We Live in a Simulation Created by God


Book Description

Much of the contemporary world has become cynical about the existence of God. The cynicism stems in large part from an unearned notion that physics and evolution are inconsistent with Scripture. We Live in a Simulation Created by God attempts to dismantle this notion that science is inconsistent with Judeo-Christian-Islamic Scripture and monotheistic tenets of Hinduism and Buddhism, including those relating to karma, and the influence of consciousness on our environment à la quantum mechanics. We’ll reference things like the inability of any particle in the Universe to move faster than the speed of light, the fact that dark matter and dark energy don’t actually exist, and the illusory quality of quantum particles, as well as a little bit of biochemistry and some very basic math, to demonstrate that the more we grow our scientific knowledge, the more consistent science and Scripture become. More particularly, the data set comprised by the Universe is less consistent with the accidental creation of the self-reflective living human machine by unguided natural selection alone than it is with the notion of humanity comprising consciousness perceiving via avatars within a learning simulation Programmed by Supreme Intellect. Furthermore, humanity will achieve the purpose of this karmic quantum Video Game only ever together, noting that our Assigned purpose is this: to learn to live the Golden Rule across our species in the context of the knowledge of evil for which we opted in before ever acquiring the wisdom to handle it, with nothing but monotheism, Scripture, and the prophets to tether us to our Creator in Reality, all as provided in express terms in Abrahamic Scripture, and all pursuant to the reign of the Christ in the Kingdom of God.




Reality+: Virtual Worlds and the Problems of Philosophy


Book Description

A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.




The Simulation Hypothesis


Book Description

The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist and Silicon Valley video game designer Rizwan Virk, is the first serious book to explain one of the most daring and consequential theories of our time. Riz is the Executive Director of Play Labs @ MIT, a video game startup incubator at the MIT Game Lab. Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix. The Simulation Hypothesis is the idea that our physical reality, far from being a solid physical universe, is part of an increasingly sophisticated video game-like simulation, where we all have multiple lives, consisting of pixels with its own internal clock run by some giant Artificial Intelligence. Simulation theory explains some of the biggest mysteries of quantum and relativistic physics, such as quantum indeterminacy, parallel universes, and the integral nature of the speed of light. Recently, the idea that we may be living in a giant video game has received a lot of attention: “There’s a one in a billion chance we are not living in a simulation” -Elon Musk “I find it hard to argue we are not in a simulation.” -Neil deGrasse Tyson “We are living in computer generated reality.” -Philip K. Dick Video game technology has developed from basic arcade and text adventures to MMORPGs. Video game designer Riz Virk shows how these games may continue to evolve in the future, including virtual reality, augmented reality, Artificial Intelligence, and quantum computing. This book shows how this evolution could lead us to the point of being able to develop all encompassing virtual worlds like the Oasis in Ready Player One, or the simulated reality in the Matrix. While the idea sounds like science fiction, many scientists, engineers, and professors have given the Simulation Hypothesis serious consideration. Futurist Ray Kurzweil has popularized the idea of downloading our consciousness into a silicon based device, which would mean we are just digital information after all. Some, like Oxford lecturer Nick Bostrom, goes further and thinks we may in fact be artificially intelligent consciousness inside such a simulation already! But the Simulation Hypothesis is not just a modern idea. Philosophers like Plato have been telling us that we live in a “cave” and can only see shadows of the real world. Mystics of all traditions have long contended that we are living in some kind of “illusion “and that there are other realities which we can access with our minds. While even Judeo-Christian traditions have this idea, Eastern traditions like Buddhism and Hinduism make this idea part of their core tradition — that we are inside a dream world (“Maya” or illusion, or Vishnu’s Dream), and we have “multiple lives” playing different characters when one dies, continuing to gain experience and “level up” after completing certain challenges. Sounds a lot like a video game! Whether you are a computer scientist, a fan of science fiction like the Matrix movies, a video game enthusiast, or a spiritual seeker, The Simulation Hypothesis touches on all these areas, and you will never look at the world the same way again!




