Tracing Behind the Image


Book Description

Tracing Behind the Image discusses how our relationship to images, collectively and individually is constantly shifting in our increasingly screen-based world. This volume offers pedagogies, analyses and strategies for developing visual literacy across education and industry.




Dreamweaver CC For Dummies


Book Description

Turn your wonderful website dreams into robust realities with the help of Dreamweaver CC For Dummies! Creating dynamic websites is easy with Dreamweaver CC and this friendly, full-color guide. Updated for the latest version of Adobe's world-renowned web development tool, Dreamweaver CC For Dummies covers all aspects of creating websites, from understanding web design basics to using style sheets, integrating multimedia, implementing responsive design, testing and publishing your sites, and more. With the professional guidance of Web design expert Janine Warner, you'll soon be on your way to building the website you've always wanted. Helps beginning and intermediate website developers get the most out of the new tools and features in Dreamweaver CC Provides a solid foundation in web design principles before moving on to more advanced topics like working with HTML5 and CSS, adding interactivity with jQuery, optimizing your site for different browsers, and getting creative with images, audio, and video Explains how to test and take your website live, manage and monitor your site's performance, promote your site via social media, and push it to the top of the search engine rankings like a pro Whether this is your first foray into web development or you're a Dreamweaver devotee, For Dummies has the information you need to create interactive websites that look fantastic on the flat screen, terrific on a tablet, and simply stunning on your smartphone.




The Art Activity Manual


Book Description

A simple, flexible and practical approach to art activities, this book enables group members to explore and discover their own level of artistic skills, creative styles and preferences. The activities can be used by anyone, regardless of art ability, and there are more than 100 ideas and suggestions with detailed session plans. Based on 'doing and enjoying', the activities use the minimum of equipment and can be adapted to suit people with mixed abilities and level of need. Specifically designed for adults with learning disabilities, physical disabilities and sensory loss, people with mental health needs and older people, the activities can also be used by teachers and individual artists. Art is a powerful intervention and communication tool, and these activities can also be used to improve communication skills, build confidence and self-esteem, and develop self-awareness. The practical and non-prescriptive approach of this photocopiable book is ideal for all group facilitators who need a quick and easy way of using art activities therapeutically.




Tracing the Horse


Book Description

A coming-of-age poetry collection about a young Chicana growing up amidst the drug violence of Southern California during the '90s.




Dreamweaver 8 For Dummies


Book Description

Ever visited a knockout Web site and wondered, “How did they do that?” Wonder no more. Odds are, they did it with Dreamweaver. Completely updated to give you the scoop on all the cool new tools in the latest version, Dreamweaver 8 For Dummies will have you designing dynamite Web sites in no time. In fact, by Chapter 2 you’ll dive right into setting up your Web site, creating your first Web page, and adding text images and links. This guide starts with basic Web page design features and progresses to the more advanced options for DHTML and database-driven sites, with step-by-step instructions for every function plus lots of screen shots. It walks you though: A tour of the desktop, covering the toolbars, menu options, the Insert bar, the Document window, the Properties inspector, the Vertical Docking panels, and more Popular features such as sophisticated template capabilities and Library items Tracing images, the Quick Tag Editor, Design Notes, and the History palette Making the most of Dreamweaver’s site management features, including a Testing Server, the Check IN/Out feature, integrated e-mail, Design Notes, Site Map Layout and more Using HTML tables to create page layouts 14 different benefits of using Cascading Style Sheets (CSS) and how to capitalize on them Dreamweaver 8 For Dummies includes tips to save you time and money so you can create a Web site that makes a big impression without spending big bucks. Whether you’re a beginner who wants to get started or an experienced pro who wants to enhance your skills...whether you want something simple like a site to promote a quaint bed & breakfast or something wild to catapult your rock band to the big time, Dreamweaver gives you the tools and this guide helps you make the most of them. When you’re ready to tackle more complex sites, it covers: Using Fireworks with Dreamweaver to automate your workflow, optimize graphics for Web use, and create sophisticated animations, fancy rollovers, and special effects Showing off with multimedia: creating Flash buttons and text; adding Flash movie files; working with sound and video files; getting familiar with Java and ActiveX control Integrating forms into dynamic, interactive sites and creating shopping cart systems, guest books, contact forms, search engines, chat rooms, and more Building a simple database-driven site E-commerce basics With Dreamweaver, you don’t have to be a techie to design and create a terrific Web site. So get this book and get started!




