Case of the Stolen Space Suit


Book Description

When the spacesuit of famous astronaut Sally Ride disappears from a traveling exhibit, Amal Farah, daughter of the Air and Space Museum's archivist, and her three friends, are determined to find the culprit before the exhibit is cancelled.




The Case of the Missing Museum Archives


Book Description

Amal and her friends must solve the mystery of the missing flying machine plans before it costs her father his job at the Air and Space Museum.




Fundraising the Dead


Book Description

At The Society for the Preservation of Pennsylvania Antiques, fundraiser Eleanor "Nell" Pratt solicits donations-and sometimes solves crimes. When a collection of George Washington's letters is lost on the same day that an archivist is found dead, it seems strange that the Society president isn't pushing for an investigation. Nell goes digging herself, and soon uncovers a long, rich history of crime.




Murder at the Fitzwilliam


Book Description

After rising to prominence for his role investigating the case of Jack the Ripper, former Detective Inspector Daniel Wilson is now retired. Known for his intelligence, investigative skills, and most of all his discretion, he's often consulted when a case must be solved quickly and quietly. So when a body is found in the Egyptian Collection of the Fitzwilliam Museum in Cambridge, Wilson is called in. As he tries to uncover the identity of the dead man and the circumstances surrounding his demise, Wilson must contend with an unhelpful police Inspector, and more alarmingly, Abigail McKenzie, the archaeologist who discovered the body and is determined to protect the Egyptian collection. Can they find a way to work together to solve the mystery?




Mystery in the Flooded Museum


Book Description

Rising flood waters and the disappearance of a valuable wampum belt mar the beginning of fifteen-year-old Susan's summer of volunteer work at the Fort Pitt Museum.




Curious George Museum Mystery


Book Description

Helping the science museum unveil a new dinosaur skeleton, George notices that the specimen is missing one bone, so he teams up with the man with the yellow hat to retrace their steps and discover where the bone went missing.




