123 Robotics Experiments for the Evil Genius


Book Description

The purpose of “Evil Genius†is to create an entertaining book made up of a series of projects that will explain electronics from static electricity (rubbing a balloon) to developing robots. The book will include the tools necessary for the reader to create the projects in the book at very little cost or inconvenience. The book will be divided into 19 sections, each one with two or more projects. The introduction to each section will take up two pages, as well as the “For Consideration†at the end. The section introduction and “For Consideration†will explain the history, theory, and parts in the section. Each project will use material readily available at “Radio Shack†, “Wal-Mart†, “Home Depot†and “Toys â€R Us†. In some cases, the reader will have to go to Digi-Key or Jameco. It will also focus on using prebuilt components where ever possible along with using common chips instead of building circuits out of discrete components.The major sections are:-Start here-Basic electronics-Semiconductors-Applied electronics-Digital electronics-The PICmicro microcontroller and â€C†programming language-Games and applications-Robot muscles-Robot sensors-Robot structures-Sample robot applications




123 PIC Microcontroller Experiments for the Evil Genius


Book Description

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Microchip continually updates its product line with more capable and lower cost products. They also provide excellent development tools. Few books take advantage of all the work done by Microchip. 123 PIC Microcontroller Experiments for the Evil Genius uses the best parts, and does not become dependent on one tool type or version, to accommodate the widest audience possible.Building on the success of 123 Robotics Experiments for the Evil Genius, as well as the unbelievable sales history of Programming and Customizing the PIC Microcontroller, this book will combine the format of the evil genius title with the following of the microcontroller audience for a sure-fire hit.




123 Robotics Experiments for the Evil Genius


Book Description

123 ROBOT EXPERIMENTS! 123 STEPS NEEDED TO BRING OUT THE GENIUS IN EVERY BASEMENT HOBBYIST! If you enjoy tinkering in your workshop and have a fascination for robotics, you'll have hours of fun working through the 123 experiments found in this innovative project book. More than just an enjoyable way to spend time, these exciting experiments also provide a solid grounding in robotics, electronics, and programming. Each experiment builds on the skills acquired in those before it so you develop a hands-on, nuts-and-bolts understanding of robotics -- from the ground up. 123 Robotics Projects for the Evil Genius -- * Introduces you to robotics, electronics, and programming for robotics step-by-step -- you don't need to be a science whiz to get started, but you will be when you have finished * Vividly explains the science behind robots and the technologies needed to build them, including: Electronics; Mechanical assembly; Motors and batteries; Programming and microcontrollers * Shows how you can create simple robots and models using materials found around the house and workroom * Requires only inexpensive, easily obtained parts and tools * Provides a PCB (printed circuit board) that will make it easy to create the circuits used in this book as well as your own experiments * Gives you directions for building a maze-solving robot, two different designs for a light-seeking robot, an artificial intelligence program that will respond to you, and much more * Explains underlying principles and suggests other applications * Supplies parts lists and program listings IMAGINATIVE EXPERIMENTS THAT TEACH THE BASICS -- WHILE PROVIDING HOURS OF FUN!




46 Science Fair Projects for the Evil Genius


Book Description

SHAKE UP YOUR SCIENCE FAIR WITH THESE CUTTING-EDGE, ATTENTION-GRABBING PROJECTS! Want to win first place in the next science fair? 46 Science Fair Projects for the Evil Genius has everything you need to create amazing, sophisticated projects that will wow the judges and keep everyone talking long after the awards are handed out. Using inexpensive, easy-to-find parts and tools, and following standard science fair requirements, these creative new projects test 46 theories from various disciplines, including physics, astronomy, energy, environmental science, and economics. Each project begins with an intriguing hypothesis that leaves plenty of room for you to add your own tweaks, making the project entirely different and new-the only limit is your imagination! 46 Science Fair Projects for the Evil Genius: Features instructions and plans for 46 inventive, winning projects, complete with 100 how-to illustrations Shows you how to assemble, design, and build devices to test the hypotheses offered for each project Leaves room for you to customize your project and create several variations, so the experiment is entirely your own! Removes the frustration-factor-all the parts you need are listed, along with sources Regardless of your skill level, 46 Science Fair Projects for the Evil Genius provides you with all the parts lists and tools you need to test the hypotheses and complete projects with ease, such as: Water, Water, Everywhere-the effect of salt water flooding a lawn “Vlip!”-dogs respond to sounds, not the meaning of words Web Crawler-the effectiveness of Internet search engines M&M Ring around the World-the validity of sample size “Commercial” TV-comparison of programming to advertising content Sounds fishy-do goldfish have a water temperature preference? Split and Dip-strategy for making money in the stock market High-Tech Times-the willingness of people of different ages to adapt to new technology Not Just Lemonade-is adding lemon to cleaners just for marketing? Kinetic Pendulum-the relationship between a pendulum, an arc, and time




