Master Visually 3ds Max 8


Book Description

* Navigating within the interface * Creating and editing 2D and 3D objects * Controlling animation with function curves * Integrating walls, doors and windows * Simulating water surfaces and fluttering flags * Adjusting color and brightness of lighting * Rendering scenes with Quick Render Valuable tools on CD-ROM! * 3ds Max 8 evaluation version * Project files from the book System Requirements: Please see the "About the CD-ROM" Appendix for details and complete system requirements. * "Master It" sidebars answer questions and present shortcuts * High-resolution screen shots demonstrate each task * Succinct explanations walk you through step by step * Two-page lessons break big topics into bite-sized modules




Introducing 3ds Max 9


Book Description

Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.




3ds Max 5 Fundamentals


Book Description

Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.




Harnessing 3ds Max 5


Book Description

Harness the power of 3ds max 5! Harnessing 3ds max 5 is the perfect tool for learning the world’s most popular 3D graphics program. The authors lead you through the complex world of 3ds max step by step, so you’ll build experience and confidence as you progress through the book. Clear and concise explanations, ample illustrations, and easy-to-follow tutorials make Harnessing 3ds max 5 the ideal choice for users of computer graphics, both inside and outside the classroom.This book gives a practical introduction to 3ds max, and provides many real-world examples of its most powerful features. When you finish this book, you will be able to:• understand concepts of computer graphics and 3D space• navigate effortlessly through the 3ds max interface• use powerful modeling techniques• design natural-looking materials• use lighting to affect the look of your scene• control virtual cameras• animate with forward and inverse kinematics• create special effects with particles, atmospheres, and Render Effects3ds max 5 has many new features to create high-end 3D graphics and animation. This book covers many of these new tools, including:• incredible modeling tools within the Editable Poly object• Set Key interface for greater animation control• better animation editing with the Dope Sheet and Curve Editor• improved character setup with Skin and Bones• photo-realistic Advanced Lighting• Ink ‘n Paint material for quality renderings of cartoons and line drawings




Foundation 3ds Max 8 Architectural Visualization


Book Description

This book takes you through the challenge of learning one of the most complex computer programs ever created, by way of easy-to-follow tutorials and instruction. It specifically focuses on those parts of the program you need to know to produce stunning architectural visualizations.The intent is not to show you every possible way to accomplish a task, but rather some of the fastest and most efficient ways. At the end of the book, there is a guide to marketing your services, as well as 20 top tips that took the author almost 10 years to learn in a production environment sometimes the hard way.




3ds Max at a Glance


Book Description

One look and you'll see that this 3ds Max book is different from all the others. It presents the core 3ds Max features in pages packed with striking graphics that perfectly illustrate the concepts. Each page is loaded with detailed explanations on crucial components, such as the 3ds Max interface, modeling and animation tools, rendering settings, and more. Engaging step-by-step lessons and tasks provide hands-on reinforcement as you learn. Create textures, learn rigging, bring biped characters to life—even create hair with this beautiful, full-color guide.




Autodesk 3ds Max 8 Revealed


Book Description

Part of the Revealed series, this book covers the latest release of Autodesk's 3ds max, one of the most popular animation software packages on the market.




How to Cheat in 3ds Max 2009


Book Description

Need to solve problems quickly to develop creative projects within your time and budget? Want to hone your 3ds Max skills so you can concentrate on your modeling, lighting, texturing, and animation? Then How to Cheat in 3ds Max is for you! Michele Bousquet shows how to work from the problem to the solution - from the viewpoint of a CG artist who has been commissioned to create a job and is working to a deadline. With her in-depth knowledge of the little-known secrets used by the pros to produce creative, professional artwork and animation, Michele is THE go-to guru for designers and animators who want to create great effects fast. This accessible, practical book and CD package is such a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it. Written for 3ds Max 2009 and backwards compatible with 3ds Max 2008.




Introducing 3ds Max 2008


Book Description

Introducing 3ds Max 2008 breaks down the complexities of 3D modeling, texturing, animating, and visual effects. You'll jump right into the 3ds Max pipeline—from preproduction through postproduction—with clear-cut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world examples from talented 3ds Max beginners. From immediately creating your first animation to mastering poly modeling techniques and lighting final renders, you'll get a solid grounding in 3ds Max 2008. Build the knowledge you need for game, film, and TV production. Includes a companion CD.




3Ds Max 2008: A Complete Guide


Book Description