A Design Manual


Book Description

What makes a design effective? What can you do with shapes? What can you do with colors? How do you achieve balance? This new edition of "A Design Manual" expands its treatment of design to include the essentials of three-dimensional design as well as guiding beginning students through the components of two-dimensional design. Readers will become more aware of design in the world around them, and learn how to create effective designs. Basic concepts are explained through the use of common life-experience analogies, and familiar illustrations help to generate .ideas and discussions. The author's down-to-earth style, clear presentation, and helpful student projects make this text a helpful starting point for beginners to the world of design.




The Algorithm Design Manual


Book Description

This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java




Libraries - A Design Manual


Book Description

Der Bautyp Bibliotheken unterlag in den letzten zehn Jahren einem enormen Wandel. Meilensteine wie Rem Koolhaas‘ Stadtbibliothek in Seattle von 2004 definierten den Typus komplett neu und spiegelten die Entwicklung vom elitären Bildungstempel hin zum öffentlichen Wohnzimmer. Mischformen zwischen Bibliothek und Kaufhaus oder Theater entstanden. Zudem ist die Allgegenwart elektronischer Medien planerisch zu berücksichtigen; jede neue Bibliothek enthält heute Bereiche komplett ohne Bücher. Dieses Grundlagenwerk stellt in einem breiten systematischen Teil die entwurflichen, technischen und planerischen Voraussetzungen des Bibliotheksbaus dar. Spezialaspekte wie RFID, Zeichensysteme, Akustik oder besondere statische Anforderungen werden in eigenen Beiträgen von Experten erläutert. In vier Kategorien – Nationalbibliotheken, große öffentliche Bibliotheken, kleine öffentliche Bibliotheken, wissenschaftliche Bibliotheken – werden schließlich ca. 40 internationale wegweisende Projekte dokumentiert, darunter Jo Coenens Openbare Bibliotheek Amsterdam, Alvaro Sizas Kleinod der Stadtbibliothek für Viana do Castelo oder Mecanoos 2013 eröffnete Library of Birmingham.




The Data Science Design Manual


Book Description

This engaging and clearly written textbook/reference provides a must-have introduction to the rapidly emerging interdisciplinary field of data science. It focuses on the principles fundamental to becoming a good data scientist and the key skills needed to build systems for collecting, analyzing, and interpreting data. The Data Science Design Manual is a source of practical insights that highlights what really matters in analyzing data, and provides an intuitive understanding of how these core concepts can be used. The book does not emphasize any particular programming language or suite of data-analysis tools, focusing instead on high-level discussion of important design principles. This easy-to-read text ideally serves the needs of undergraduate and early graduate students embarking on an “Introduction to Data Science” course. It reveals how this discipline sits at the intersection of statistics, computer science, and machine learning, with a distinct heft and character of its own. Practitioners in these and related fields will find this book perfect for self-study as well. Additional learning tools: Contains “War Stories,” offering perspectives on how data science applies in the real world Includes “Homework Problems,” providing a wide range of exercises and projects for self-study Provides a complete set of lecture slides and online video lectures at www.data-manual.com Provides “Take-Home Lessons,” emphasizing the big-picture concepts to learn from each chapter Recommends exciting “Kaggle Challenges” from the online platform Kaggle Highlights “False Starts,” revealing the subtle reasons why certain approaches fail Offers examples taken from the data science television show “The Quant Shop” (www.quant-shop.com)




Museum Buildings


Book Description

Museums are architectural trend-setters. Culture sponsoring and their increasing role as tourist attractions are guarantees for an ongoing boom in museum construction. A tradition and typology developed over the centuries, the experience gained in recent decades and cutting-edge technology all contribute to the practice of modern day museum building. History and form, site development, floor plan, air-conditioning and climate technology are just some examples of the subjects treated systematically in the first section of this design manual. Some 70 international museum case-studies exemplify solutions and emphasize specific museum design issues such as spatial organisation and arrangement, and lighting. Paul von Naredi-Rainer is an expert on the subject of museum construction and author of the widely read "Architektur und Harmonie" (Architecture and Harmony). Herbert Pfeiffer, Helmut F.O. MÃ1⁄4ller and Hans JÃ1⁄4rgen Schmitz teach at Dortmund University, Oliver Hilger and Gerhard Kahlert at RWTH Aachen.




Schools and Kindergartens


Book Description

As a new generation of educational environments are designed and built, this design manual helps architects to grasp the underlying educational theories and how they can be realized in built form, so that the building fulfills its role as a 3-dimensional curriculum plan. It presents over 80 international case studies.




Digital Design Manual


Book Description

Computer aided design is already well established in architectural studios. In architecture and interior design spatial concepts are increasingly computer generated, illustrated and presented. This manual introduces different digital tools andincludes tutorials based on everyday practice, which will be helpful in the design and planning stages. Examples of the application of digital technology by UN Studio give this book an immediate practical relevance.




Carfree Design Manual


Book Description

This enticing manual shows how to design sustainable, carfree cities that meet the needs and desires of their inhabitants. Based on walking, bicycling, and public transport, this comprehensive handbook offers a fresh look at city design. The book proposes methods to achieve aesthetically pleasing and practical, carfree living environments. From urban planning and neighborhood design to squares and building layouts, the author argues that narrower streets, four-story buildings, and interior courtyards offer a higher quality of life. A design process is proposed that directly involves future residents. Illustrative case examples and comparative analysis of 18 urban spaces are also included.




Pressure Vessel Design Manual


Book Description

Pressure vessels are closed containers designed to hold gases or liquids at a pressure substantially different from the ambient pressure. They have a variety of applications in industry, including in oil refineries, nuclear reactors, vehicle airbrake reservoirs, and more. The pressure differential with such vessels is dangerous, and due to the risk of accident and fatality around their use, the design, manufacture, operation and inspection of pressure vessels is regulated by engineering authorities and guided by legal codes and standards. Pressure Vessel Design Manual is a solutions-focused guide to the many problems and technical challenges involved in the design of pressure vessels to match stringent standards and codes. It brings together otherwise scattered information and explanations into one easy-to-use resource to minimize research and take readers from problem to solution in the most direct manner possible. - Covers almost all problems that a working pressure vessel designer can expect to face, with 50+ step-by-step design procedures including a wealth of equations, explanations and data - Internationally recognized, widely referenced and trusted, with 20+ years of use in over 30 countries making it an accepted industry standard guide - Now revised with up-to-date ASME, ASCE and API regulatory code information, and dual unit coverage for increased ease of international use




Basic Typography


Book Description

For designers, non-designers, and desktop publishers. Fine typography is timeless; typesetting technology may change, but there is only so much a good computer program can do. Using type creatively has more to do with aesthetics and common sense than it does with how the type is set, who sets it, or how much it costs. For guidance we can no longer look to the professional typographer for help; we are now the typographers. Basic Typography explains clearly and simply how type works, so the designer and non-designer alike will be able to take full advantage of type's enormous potential. To help the reader find the necessary information quickly, the book is presented in a series of self-contained units that are grouped under three headings: Terminology, Design, and Copyfitting.