The Stillborn God


Book Description

A brilliant account of religion's role in the political thinking of the West, from the Enlightenment to the close of World War II.The wish to bring political life under God's authority is nothing new, and it's clear that today religious passions are again driving world politics, confounding expectations of a secular future. In this major book, Mark Lilla reveals the sources of this age-old quest-and its surprising role in shaping Western thought. Making us look deeper into our beliefs about religion, politics, and the fate of civilizations, Lilla reminds us of the modern West's unique trajectory and how to remain on it. Illuminating and challenging, The Stillborn God is a watershed in the history of ideas.




Simulacra and Simulation


Book Description

Develops a theory of contemporary culture that relies on displacing economic notions of cultural production with notions of cultural expenditure. This book represents an effort to rethink cultural theory from the perspective of a concept of cultural materialism, one that radically redefines postmodern formulations of the body.




Beyond Time & Space


Book Description

Are there more than four dimensions to physical reality?Is it possible to traverse time as well as space?Is there a reality beyond our traditional concepts of time and space? The startling discovery of modern science is that our physical universe is actually finite. Scientists now acknowledge that the universe had a beginning. They call the singularity from which it all began the "Big Bang." While the detail among the many variants of these theories remain quite controversial, the fact that there was a definite beginning has gained widespread agreement. This is, of course, what the Bible has maintained throughout its 66 books.




Reality Is Not What It Seems


Book Description

“The man who makes physics sexy . . . the scientist they’re calling the next Stephen Hawking.” —The Times Magazine From the New York Times–bestselling author of Seven Brief Lessons on Physics, The Order of Time, Helgoland, and Anaximander, a closer look at the mind-bending nature of the universe. What are the elementary ingredients of the world? Do time and space exist? And what exactly is reality? Theoretical physicist Carlo Rovelli has spent his life exploring these questions. He tells us how our understanding of reality has changed over the centuries and how physicists think about the structure of the universe today. In elegant and accessible prose, Rovelli takes us on a wondrous journey from Democritus to Albert Einstein, from Michael Faraday to gravitational waves, and from classical physics to his own work in quantum gravity. As he shows us how the idea of reality has evolved over time, Rovelli offers deeper explanations of the theories he introduced so concisely in Seven Brief Lessons on Physics. This book culminates in a lucid overview of quantum gravity, the field of research that explores the quantum nature of space and time, seeking to unify quantum mechanics and general relativity. Rovelli invites us to imagine a marvelous world where space breaks up into tiny grains, time disappears at the smallest scales, and black holes are waiting to explode—a vast universe still largely undiscovered.