The Museum Mystery


Book Description




The Dog Milo's Magical Museum Mystery


Book Description

A charming children's book called "The Dog Milo's Magical Museum Mystery" follows the adventures of a bright, curious dog named Milo who enjoys exploring new places. This fascinating story is set against the backdrop of a neighboring museum that houses much more than antiques and artwork—it is a hidden treasure trove of enchanted mysteries just waiting to be uncovered. As they read the book, young readers join Milo on an incredible voyage that effectively blends imagination, adventure, and instruction. The tale introduces Milo, a dog with an insatiable curiosity and boundless activity. While Milo and Mrs. Jenkins are regular visitors to the museum, Milo discovers a secret door hidden behind a large picture. Milo is intrigued by this door since it leads to a mysterious stairwell that lowers into the unknown, creating the framework for an incredible voyage. Milo discovers a wonderful gallery while exploring the museum's depths. This one-of-a-kind place is more than simply a gallery of art and antiques; it's a time portal, with each object telling a story from a different era. Milo meets several characters throughout the chapters who appear to have stepped right out of the past and into the present. Milo's allies and instructors include a courageous knight, an elegant queen, and a smart scientist, among others. They teach him essential and fascinating information about numerous historical eras and cultures through the stories they tell him. But Milo rapidly realizes that the gallery's charm is wearing off, and his new friends' survival is at risk. Milo embarks on a mission with his historical pals to solve a series of puzzles hidden amid the museum's items in order to save the gallery and its occupants. Milo must rely on his courage, wit, and the expertise of his pals to overcome numerous challenges along the way. Every challenge they overcome, from interpreting old texts to tackling difficult arithmetic problems, brings them closer to their goal. Their trip concludes in the Egyptian exhibit, where they are presented with the most difficult conundrum of all time from a muttering mummy. Solving this problem leads them to the strange crystal that powers the gallery. They recharge the crystal by cooperating and integrating their unique abilities, restoring the gallery's enchantment and ensuring the survival of their historical allies. Milo carries the information and memories of his extraordinary voyage with him as he returns to his usual life. His museum visits have taught him the importance of history, art, and cooperation. Not only is "The Dog Milo's Magical Museum Mystery" an engaging adventure story, but it also encourages children to embrace curiosity, discover historical treasures, and appreciate the need of collaboration in reaching a common goal. This book is an excellent choice for young children due to its engaging tale and educational content, which will pique their attention and make learning enjoyable. Chapter 1: An Interesting Start In "A Curious Beginning," the preamble to a charming narrative, we meet Milo, an incredible dog whose characteristics reflect adolescent vigor and curiosity. This section does an excellent job of establishing the tone for a journey that is equally about the simple pleasures of exploration and discovery. Milo is shown as having a sharp nose and a cheerful tail, making him instantly likable and sympathetic. His outward qualities are not the only ones that indicate his strong, almost human-like desire to learn about and grasp the world around him. The interplay between a dog's innate curiosity and the human desire to explore is a big theme in the novel, and it is expertly conveyed in this initial scene. A sunny day creates an ideal environment that exudes tranquility and regularity. Milo's narrative begins as he goes for a routine stroll with his owner, Mrs. Jenkins. This demonstrates that amazing adventures can begin in the most mundane situations. Children's literature regularly employs this juxtaposition between the ordinary and the extraordinary to remind young readers that adventure can be found wherever if they are just curious enough to look for it. More than just a structure, Milo is drawn to the sumptuous museum because it represents the unknown and serves as a portal to a world of mystery, adventure, and history. The museum's description is brief but effective, leaving much to the reader's imagination—a clever tactic for engaging young readers. Children can use their imaginations to fill in the spaces in the author's description of the museum, making the story more relatable and engaging for them. The story is full of suspense and anticipation since Milo is unaware of the approaching adventure. This ignorance serves as a narrative aspect that connects the reader to Milo. The reader, poised at the beginning of a story that promises excitement and surprise, is unknowingly on the verge of Milo's greatest trip. In conclusion, "A Curious Beginning" is a joyful and fascinating opening to a story that will definitely capture the hearts and minds of young readers. It introduces the reader to Milo, a lovely and adventurous protagonist, sets the stage for an incredible journey, and piques their interest right away. This first portion, which serves as an introduction to children's literature, effectively captures the joy of discovery, the promise of adventure, and the unlimited possibilities found in the commonplace. Chapter 2: The Hidden Door. "The Secret Door," an essential aspect of Milo's trip, is full of tension and vivid imagery that perfectly conveys the spirit of exploration and the unknown. This section of the story represents a significant shift from the everyday world to one that is intriguing and possibly supernatural. Milo's discovery of the hidden entrance serves as a metaphor for life's unexpected twists and turns, as well as the adventures that are frequently hidden from view. The door, which is concealed behind a large picture, effectively piques the reader's curiosity and imagination by serving as a physical barrier between the visible and the unseen. The creaking of the door as it opens is a common suspenseful element used in narratives to indicate the passage of a threshold. Milo departs from the museum's cozy, well-lit atmosphere to embark on an unknown and probably deadly quest. The stairway spiraling into the darkness is a remarkable image that piques interest and elicits a sense of anxiety. This picture of the staircase considers not only its physical construction but also its symbolic meaning: a descent into an uncharted world and a journey into the depths of the unknown. One crucial aspect in the story is Milo's decision to explore, which is prompted by his natural curiosity. It emphasizes his character's sense of adventure and willingness to face the unknown. Adventure stories usually highlight the daring required to explore unfamiliar territory. This decision is not made carelessly, but as a conscious endeavor to venture into the unknown. The chapter "The Secret Door" expertly blends mystery, intrigue, and a sense of adventure. It depicts a key time when the main character must choose between the known, secure world and the unfamiliar, exciting one. This turning point is critical to both the story's progression and Milo's character evolution because it marks the beginning of his true journey. The reader is completely drawn into the story by the detailed explanation of the door, the stairs, and Milo's decision-making process, which also sets the stage for the exciting adventure that follows. This chapter is an excellent example of how a simple narrative moment can be raised to a meaningful and remembered event in a story through rich imagery and deep thematic depth.




