A Software Architecture Primer


Book Description

The authors present a fresh, pragmatic approach to the study of software architecture. This edition contains a series of chapters that introduce and develop an understanding of software architecture by means of careful explanation and elaboration of a range of key concepts. (Computer Books)




Software Architecture: A Case Based Approach


Book Description

The book discusses the discipline of Software Architecture using real-world case studies and poses pertinent questions that arouse objective thinking. With the help of case studies and in-depth analyses, it delves into the core issues and challenges of software architecture.




An Embedded Software Primer


Book Description

Simon introduces the broad range of applications for embedded software and then reviews each major issue facing developers, offering practical solutions, techniques, and good habits that apply no matter which processor, real-time operating systems, methodology, or application is used.




Large-Scale Software Architecture


Book Description

The purpose of large-scale software architecture is to capture and describe practical representations to make development teams more effective. In this book the authors show how to utilise software architecture as a tool to guide the development instead of capturing the architectural details after all the design decisions have been made. * Offers a concise description of UML usage for large-scale architecture * Discusses software architecture and design principles * Technology and vendor independent




System Design Interview - An Insider's Guide


Book Description

The system design interview is considered to be the most complex and most difficult technical job interview by many. Those questions are intimidating, but don't worry. It's just that nobody has taken the time to prepare you systematically. We take the time. We go slow. We draw lots of diagrams and use lots of examples. You'll learn step-by-step, one question at a time.Don't miss out.What's inside?- An insider's take on what interviewers really look for and why.- A 4-step framework for solving any system design interview question.- 16 real system design interview questions with detailed solutions.- 188 diagrams to visually explain how different systems work.




Become an Awesome Software Architect


Book Description

Great software architects aren't born. They are a product of decades of building real-life solutions and relentless learning. They become really good at their trade closer to the retirement age. But most startups are fostered by young entrepreneurs who dare to try but lack the experience. They also lack the $$ to hire a silver-haired architect to join their team from day one. Left to their own faculties, the entrepreneurs and their engineering teams quickly get on the path of learning from their own mistakes. Eventually, they discover this is the most expensive way of learning. Over time they get better, and some become the true masters of the craft - but way too late to make a difference for their early-day projects.This book is meant to break the vicious circle. It isn't a textbook, at least not in the traditional sense. It is a business-centric practical guide to software architecture, intended for software engineers, technology executives, students of computer science, and tech-savvy entrepreneurs who want to de-risk their entrepreneurial endeavors or to fast-track their careers in software engineering. The recipes in this book are highly practical, battle-tested, and current for building mid- to large-scale systems in 2019.




Just Enough Software Architecture


Book Description

This is a practical guide for software developers, and different than other software architecture books. Here's why: It teaches risk-driven architecting. There is no need for meticulous designs when risks are small, nor any excuse for sloppy designs when risks threaten your success. This book describes a way to do just enough architecture. It avoids the one-size-fits-all process tar pit with advice on how to tune your design effort based on the risks you face. It democratizes architecture. This book seeks to make architecture relevant to all software developers. Developers need to understand how to use constraints as guiderails that ensure desired outcomes, and how seemingly small changes can affect a system's properties. It cultivates declarative knowledge. There is a difference between being able to hit a ball and knowing why you are able to hit it, what psychologists refer to as procedural knowledge versus declarative knowledge. This book will make you more aware of what you have been doing and provide names for the concepts. It emphasizes the engineering. This book focuses on the technical parts of software development and what developers do to ensure the system works not job titles or processes. It shows you how to build models and analyze architectures so that you can make principled design tradeoffs. It describes the techniques software designers use to reason about medium to large sized problems and points out where you can learn specialized techniques in more detail. It provides practical advice. Software design decisions influence the architecture and vice versa. The approach in this book embraces drill-down/pop-up behavior by describing models that have various levels of abstraction, from architecture to data structure design.




