Analysis And Synthesis Of Computer Systems (2nd Edition)


Book Description

Analysis and Synthesis of Computer Systems presents a broad overview of methods that are used to evaluate the performance of computer systems and networks, manufacturing systems, and interconnected services systems. Aside from a highly readable style that rigorously addresses all subjects, this second edition includes new chapters on numerical methods for queueing models and on G-networks, the latter being a new area of queuing theory that one of the authors has pioneered.This book will have a broad appeal to students, practitioners and researchers in several different areas, including practicing computer engineers as well as computer science and engineering students./a




Analytical Performance Modeling for Computer Systems


Book Description

Engineering mechanics is one of the fundamental branches of science that is important in the education of professional engineers of any major. Most of the basic engineering courses, such as mechanics of materials, fluid and gas mechanics, machine design, mechatronics, acoustics, vibrations, etc. are based on engineering mechanics courses. In order to absorb the materials of engineering mechanics, it is not enough to consume just theoretical laws and theorems—a student also must develop an ability to solve practical problems. Therefore, it is necessary to solve many problems independently. This book is a part of a four-book series designed to supplement the engineering mechanics courses. This series instructs and applies the principles required to solve practical engineering problems in the following branches of mechanics: statics, kinematics, dynamics, and advanced kinetics. Each book contains between 6 and 8 topics on its specific branch and each topic features 30 problems to be assigned as homework, tests, and/or midterm/final exams with the consent of the instructor. A solution of one similar sample problem from each topic is provided. This first book contains seven topics of statics, the branch of mechanics concerned with the analysis of forces acting on construction systems without an acceleration (a state of the static equilibrium). The book targets the undergraduate students of the sophomore/junior level majoring in science and engineering.




Systems Analysis and Synthesis


Book Description

Systems Analysis and Synthesis: Bridging Computer Science and Information Technology presents several new graph-theoretical methods that relate system design to core computer science concepts, and enable correct systems to be synthesized from specifications. Based on material refined in the author's university courses, the book has immediate applicability for working system engineers or recent graduates who understand computer technology, but have the unfamiliar task of applying their knowledge to a real business problem. Starting with a comparison of synthesis and analysis, the book explains the fundamental building blocks of systems-atoms and events-and takes a graph-theoretical approach to database design to encourage a well-designed schema. The author explains how database systems work-useful both when working with a commercial database management system and when hand-crafting data structures-and how events control the way data flows through a system. Later chapters deal with system dynamics and modelling, rule-based systems, user psychology, and project management, to round out readers' ability to understand and solve business problems. - Bridges computer science theory with practical business problems to lead readers from requirements to a working system without error or backtracking - Explains use-definition analysis to derive process graphs and avoid large-scale designs that don't quite work - Demonstrates functional dependency graphs to allow databases to be designed without painful iteration - Includes chapters on system dynamics and modeling, rule-based systems, user psychology, and project management




The Human Face Of Computing


Book Description

Computation is ubiquitous: modern life would be inconceivable without it.Written as a series of conversations with influential computer scientists, mathematicians and physicists, this book provides access to the inner thinking of those who have made essential contributions to the development of computing and its applications. You will learn about the interviewees' education, career path, influences, methods of work, how they cope with failure and success, how they relax, how they see the future, and much more.The conversations are presented in jargon-free language suitable for a general audience, but with enough technical detail for more specialized readers. The aim of the book is not only to inform and entertain, but also to motivate and stimulate.




The Computer Music Tutorial, second edition


Book Description

Expanded, updated, and fully revised—the definitive introduction to electronic music is ready for new generations of students. Essential and state-of-the-art, The Computer Music Tutorial, second edition is a singular text that introduces computer and electronic music, explains its motivations, and puts topics into context. Curtis Roads’s step-by-step presentation orients musicians, engineers, scientists, and anyone else new to computer and electronic music. The new edition continues to be the definitive tutorial on all aspects of computer music, including digital audio, signal processing, musical input devices, performance software, editing systems, algorithmic composition, MIDI, and psychoacoustics, but the second edition also reflects the enormous growth of the field since the book’s original publication in 1996. New chapters cover up-to-date topics like virtual analog, pulsar synthesis, concatenative synthesis, spectrum analysis by atomic decomposition, Open Sound Control, spectrum editors, and instrument and patch editors. Exhaustively referenced and cross-referenced, the second edition adds hundreds of new figures and references to the original charts, diagrams, screen images, and photographs in order to explain basic concepts and terms. Features New chapters: virtual analog, pulsar synthesis, concatenative synthesis, spectrum analysis by atomic decomposition, Open Sound Control, spectrum editors, instrument and patch editors, and an appendix on machine learning Two thousand references support the book’s descriptions and point readers to further study Mathematical notation and program code examples used only when necessary Twenty-five years of classroom, seminar, and workshop use inform the pace and level of the material




Stochastic Models in Queueing Theory


Book Description

This is a graduate level textbook that covers the fundamental topics in queuing theory. The book has a broad coverage of methods to calculate important probabilities, and gives attention to proving the general theorems. It includes many recent topics, such as server-vacation models, diffusion approximations and optimal operating policies, and more about bulk-arrival and bull-service models than other general texts. - Current, clear and comprehensive coverage - A wealth of interesting and relevant examples and exercises to reinforce concepts - Reference lists provided after each chapter for further investigation




Advances in Computer Science for Engineering and Education II


Book Description

This book gathers high-quality, peer-reviewed research papers presented at the Second International Conference on Computer Science, Engineering and Education Applications (ICCSEEA2019), held in Kiev, Ukraine on 26–27 January 2019, and jointly organized by the National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute” and the International Research Association of Modern Education and Computer Science. The papers discuss state-of-the-art topics and advances in computer science; neural networks; pattern recognition; engineering techniques; genetic coding systems; deep learning and its medical applications; and knowledge representation and its applications in education. Given its scope, the book offers an excellent resource for researchers, engineers, management practitioners, and graduate and undergraduate students interested in computer science and its applications in engineering and education.







Computer Music


Book Description

This text reflects the current state of computer technology and music composition. The authors offer clear, practical overviews of program languages, real-time synthesizers, digital filtering, artificial intelligence, and much more.




The Memory System


Book Description

Today, computer-system optimization, at both the hardware and software levels, must consider the details of the memory system in its analysis; failing to do so yields systems that are increasingly inefficient as those systems become more complex. This lecture seeks to introduce the reader to the most important details of the memory system; it targets both computer scientists and computer engineers in industry and in academia. Roughly speaking, computer scientists are the users of the memory system and computer engineers are the designers of the memory system. Both can benefit tremendously from a basic understanding of how the memory system really works: the computer scientist will be better equipped to create algorithms that perform well and the computer engineer will be better equipped to design systems that approach the optimal, given the resource limitations. Currently, there is consensus among architecture researchers that the memory system is "the bottleneck," and this consensus has held for over a decade. Somewhat inexplicably, most of the research in the field is still directed toward improving the CPU to better tolerate a slow memory system, as opposed to addressing the weaknesses of the memory system directly. This lecture should get the bulk of the computer science and computer engineering population up the steep part of the learning curve. Not every CS/CE researcher/developer needs to do work in the memory system, but, just as a carpenter can do his job more efficiently if he knows a little of architecture, and an architect can do his job more efficiently if he knows a little of carpentry, giving the CS/CE worlds better intuition about the memory system should help them build better systems, both software and hardware. Table of Contents: Primers / It Must Be Modeled Accurately / ...\ and It Will Change Soon