roles of hunters, healers, warriors, soothsayers, and more, players will navigate a world of hostile tribes, otherworldly spirits, prehistoric beasts, and monstrous creatures lurking in the dark places of the world. Players have huge scope in sculpting the game experience that best suits them, whether it's a gritty survival story without a trace of the mystical or a tale of grand adventure and exploration in a mythic setting.







Amy Carmichael of Dohnavur


Book Description

Amy Carmichael, born in 1867 in the village of Millisle, Ireland, gave herself unconditionally to Christ. She went first to Japan and following a short term in Ceylon, presently Sri Lanka, she landed in India in 1895 and remained there without a single furlough until she died in January 1951.




Understanding the Games Men Play


Book Description

"A personal guide for understanding your mate and getting what you want and need"--Cover