A Theatre of Timesmiths


Book Description

Trapped behind walls of towering ice, First City was a prison from which no one ever escaped. The Trysts ruled with an iron fist: violent death was a common sight on the streets. Morag MacKenzie was a mind-prostitute who gave erotic thought stimulation, without giving her body. Those who yearned for other escapes visited the Timesmiths, within those hands time could be moulded like clay as they spun dream-visions. But morag has her own dreams, of a world outside the ice walls, a world of space and freedom, and she is determined to find it.




The Profession of Science Fiction


Book Description

Where do science fiction writers get their inspiration from? Some of the leading authors in the field tackle this fascinating subject in a series of essays reprinted from one of the genre's most respected critical journals, Foundation Whether veterans like octogenarian Jack Williamson, acclaimed literary personalities like Ursula K. Le Guin or younger, upcoming authors like Gwyneth Jones, a wide variety of SF craftsmen reveal their secrets, both personal and analytical. This is a collection of essays of great attraction to anyone interested in SF or, for that matter, creative writing.




Midnight's Sun


Book Description

'The wolf Meshiska gave birth to five cubs on the night before full moon. Outside the den a storm was lashing the spruce trees. The sky and the land had become part of each other: a scatterwind night swirling with fragments of black and white. Snow became darkness and darkness snow, and any creature lost between the two found a rock or a tree and lay down beside it, to wait until the world had formed again.' Into this bleak landscape, Athaba is born, a young wolf destined for great adventure. Exiled from his pack for breaking its rigid codes of behaviour and showing too much imagination, Athaba becomes a 'raven wolf', a lonely scavenger living on scraps and his wits. Survival in the icy wastes is hard and dangerous without the comfort and protection of the pack. Injured, and stranded far from home, Athaba is forced to strike up an uneasy alliance with his natural enemy: a man. Together, but ever wary of each other, the wolf and the solitary hunter start their long walk home across the wilderness. It soon becomes clear that the man must learn to be a wolf if he is to survive in the wolf's world. And Athaba has to use all his imagination to learn new skills and strategies to fend for himself and his new pack member: for he discovers that men are frail, and often very ignorant!




Paperback Inferno Index


Book Description

Indexes, covers and tables of contents of Paperback Inferno (issues 43-97, 1983-1992), the paperback reviews journal of the British Science Fiction Association (BSFA). As well as complete tables of contents of all these issues, this book includes indexes to every book and magazine reviewed, every cover artist, and every letter writer, along with summary statistics of the issues.




Complete Critical Assembly


Book Description

This new collection of essays, commissioned from a range of scholars across the world, takes as its theme the reception of Rome's greatest poet in a time of profound cultural change. Amid the rise of Christianity, the changing status of the city of Rome, and the emergence of new governing classes, Vergil remained a bedrock of Roman education and identity. This volume considers the different ways in which Vergil was read, understood and appropriated; by poets, commentators, Church fathers, orators and historians. The introduction outlines the cultural and historical contexts. Twelve chapters dedicated to individual writers or genres, and the contributors make use of a wide range of approaches from contemporary reception theory. An epilogue concludes the volume.




In the Country of Tattooed Men


Book Description

In the Country of Tattooed Men the nights feel hollow and are full of sounds of the jungle: danger is everywhere. Tattoos hide all from the prying eyes of the world. On Murderer's Walk the cards are dealt for the ultimate game. There can be only one loser: pray you do not hold the ace of spades. And from York to London, Northampton to Southend the boys are surfing Spanish style. It's exciting and exhilarating and potentially fatal. Gary Kilworth has created a powerful and striking anthology of stories from the past, present and future.




The Voyage of the Vigilance


Book Description

Woodworld is a lodestone world, a planet with a magnetic field so strong that it can pluck spaceships out of the sky. Which is exactly what happened to Maxy, the youngest cadet in the space fleet. Stuck on Woodworld, with little hope of ever being rescued, Maxy must rely on his friends to have any chance of escape. When one of them is taken captive by Maxy's one-time companion, Baker, he has no choice but to set off in pursuit across the Electric Ocean.




In the Hollow of the Deep-Sea Wave


Book Description

To escape his life in England, John Trencher volunteers to teach schoolchildren on a tropical island. But paradise has its darker, less innocent side, and a web of violence, taboo and sexuality soon begins to wind itself around him. In the Hollow of the Deep-Sea Wave contains the compelling and erotic title tale, and seven short stories on similar themes.




House of Tribes


Book Description

In every mouse's long life, there comes a time when ancestral voices tell him to move on. Pedlar, a yellow-necked mouse, has reached that point. Told to leave the Hedgerow and go on a long journey, the adventurous mouse says his farewells and sets out for a far-distant country knows as The House. Reaching his destination, Pedlar enters a strange new world inhabited by many warring tribes: the Stinkhorns of the cellar, the great Savage Tribe in the kitchen, the library Bookeaters, the Invisibles, the Deathshead and the rebellious 13-K Gang. During his stay, Pedlar witnesses a momentous truce, in which the tribes come together at an Allthing meeting and decide to rid themselves of the greatest pests in The House, the greedy, stupid nudniks - the humans. And so the Great Nudnik Drive is set in motion, a time of considerable anxiety for the nudniks, when clocks strike twenty and inanimate objects seem to have a life of their own. Ranged against the mouse tribes are the nudniks' allies: the two cats, Eyeball the Burmese blue and Spitz the ginger tom; the Headhunter, a barbarian human child; and Little Prince, the Headhunter's cannibalistic pet white mouse. The House becomes a hotbed of riot and discord, until Pedlar finally comes up with a solution. The outcome of this heroic struggle has gone down in the annals of mouse history, a history tens of thousands of days long, and the whole remarkable tale is recorded here, between these pages.




Hunter's Moon


Book Description

A story of foxes, from O-ha and her six unborn cubs in Trinity Wood to Camio, an American Red Fox far away in his zoo cage. The animals in Trinity Wood feel safe from predators, but their world is changing, humans are coming closer with their bulldozers, houses, their guns and their dogs.