Lady Rample and the Mystery at the Museum


Book Description

When a valuable artifact is stolen from the local museum, Lady Rample is called in to solve the case. Much to her chagrin, she is forced to team up with a male detective who is determined to cut her out of the case. This is going to take more than a few cocktails. A simple investigation soon turns into something far more complicated when Lady Rample stumbles on a murder victim draped over a sarcophagus in the Egyptian Room. Soon she’s faced with crooked MI5 agents, kidnapping plots, secret codes, and budding romances all in the name of justice. Enjoy this delightful Lady Rample Mystery, a warm and humorous cozy mystery set in 1930s England. Read what others are saying about USA Today Bestselling author Shéa MacLeod's Lady Rample Mysteries series: ⭐⭐⭐⭐⭐ “What's not to love about a jazz-era Miss Marplesque character named Lady Rample in an eccentric cozy mystery that doesn't take itself too seriously? It's a great little jaunt, and I can't wait for more from this author.” --FictionFan ⭐⭐⭐⭐⭐ “Wonderful, lighthearted, and fun read. I smiled the whole way through it! I love the new characters and world MacLeod has set up!” – New York Times and USA Today bestselling author CD Reiss Read the entire Lady Rample Mysteries historical cozy mystery series: Book 1 - Lady Rample Steps Out Book 2 - Lady Rample Spies a Clue Book 3 - Lady Rample and the Silver Screen Book 4 - Lady Rample Sits In Book 5 - Lady Rample and the Ghost of Christmas Past Book 6 - Lady Rample and Cupid's Kiss Book 7 - Lady Rample and the Mysterious Mr. Singh Book 8 - Lady Rample and the Haunted Manor Book 9 - Lady Rample and the Parisian Affair Book 10 - Lady Rample and the Yuletide Caper Book 11 – Lady Rample ad the Mystery at the Museum Topics: Shéa, Shéa MacLeod, cozy mystery, cozy mysteries, murder mystery, whodunnit, humor, single woman, funny mystery, humor, British mystery, London, England, English mystery, aristocracy, action and adventure, friendship, romantic subplot, jazz-era, vintage, historical mystery, 1930s, mystery, detective, amateur sleuth, woman detective, crime, caper, flapper, jazz, interracial romance Other readers of this book enjoyed books by: London Lovett, Kate Parker, Rick Bleiweiss, Agatha Christie, Kim M. Watt, Leighann Dobbs, Kelly Oliver, Traci Andrighetti, Irish March, M. K. Dean, Sara Rosett, Amy Saunders, C.J. Archer, Bailey Booth, ACF Bookens, Fiona Grace, Matthew Costello, Rose Temple, Victoria Walters, Maggie Robinson, Abigail Keam, Rhys Bowen, Helena Marchmont, Vivian Conroy, Martin Davies, Anna Castle, E. C. Bateman, Ada Moncrieff, Catherine Coles, Alice Duncan, Haper Lin, M. Louisa Locke, Carol Caverly, Penelope Swan, Fiona Leitch, Helena Dixon, Tam May, Emma Jameson




Museum Mystery Squad and the Case of the Roman Riddle


Book Description

Some people think that museums are boring places full of glass cases, dust and stuff no one cares about: wrong! In a hidden headquarters below the exhibits there's a gang ready to handle dangerous, spooky or just plain weird problems: the Museum Mystery Squad. Techie-genius Nabster, mile-a-minute Kennedy and sharp-eyed Laurie (along with Colin the hamster!) tackle the surprising conundrums happening at the museum. From pre-historic creatures that move and secret Egyptian codes to missing treasure and strange messages from the past, there's no brain-twisting, totally improbable puzzle the Squad can't solve. --------------- Strange lights, eerie sounds -- something spooky is happening at the museum. The ghostly goings-on centre on a dented Roman helmet. Could it be haunted? The Squad aren't convinced but what better place is there for a ghost to hide than in a museum full of seriously old and rather dead things? -------------------- In the Case of the Roman Riddle, the Squad investigate ancient treasure, mystery mosaics and suspicious centurions to try to solve their latest mystery. Young readers will love the riddles, red herrings and big reveals jam-packed into this fun-filled series of mystery stories by Mike Nicholson. The enjoyable extras like wacky facts and activities, as well as zany illustrations by Mike Phillips, will keep amateur detectives entertained for hours.