Book Description
Science-loving Delia Bean is expecting to have a pretty boring summer vacation, but when her Uncle Lyndon offers her an internship in his Earth Time Museum, everything begins to look better.
Author : Matthew Loux
Publisher : Macmillan
Page : 258 pages
File Size : 18,91 MB
Release : 2017-02-21
Category : Juvenile Fiction
ISBN : 1596438495
Science-loving Delia Bean is expecting to have a pretty boring summer vacation, but when her Uncle Lyndon offers her an internship in his Earth Time Museum, everything begins to look better.
Author : Arthur Edward Waite
Publisher : Legare Street Press
Page : 0 pages
File Size : 25,74 MB
Release : 2022-10-26
Category :
ISBN : 9781015622852
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Author : Lucie Carreau
Publisher :
Page : pages
File Size : 26,30 MB
Release : 2018
Category : ART
ISBN : 9789088905919
Hundreds of thousands of works of art and artefacts from many parts of the Pacific are dispersed across European museums. They range from seemingly quotidian things such as fish-hooks and baskets to great sculptures of divinities, architectural forms and canoes. These collections constitute a remarkable resource for understanding history and society across Oceania, cross-cultural encounters since the voyages of Captain Cook, and the colonial transformations that have taken place since. They are also collections of profound importance for Islanders today, who have varied responses to their disp.
Author : 伊藤潤二
Publisher :
Page : 388 pages
File Size : 45,18 MB
Release : 2006
Category : Comic books, strips, etc
ISBN :
A collection of several stories about a girl named Tomie, with whom her admirers becomed obssessed with her to the point of murdering her. But to their horror, she is reincarnated over and over again.
Author : Anka Draganescu
Publisher :
Page : 81 pages
File Size : 15,31 MB
Release : 2007
Category :
ISBN :
Author : John Cotton Dana
Publisher :
Page : 64 pages
File Size : 44,95 MB
Release : 1917
Category : Museums
ISBN :
Author : Jan Mark
Publisher : National Geographic Books
Page : 0 pages
File Size : 11,62 MB
Release : 2014-08-05
Category : Juvenile Nonfiction
ISBN : 0763675008
“A leisurely and edifying journey of discovery.” —Publishers Weekly (starred review) Why do people collect things? With vivid examples from all around the world, this wonderful book puts museums — and the many artifacts lovingly stored there — on display in a whole new light. Jan Mark’s humorous and conversational insights take readers through museums’ multifaceted history, while Richard Holland’s eye-catching mixed-media illustrations lend their own quirky flair. This ode to museums mighty and minuscule will draw curious viewers of all ages — and is worthy of collection itself.
Author : Joan Carpenter Troccoli
Publisher :
Page : 0 pages
File Size : 13,16 MB
Release : 2000
Category : Painting
ISBN : 9780988177406
Author : Lena Jones
Publisher : HarperCollins UK
Page : 178 pages
File Size : 41,20 MB
Release : 2018-06-28
Category : Juvenile Fiction
ISBN : 0008211841
Meet thirteen-year-old Agatha Oddly – a bold, determined heroine, and the star of a stylish new detective series.
Author : Van Burnham
Publisher : National Geographic Books
Page : 0 pages
File Size : 42,17 MB
Release : 2003-10-24
Category : Games & Activities
ISBN : 0262524201
A gloriously illustrated history of the videogame and its legacy for both our mindscapes and video technology. It was a time when technology was king, status was determined by your high score, and videogames were blitzing the world... From Pong to Pac-Man, Asteroids to Zaxxon—more than fifty million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems. From the first interactive blips of electronic light at Brookhaven National Labs and the creation of Spacewar! at the Massachusetts Institute of Technology; to the invention of the TV Game Project and the myriad systems of Magnavox, Atari, Coleco, and Mattel that followed; through the rise of the Golden Age of videogames and forward into the imagination of millions, Supercade is the first book to illustrate and document the history, legacy, and visual language of the videogame phenomenon. Exuberantly written and illustrated in full color, Supercade pays tribute to the technology, games, and visionaries of one of the most influential periods in the history of computer science—one that profoundly shaped the modern technological landscape and helped change the way people view entertainment. Supercade includes contributions from such commentators and particpants as Ralph Baer, Julian Dibbell, Keith Feinstein, Joe Fielder, Lauren Fielder, Justin Hall, Leonard Herman, Steven Johnson, Steven Kent, Nick Montfort, Bob Parks, Carl Steadman, and Tom Vanderbilt.