My Adventure Island


Book Description

Here on my island, I do as I please. I splash in the puddles and climb all the trees. I swing through the branches, I fly through the sky, and end up face down in a MASSIVE mud pie! Your adventure island is a magical place where anything can happen...With a bit of imagination. A brilliantly funny picture book, full of mischief and mayhem from the creators of DINOSAURS IN THE SUPERMARKET (9781407114712).




The Mystery of the Dinosaur Discovery


Book Description

When Scott, Jack and Emily stumble upon some bones in the quarry above Castle Key, they're convinced they've discovered the gruesome remains of a murder victim! But the bones turn out to be much, much older than that - could they be dinosaur bones? Or are they the last earthly remains of a real dragon? Rival scientists fight to prove each other wrong, while the friends are determined to uncover the truth - with a little help from Drift the dog, of course!




The Mystery of the Whistling Caves


Book Description

When Scott and Jack Carter have to stay with their great aunt for the summer they steel themselves for the most boring holiday ever. But then they meet Emily Wild and her loveable dog, Drift. Emily shows them the lighthouse, the castle - and the amazing whistling caves. Legend has it that when the caves stop whistling the castle will be attacked - and that's exactly what happens! Priceless treasures are stolen and Emily and the boys are determined to investigate. But how was the treasure smuggled out of the castle? Why did the caves stop whistling? And can the friends solve the mystery in time to catch the thief? The first in an exciting new adventure series - with five more gripping mysteries to come!




A Bear Grylls Adventure 7: The Volcano Challenge


Book Description

Are you ready for some real adventure? Join Chief Scout Bear Grylls on an exploding volcano . . . Charlie loves a challenge - he's addicted to video games and an expert at figuring our how to get to the next level. But sometimes the real world can seem a bit dull. Then he finds himself on the slopes of an active volcano, with red-hot lava heading his way! There's no time to be bored with Bear as his guide out of danger . . . Each book in this fun new 12-book series from BEAR GRYLLS follows a different child on an outdoor activity camp. Once they are given a magical compass, they meet the inspirational adventurer in an amazing place and learn new skills and facts they can take with them back to their real life.







The Mystery of the Smugglers' Wreck


Book Description

A research team arrives in Castle Key to explore the wreck of an old smugglers' ship that sank in Pirate Cove. When Scott and Emily dive down to the wreck, Scott glimpses a long lost artefact said to hold the key to a hoard of smuggled treasure. But when the team leader goes back to recover the artefact, it has mysteriously vanished! Was Scott mistaken or is somebody else after the smugglers' loot? Follow Scott, Jack, Emily and Drift on a very mysterious treasure hunt.




What Is Your Quest?


Book Description

What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games. Along these margins, convergent storytelling allows for playful reading and reading becomes a strategy of play. One of the earliest models for this new way of telling stories was the adventure game, the kind of game centered on quests in which the characters must overcome obstacles and puzzles. After they fell out of fashion in the 1990s, fans made strenuous efforts to keep them alive and to create new games in the genre. Such activities highlight both the convergence of game and story and the collapsing distinction between reader and author. Continually defying the forces of obsolescence, fans return abandoned games to a playable state and treat stories as ever-evolving narratives. Similarly, players of massive multiplayer games become co-creators of the game experience, building characters and creating social networks that recombine a reading and gaming community. The interactions between storytellers and readers, between programmers and creators, and among fans turned world-builders are essential to the development of innovative ways of telling stories. And at the same time that fan activities foster the convergence of digital gaming and storytelling, new and increasingly accessible tools and models for interactive narrative empower a broadening range of storytellers. It is precisely this interactivity among a range of users surrounding these new platforms that is radically reshaping both e-books and games and those who read and play with them.




The Mystery of the Secret Room


Book Description

The gang discover a long hidden room full of secrets at their aunt's house, including a locked treasure chest.




The Mystery of the Cursed Ruby


Book Description

The circus comes to town, full of conjurors, clowns, tightrope walkers and trapeze artists. But dark secrets lurk beneath the sawdust and spangles - secrets that are part of a dangerous mystery that might prove impossible to solve! The fifth book in this gripping new adventure series!




The Mystery of the Invisible Spy


Book Description

There's a new resident in Castle Key - and somebody is watching him! Scott, Jack, Emily and Drift soon suspect that the new resident is an enemy spy. It explains the bullet-proof glass in the windows of his house. And the MI5 agent who is clearly keeping tabs on him! But what is an enemy spy doing in Castle Key? Can the friends reveal his true identity? And uncover his top secret mission? Join Scott, Jack, Emily and Drift as they investigate a man so mysterious he's almost invisible!