Book Description
This outstanding guide has a wealth of information about what goes on inside the Amiga. Whether the user wants to know about the Amiga kernal or DOS commands, this has what they need, explained in a manner easily understood.
Author : Stefan Dittrich
Publisher : Abacus Software Incorporated
Page : 437 pages
File Size : 39,87 MB
Release : 1988
Category : Computers
ISBN : 9781557550347
This outstanding guide has a wealth of information about what goes on inside the Amiga. Whether the user wants to know about the Amiga kernal or DOS commands, this has what they need, explained in a manner easily understood.
Author : Commodore-Amiga, Inc
Publisher : Addison Wesley Publishing Company
Page : 404 pages
File Size : 21,4 MB
Release : 1989
Category : Computers
ISBN :
Author :
Publisher :
Page : 2318 pages
File Size : 31,71 MB
Release : 1994
Category : American literature
ISBN :
A world list of books in the English language.
Author : Commodore-Amiga, Inc
Publisher : Addison Wesley Publishing Company
Page : 220 pages
File Size : 31,81 MB
Release : 1991
Category : Computers
ISBN :
Author : Jonathan E. Sisk
Publisher :
Page : 0 pages
File Size : 16,66 MB
Release : 1987
Category : PICK/BASIC (Computer program language)
ISBN :
Author : Jonathan Kamin
Publisher :
Page : 440 pages
File Size : 21,2 MB
Release : 1986
Category : Computers
ISBN :
Author : Rose Arny
Publisher :
Page : 1552 pages
File Size : 34,70 MB
Release : 1990
Category : American literature
ISBN :
Author : Jimmy Maher
Publisher : MIT Press
Page : 341 pages
File Size : 11,96 MB
Release : 2012-04-13
Category : Games & Activities
ISBN : 0262300745
Exploring the often-overlooked history and technological innovations of the world's first true multimedia computer. Long ago, in 1985, personal computers came in two general categories: the friendly, childish game machine used for fun (exemplified by Atari and Commodore products); and the boring, beige adult box used for business (exemplified by products from IBM). The game machines became fascinating technical and artistic platforms that were of limited real-world utility. The IBM products were all utility, with little emphasis on aesthetics and no emphasis on fun. Into this bifurcated computing environment came the Commodore Amiga 1000. This personal computer featured a palette of 4,096 colors, unprecedented animation capabilities, four-channel stereo sound, the capacity to run multiple applications simultaneously, a graphical user interface, and powerful processing potential. It was, Jimmy Maher writes in The Future Was Here, the world's first true multimedia personal computer. Maher argues that the Amiga's capacity to store and display color photographs, manipulate video (giving amateurs access to professional tools), and use recordings of real-world sound were the seeds of the digital media future: digital cameras, Photoshop, MP3 players, and even YouTube, Flickr, and the blogosphere. He examines different facets of the platform—from Deluxe Paint to AmigaOS to Cinemaware—in each chapter, creating a portrait of the platform and the communities of practice that surrounded it. Of course, Maher acknowledges, the Amiga was not perfect: the DOS component of the operating systems was clunky and ill-matched, for example, and crashes often accompanied multitasking attempts. And Commodore went bankrupt in 1994. But for a few years, the Amiga's technical qualities were harnessed by engineers, programmers, artists, and others to push back boundaries and transform the culture of computing.
Author : Raeto Collin West
Publisher : Compute Publications International
Page : 644 pages
File Size : 47,18 MB
Release : 1985
Category : Computers
ISBN :
Author :
Publisher :
Page : 704 pages
File Size : 27,44 MB
Release : 1993
Category : Electronic data processing
ISBN :