An Introduction to C & GUI Programming


Book Description

The popular C programming language is used for a huge range of applications, from the tiny microcontrollers used in toasters and watches up to complete operating systems. The first half of this book is an introduction to C, and covers the basics of writing simple command-line programs. The second half of the book shows how to use the GTK user interface toolkit with C to create feature-rich GUI applications which can be run on the desktop. No previous experience of C or GTK is required - even if you are an absolute beginner, this book will teach you all you need to know. In this book, you'll learn how to: Create simple command-line C programs. Control flow with conditions and loops. Handle variables, strings, and files. Design graphical user interface applications in C. Handle user input with buttons and menus. Use advanced UI features such as data stores and dialogs. Updated for GTK3, this book will teach you all you need to know to write simple programs in C and start creating GUIs. Although the examples in this book were developed on a Raspberry Pi running, Raspberry Pi OS, you can follow along on other operating systems, including Linux, macOS, and Windows with the Windows Subsystem for Linux.




PRO GUI PRGRM,


Book Description

Although web programming has been the hot topic in recent years, Windows programming is undergoing something of a rejuvenation under .NET. This is partly because web services allow us to take advantage of the Internet even in Windows applications, but it's also a belated recognition that Windows programs offer a much richer experience to the user than browser-based applications. This book provides a concise but in-depth guide to writing programs in the Windows environment using C#. The emphasis is firmly on GUI programming, but important related areas are also covered.




C++ GUI Programming with Qt4


Book Description

The Only Official, Best-Practice Guide to Qt 4.3 Programming Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3. Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible. Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end Includes new chapters on look-and-feel customization and application scripting Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs Includes a new appendix on Qt Jambi, the new Java version of Qt




Rapid GUI Programming with Python and Qt


Book Description

Whether you're building GUI prototypes or full-fledged cross-platform GUI applications with native look-and-feel, PyQt 4 is your fastest, easiest, most powerful solution. Qt expert Mark Summerfield has written the definitive best-practice guide to PyQt 4 development. With Rapid GUI Programming with Python and Qt you'll learn how to build efficient GUI applications that run on all major operating systems, including Windows, Mac OS X, Linux, and many versions of Unix, using the same source code for all of them. Summerfield systematically introduces every core GUI development technique: from dialogs and windows to data handling; from events to printing; and more. Through the book's realistic examples you'll discover a completely new PyQt 4-based programming approach, as well as coverage of many new topics, from PyQt 4's rich text engine to advanced model/view and graphics/view programming. Every key concept is illuminated with realistic, downloadable examples–all tested on Windows, Mac OS X, and Linux with Python 2.5, Qt 4.2, and PyQt 4.2, and on Windows and Linux with Qt 4.3 and PyQt 4.3.




Power GUI Programming with Visual Age for C++


Book Description

From the developers of the IBM Open Class Library, the most complete programming resource available for both Windows and OS/2 programmers Destined to become the VisualAge for C++ bible for programmers and developers, this invaluable book/CD-ROM set clearly describes how to use Open Class Library to develop applications with modern graphical user interfaces. You'll get the kind of practical, detailed information that could only come from the hands-on experience of the developers of the IBM Open Class Library. You'll discover how to produce better applications more quickly and easily with less code. The CD-ROM includes: * 140 example programs using VisualAge for C++ * VisualAge for C++ trial copy This valuable guide: * Explains how to build programs that run on Windows and OS/2 with little change to your source code * Describes advanced control, including container, notebook, and tool bar * Discusses enabling your application for Direct Manipulation * Explains how to use separate threads of execution to maintain a responsive user interface * Covers using Dynamic Data Exchange to communicate between applications * Shows how to use the advanced layout or canvas classes to build views that automatically adjust to changes in font, national language, or display resolution * Includes debugging techniques, performance tuning guidelines, and potential pitfalls to avoid




Introduction to C++ Programming and Graphics


Book Description

This book offers a venue for rapidly learning the language of C++ by concisely revealing its grammar, syntax and main features, and by explaining the key ideas behind object oriented programming (OOP) with emphasis on scientific computing. The book reviews elemental concepts of computers and computing, describes the primary features of C++, illustrates the use of pointers and user-defined functions, analyzes the construction of classes, and discusses graphics programming based on VOGLE and OpenGL. In short, the book is a basic, concise introduction to C++ programming for everyone from students to scientists and engineers seeking a quick grasp of key topics.




C++ GUI Programming with Qt3


Book Description

Straight from Trolltech, this book covers all one needs to build industrial-strength applications with Qt 3.2.x and C++--applications that run natively on Windows, Linux/UNIX, Mac OS X, and embedded Linux with no source code changes. Includes a CD with the Qt 3.2 toolset and Borland C++ compilers--including a noncommercial Qt 3.2 for Windows available nowhere else.







Head First C


Book Description

Learn key topics such as language basics, pointers and pointer arithmetic, dynamic memory management, multithreading, and network programming. Learn how to use the compiler, the make tool, and the archiver.