Sams Teach Yourself Dreamweaver UltraDev 4 in 21 Days


Book Description

Ready-to-use building blocks for integrated circuit design. Why start coding from scratch when you can work from this library of pre-tested routines, created by an HDL expert? There are plenty of introductory texts to describe the basics of Verilog, but "Verilog Designer's Library" is the only book that offers real, reusable routines that you can put to work right away. "Verilog Designer's Library" organizes Verilog routines according to functionality, making it easy to locate the material you need. Each function is described by a behavioral model to use for simulation, followed by the RTL code you'll use to synthesize the gate-level implementation. Extensive test code is included for each function, to assist you with your own verification efforts. Coverage includes: Essential Verilog coding techniques Basic building blocks of successful routines State machines and memories Practical debugging guidelines Although "Verilog Designer's Library" assumes a basic familiarity with Verilog structure and syntax, it does not require a background in programming. Beginners can work through the book in sequence to develop their skills, while experienced Verilog users can go directly to the routines they need. Hardware designers, systems analysts, VARs, OEMs, software developers, and system integrators will find it an ideal sourcebook on all aspects of Verilog development.




Tracking Consciousness Before Birth and Beyond


Book Description

Tracking Consciousness Before Birth and Beyond is based on the author’s recollection of his conscious life before birth. In the 1st part of the book, the author narrates the memories. In the 2nd part, he explains and analyses the narrative from the adult point of view and shows its relationship to the scientific and empirical knowledge of life. In the 3rd, he discusses in depth the various events in the prenatal period such as conception, recognition of food as a source of energy and body building substance, starting the heart, building the brain and body, power of the life force, tree of life, the unborn’s innate intelligence in the timing and execution of its birth and others. Going “beyond”, the author reveals a plausible theory of the origin of life on Earth based on the quantum concept of the sun’s energy as its life force and its awareness as consciousness, evolution as a creative act and more. The book should be of interest to life scientists as well as laymen and those seeking life understanding and self-realization.




Dreamweaver CS3 For Dummies


Book Description

Packed with the latest Dreamweaver tips and techniques Get up to speed fast and start creating dynamite Web sites! Do you want to create a sophisticated Web site that's easy to develop and maintain? Whether you're a beginner or an experienced Web developer, this friendly guide shows you how to utilize Dreamweaver's newest enhancements to build and manage state-of-the-art, professional Web sites quickly and easily. Set up your site and create new pages Work with text, graphics, and links Define and apply styles using CSS Add audio, video, and Flash® files to your site Use Dreamweaver's database features




Ten Lectures on Spoken Language and Gesture from the Perspective of Cognitive Linguistics


Book Description

Cognitive linguistics is purported to be a usage-based approach, yet only recently has research in some of its subfields turned to spontaneous spoken (versus written) language data. The collection of Alan Cienki’s Ten Lectures on Spoken Language and Gesture from the Perspective of Cognitive Linguistics considers what it means to apply different approaches from within this field to the dynamic, multimodal combination of speech and gesture. The lectures encompass such main paradigms as blending and mental space theory, conceptual metaphor and metonymy, construction and cognitive grammars, image schemas, and mental simulation in relation to semantics. Overall, Alan Cienki shows that taking the usage-based commitment seriously with audio-visual data raises new issues and questions for theoretical models in cognitive linguistics. The lectures for this book were given at The China International Forum on Cognitive Linguistics in May 2013.




The Ray Tracer Challenge


Book Description

Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that renders beautiful scenes with shadows, reflections, refraction effects, and subjects composed of various graphics primitives: spheres, cubes, cylinders, triangles, and more. With each chapter, implement another piece of the puzzle and move the renderer forward. Use whichever language and environment you prefer, and do it entirely test-first, so you know it's correct.