Yu-Gi-Oh! Arc-V, Vol. 2


Book Description

Yuya is an ace Duelist, but his past is a broken memory even he cannot recall. The fact that he has four separate personalities makes things even more complicated! Now the Leo Corporation is on the hunt for the Genesis Omega Dragon, the card that will decide the fate of the world. Is the secret of this card somewhere within Yuya’s memories? -- VIZ Media




Yu-Gi-Oh! Zexal, Vol. 2


Book Description

Kaito finds out that the only way to help his brother return to normal is to collect all one hundred Numbers Cards. The power these cards give to the Duelist who wields them is immense, and many other Duelists are seeking them. Yuma must face these “Numbers Hunters,” starting with the mysterious Kaito! -- VIZ Media




Yu-Gi-Oh! GX, Vol. 2


Book Description

The Next Generation of Duelist has arrived. Years after Yugi's legendary battles, the game is so popular that special institutions dedicated to the art of the Duel have sprung up all over the world. Join Jaden Yuki and his pals at the Academy for the adventures of the next generation of Yu-Gi-Oh! Jaden has proven his dueling skills to the other students at Duel Academy, but what drove him to start down the path to becoming a Duel Champion? When mysterious duelists from America arrive at Duel Academy, Jaden will find his skills, and his friendships, tested yet again!




Yu-Gi-Oh! Arc-V, Vol. 7


Book Description

Genesis Omega Dragon finally awakens during the Duel against Eve. Yuya and his friends learn that G.O.D. has been fulfilling people’s desires and leading them astray to destroy humankind! Is this a Duel that Yuya can win? The story of G.O.D. ends here! -- VIZ Media




Yu-Gi-Oh!, Vol. 1


Book Description

Sitting by himself in the back of the class, 10th-grader Yugi always had his head in some game--until he solved the Millennium Puzzle, an Egyptian artifact containing a powerful spirit from the age of the pharoahs! Awakened after three thousand years, the King of Games possesses Yugi, recklessly challenging bullies and evildoers to the Shadow Games, where the stakes are high, and even the most ordinary bet may result in weirdness and danger beyond belief! Let the games...begin! -- VIZ Media




Yu-Gi-Oh!: Millennium World, Vol. 1


Book Description

The final Yu-Gi-Oh! story! After hundreds of battles, Yugi has finally gathered all the Egyptian God Cards... the key to unlocking his memories of his past life as an Egyptian pharaoh. When Ryo Bakura gives him the Millennium Eye, Yugi opens the door to the "world of memory," and his mind travels back in time to ancient Egypt, when the magic and monsters were real! Now Yugi and his friends must explore the world of Yugi's forgotten past...and fight an enemy who has been waiting for them for 3,000 years! -- VIZ Media




Yu-Gi-Oh!, Vol. 2


Book Description

Meet Seto Kaiba, master of the world's most dangerous collectible card game. When Kaiba discovers that Yugi's grandfather owns the incredibly rare "Blue-Eyes White Dragon" card, he will stop at nothing to get it...even if he has to duel with Yugi's dark alter-ego Yu-Gi-Oh! Then, an Egyptian museum exhibit brings with it an unwelcome visitor: Shadi, the mystical Keeper of the Millennium Items, whose bloodline has guarded the tombs of Egypt for 3,000 years. Recognizing Yu-Gi-Oh as his only rival, he puts him to the test to see who is the true King of Games... -- VIZ Media




Yu-Gi-Oh! R, Vol. 2


Book Description

Yugi's battle with Yako Tenma continues, but things are not as they seem! Yako's Evil God Cards are just as strong as Yugi's Egyptian God Cards, and at the height of the duel, they unleash their hidden supernatural power. Meanwhile, Yako reveals the true purpose of his sinister "R.A. Project," and why he needs Anzu's body. Can anyone stop his mad plan? -- VIZ Media




Yu-Gi-Oh!: Millennium World, Vol. 2


Book Description

Yu-Gi-Oh's mind has traveled 3,000 years back in time, to relive his life as a pharaoh in ancient Egypt! But his life may not last long, because the mad tomb-robber Bakura--vessel of the monstrous spirit Diabound--has invaded the palace to slaughter the pharaoh and his priests! Can the Gods of Egypt stop Bakura's vengeance? Can Yugi and his friends find a way to join Yu-Gi-Oh in the "world of memory"? To protect the kingdom, high priest Seto comes up with a ruthless plan. But will his draconian measures stop evildoers like Bakura...or only create more of them? -- VIZ Media




Yu-Gi-Oh! GX, Vol. 2


Book Description

Jaden has proven his dueling skills to the other students at Duel Academy, but what drove him to start down the path to becoming a Duel Champion? When mysterious duelists from America arrive at Duel Academy, Jaden will find his skills, and his friendships, tested yet again! -- VIZ Media