22 Radio and Receiver Projects for the Evil Genius


Book Description

Projects include: FM radios, aircraft radios,VHF ham radio receivers,VHF public service radio, old-time radio tubes, shortwave receivers, and free energy receivers Covers early radio models such as crystal radio as well as more contemporary options Appeals to skill levels from novice to advanced




Holography Projects for the Evil Genius


Book Description

Take Your Imagination to Another Dimension This wickedly inventive guide explores the art and science of holography and shows you how to create your own intriguing holograms using inexpensive materials. Holography Projects for the Evil Genius explains the tools and techniques you need to know to represent three dimensions on a flat, two-dimensional plane. Using easy-to-find components and equipment, this do-it-yourself book presents a wide variety of holography projects--including science fair ideas--that are guaranteed to impress. You'll find detailed guidelines and parameters as well as discussions of the theory behind the practice. Holography Projects for the Evil Genius: Features step-by-step instructions and helpful illustrations for each project Allows you to customize your projects Includes details on the scientific principles behind the projects Removes the frustration factor--all required parts are listed, along with sources Enlightening coverage of: The history of holography Human vision basics Practical optics How to bend and distort laser light to form a hologram Holographic chemistry Setting up your holography workshop Working with lasers, glass plates, and film Basic to advanced holographic setups Advanced holographic chemical preparations Computer-generated holography Electronic circuits for holographers




Electronics Sensors for the Evil Genius: 54 Electrifying Projects


Book Description

54 super-entertaining projects offer insights into the sights, sounds, and smells of nature Nature meets the Evil Genius via 54 fun, safe, and inexpensive projects that allow you to explore the fascinating and often mysterious world of natural phenomena using your own home-built sensors. Each project includes a list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions. Projects include: rain detector, air pressure sensor, cloud chamber, lightning detector, electronic gas sniffer, seismograph, radiation detector, and more




Electronic Circuits for the Evil Genius 2/E


Book Description

The Fiendishly Fun Way to Master Electronic Circuits! Fully updated throughout, this wickedly inventive guide introduces electronic circuits and circuit design, both analog and digital, through a series of projects you'll complete one simple lesson at a time. The separate lessons build on each other and add up to projects you can put to practical use. You don't need to know anything about electronics to get started. A pre-assembled kit, which includes all the components and PC boards to complete the book projects, is available separately from ABRA electronics on Amazon. Using easy-to-find components and equipment, Electronic Circuits for the Evil Genius, Second Edition, provides hours of rewarding--and slightly twisted--fun. You'll gain valuable experience in circuit construction and design as you test, modify, and observe your results--skills you can put to work in other exciting circuit-building projects. Electronic Circuits for the Evil Genius: Features step-by-step instructions and helpful illustrations Provides tips for customizing the projects Covers the underlying electronics principles behind the projects Removes the frustration factor--all required parts are listed, along with sources Build these and other devious devices: Automatic night light Light-sensitive switch Along-to-digital converter Voltage-controlled oscillator Op amp-controlled power amplifier Burglar alarm Logic gate-based toy Two-way intercom using transistors and op amps Each fun, inexpensive Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze. Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.




50 Model Rocket Projects for the Evil Genius


Book Description

Plans, diagrams, schematics, and lists of parts and tools for model rocket projects.




101 Spy Gadgets for the Evil Genius 2/E


Book Description

CREATE FIENDISHLY FUN SPY TOOLS AND COUNTERMEASURES Fully updated throughout, this wickedly inventive guide is packed with a wide variety of stealthy sleuthing contraptions you can build yourself. 101 Spy Gadgets for the Evil Genius, Second Edition also shows you how to reclaim your privacy by targeting the very mechanisms that invade your space. Find out how to disable several spy devices by hacking easily available appliances into cool tools of your own, and even turn the tables on the snoopers by using gadgetry to collect information on them. Featuring easy-to-find, inexpensive parts, this hands-on guide helps you build your skills in working with electronics components and tools while you create an impressive arsenal of spy gear and countermeasures. The only limit is your imagination! 101 Spy Gadgets for the Evil Genius, Second Edition: Contains step-by-step instructions and helpful illustrations Provides tips for customizing the projects Covers the underlying principles behind the projects Removes the frustration factor--all required parts are listed Build these and other devious devices: Spy camera Infrared light converter Night vision viewer Phone number decoder Phone spammer jammer Telephone voice changer GPS tracking device Laser spy device Remote control hijacker Camera flash taser Portable alarm system Camera trigger hack Repeating camera timer Sound- and motion-activated cameras Camera zoom extender