Scripting Cultures


Book Description

With scripting, computer programming becomes integral to the digital design process. It provides unique opportunities for innovation, enabling the designer to customise the software around their own predilections and modes of working. It liberates the designer by automating many routine aspects and repetitive activities of the design process, freeing-up the designer to spend more time on design thinking. Software that is modified through scripting offers a range of speculations that are not possible using the software only as the manufacturers intended it to be used. There are also significant economic benefits to automating routines and coupling them with emerging digital fabrication technologies, as time is saved at the front-end and new file-to-factory protocols can be taken advantage of. Most significantly perhaps, scripting as a computing program overlay enables the tool user (designer) to become the new tool maker (software engineer). Though scripting is not new to design, it is only recently that it has started to be regarded as integral to the designer's skill set rather than a technical speciality. Many designers are now aware of its potential, but remain hesitant. This book treats scripting not only as a technical challenge, requiring clear description, guidance and training, but also, and more crucially, answers the question as to why designers should script in the first place, and what the cultural and theoretical implications are. This book: Investigates the application of scripting for productivity, experimentation and design speculation. Offers detailed exploration of the scripting of Gaudí's final realised design for the Sagrada Família, leading to file-to-factory digital fabrication. Features projects and commentary from over 30 contemporary scripting leaders, including Evan Douglis, Marc Fornes, Sawako Kaijima, Achim Menges, Neri Oxman, Casey Reas and Hugh Whitehead of Foster + Partners.




Microservices


Book Description

The Most Complete, Practical, and Actionable Guide to Microservices Going beyond mere theory and marketing hype, Eberhard Wolff presents all the knowledge you need to capture the full benefits of this emerging paradigm. He illuminates microservice concepts, architectures, and scenarios from a technology-neutral standpoint, and demonstrates how to implement them with today’s leading technologies such as Docker, Java, Spring Boot, the Netflix stack, and Spring Cloud. The author fully explains the benefits and tradeoffs associated with microservices, and guides you through the entire project lifecycle: development, testing, deployment, operations, and more. You’ll find best practices for architecting microservice-based systems, individual microservices, and nanoservices, each illuminated with pragmatic examples. The author supplements opinions based on his experience with concise essays from other experts, enriching your understanding and illuminating areas where experts disagree. Readers are challenged to experiment on their own the concepts explained in the book to gain hands-on experience. Discover what microservices are, and how they differ from other forms of modularization Modernize legacy applications and efficiently build new systems Drive more value from continuous delivery with microservices Learn how microservices differ from SOA Optimize the microservices project lifecycle Plan, visualize, manage, and evolve architecture Integrate and communicate among microservices Apply advanced architectural techniques, including CQRS and Event Sourcing Maximize resilience and stability Operate and monitor microservices in production Build a full implementation with Docker, Java, Spring Boot, the Netflix stack, and Spring Cloud Explore nanoservices with Amazon Lambda, OSGi, Java EE, Vert.x, Erlang, and Seneca Understand microservices’ impact on teams, technical leaders, product owners, and stakeholders Managers will discover better ways to support microservices, and learn how adopting the method affects the entire organization. Developers will master the technical skills and concepts they need to be effective. Architects will gain a deep understanding of key issues in creating or migrating toward microservices, and exactly what it will take to transform their plans into reality.




Foundations for Architecting Data Solutions


Book Description

While many companies ponder implementation details such as distributed processing engines and algorithms for data analysis, this practical book takes a much wider view of big data development, starting with initial planning and moving diligently toward execution. Authors Ted Malaska and Jonathan Seidman guide you through the major components necessary to start, architect, and develop successful big data projects. Everyone from CIOs and COOs to lead architects and developers will explore a variety of big data architectures and applications, from massive data pipelines to web-scale applications. Each chapter addresses a piece of the software development life cycle and identifies patterns to maximize long-term success throughout the life of your project. Start the planning process by considering the key data project types Use guidelines to evaluate and select data management solutions Reduce risk related to technology, your team, and vague requirements Explore system interface design using APIs, REST, and pub/sub systems Choose the right distributed storage system for your big data system Plan and implement metadata collections for your data architecture Use data pipelines to ensure data integrity from source to final storage Evaluate the attributes of various engines for processing the data you collect