The Princeton Companion to Mathematics


Book Description

The ultimate mathematics reference book This is a one-of-a-kind reference for anyone with a serious interest in mathematics. Edited by Timothy Gowers, a recipient of the Fields Medal, it presents nearly two hundred entries—written especially for this book by some of the world's leading mathematicians—that introduce basic mathematical tools and vocabulary; trace the development of modern mathematics; explain essential terms and concepts; examine core ideas in major areas of mathematics; describe the achievements of scores of famous mathematicians; explore the impact of mathematics on other disciplines such as biology, finance, and music—and much, much more. Unparalleled in its depth of coverage, The Princeton Companion to Mathematics surveys the most active and exciting branches of pure mathematics. Accessible in style, this is an indispensable resource for undergraduate and graduate students in mathematics as well as for researchers and scholars seeking to understand areas outside their specialties. Features nearly 200 entries, organized thematically and written by an international team of distinguished contributors Presents major ideas and branches of pure mathematics in a clear, accessible style Defines and explains important mathematical concepts, methods, theorems, and open problems Introduces the language of mathematics and the goals of mathematical research Covers number theory, algebra, analysis, geometry, logic, probability, and more Traces the history and development of modern mathematics Profiles more than ninety-five mathematicians who influenced those working today Explores the influence of mathematics on other disciplines Includes bibliographies, cross-references, and a comprehensive index Contributors include: Graham Allan, Noga Alon, George Andrews, Tom Archibald, Sir Michael Atiyah, David Aubin, Joan Bagaria, Keith Ball, June Barrow-Green, Alan Beardon, David D. Ben-Zvi, Vitaly Bergelson, Nicholas Bingham, Béla Bollobás, Henk Bos, Bodil Branner, Martin R. Bridson, John P. Burgess, Kevin Buzzard, Peter J. Cameron, Jean-Luc Chabert, Eugenia Cheng, Clifford C. Cocks, Alain Connes, Leo Corry, Wolfgang Coy, Tony Crilly, Serafina Cuomo, Mihalis Dafermos, Partha Dasgupta, Ingrid Daubechies, Joseph W. Dauben, John W. Dawson Jr., Francois de Gandt, Persi Diaconis, Jordan S. Ellenberg, Lawrence C. Evans, Florence Fasanelli, Anita Burdman Feferman, Solomon Feferman, Charles Fefferman, Della Fenster, José Ferreirós, David Fisher, Terry Gannon, A. Gardiner, Charles C. Gillispie, Oded Goldreich, Catherine Goldstein, Fernando Q. Gouvêa, Timothy Gowers, Andrew Granville, Ivor Grattan-Guinness, Jeremy Gray, Ben Green, Ian Grojnowski, Niccolò Guicciardini, Michael Harris, Ulf Hashagen, Nigel Higson, Andrew Hodges, F. E. A. Johnson, Mark Joshi, Kiran S. Kedlaya, Frank Kelly, Sergiu Klainerman, Jon Kleinberg, Israel Kleiner, Jacek Klinowski, Eberhard Knobloch, János Kollár, T. W. Körner, Michael Krivelevich, Peter D. Lax, Imre Leader, Jean-François Le Gall, W. B. R. Lickorish, Martin W. Liebeck, Jesper Lützen, Des MacHale, Alan L. Mackay, Shahn Majid, Lech Maligranda, David Marker, Jean Mawhin, Barry Mazur, Dusa McDuff, Colin McLarty, Bojan Mohar, Peter M. Neumann, Catherine Nolan, James Norris, Brian Osserman, Richard S. Palais, Marco Panza, Karen Hunger Parshall, Gabriel P. Paternain, Jeanne Peiffer, Carl Pomerance, Helmut Pulte, Bruce Reed, Michael C. Reed, Adrian Rice, Eleanor Robson, Igor Rodnianski, John Roe, Mark Ronan, Edward Sandifer, Tilman Sauer, Norbert Schappacher, Andrzej Schinzel, Erhard Scholz, Reinhard Siegmund-Schultze, Gordon Slade, David J. Spiegelhalter, Jacqueline Stedall, Arild Stubhaug, Madhu Sudan, Terence Tao, Jamie Tappenden, C. H. Taubes, Rüdiger Thiele, Burt Totaro, Lloyd N. Trefethen, Dirk van Dalen, Richard Weber, Dominic Welsh, Avi Wigderson, Herbert Wilf, David Wilkins, B. Yandell, Eric Zaslow, and Doron Zeilberger




The Simulated Multiverse


Book Description

Do multiple versions of ourselves exist in parallel universes living out their lives in different timelines? In this follow up to his bestseller, The Simulation Hypothesis, MIT Computer Scientist and Silicon Valley Game Pioneer Rizwan Virk explores these topics from a new lens: that of simulation theory. If we are living in a digital universe, then many of the complexities and baffling characteristics of our reality start to make more sense. Quantum computing lets us simulate complex phenomena in parallel, allowing the simulation to explore many realities at once to find the most "optimum" path forward. Could this explain not only the enigmatic Mandela Effect but provide us with a new understanding of time and space? Bringing his unique trademark style of combining video games, computer science, quantum physics and computing with lots of philosophy and science fiction, Virk gives us a new way to think about not just our universe, but all possible realities!




Answers In Simulation


Book Description

ANSWERS IN SIMULATION is a story of a young man facing the challenges of the modern world. While the book offers a compelling and unpredictable plot, it also addresses the eternal questions of love, meaning of life, human sin, and the existence of God.Even though the book can be classified as spiritual reading, it gives specific and easy to understand answers to many philosophical questions using plain and concise language. A sophisticated reader will find some treats spread throughout the book, masked by the apparent simplicity.Follow Robbie in his exploration of the human world and solve a few mysteries along the way, while enjoying some subtle satire hiding behind every corner.