Android 6 Essentials


Book Description

Design, build, and create your own applications using the full range of features available in Android 6 About This Book Learn how to utilize the robust features of Android 6 to design, develop, and publish better Android applications Get useful guidance on creating new apps or migrating existing apps to support features such as app permissions, app links, fingerprint authentication, etc A fast paced guide, packed with hands-on examples that ties all the features such as API, audio, video, camera, tab customization together under a single cover Who This Book Is For This book is for Android developers who are looking to move their applications into the next Android version with ease. What You Will Learn Familiarize yourself with the features of Android 6 Code with the new Android permissions model Use apps auto backup and restore lost data automatically Increase user engagement with apps through an assistant using triggers and providing contextual assistance Assess and handle proper usage of the API Work with Audio, Video,Camera in Android 6 Utilize the new features in Android for professional purposes Understand and code Chrome's custom tabs In Detail Android 6 is the latest and greatest version of the Android operating system, and comes packed with cutting edge new features for you to harness for the benefit of building better applications. This step-by-step guide will take you through the basics of the Android Marshmallow permissions model and beyond into other crucial areas such as the Audio,Video,Camera API and Android's at work features. Learn how to create, deploy, and manage Android applications with Marshmallow's API and the latest functionalities. The combination of instructions and real-world examples will make your application deployment and testing a breeze. Style and approach This easy-to-follow, step-by-step tutorial provides explanations and examples to add the new Android 6 features to your skill set. Each chapter provides sequential steps and detailed information about the API, as well as best practices and testing options.




Android 6 Essentials


Book Description

Design, build, and create your own applications using the full range of features available in Android 6 About This Book Learn how to utilize the robust features of Android 6 to design, develop, and publish better Android applications Get useful guidance on creating new apps or migrating existing apps to support features such as app permissions, app links, fingerprint authentication, etc A fast paced guide, packed with hands-on examples that ties all the features such as API, audio, video, camera, tab customization together under a single cover Who This Book Is For This book is for Android developers who are looking to move their applications into the next Android version with ease. What You Will Learn Familiarize yourself with the features of Android 6 Code with the new Android permissions model Use apps auto backup and restore lost data automatically Increase user engagement with apps through an assistant using triggers and providing contextual assistance Assess and handle proper usage of the API Work with Audio, Video,Camera in Android 6 Utilize the new features in Android for professional purposes Understand and code Chrome's custom tabs In Detail Android 6 is the latest and greatest version of the Android operating system, and comes packed with cutting edge new features for you to harness for the benefit of building better applications. This step-by-step guide will take you through the basics of the Android Marshmallow permissions model and beyond into other crucial areas such as the Audio,Video,Camera API and Android's at work features. Learn how to create, deploy, and manage Android applications with Marshmallow's API and the latest functionalities. The combination of instructions and real-world examples will make your application deployment and testing a breeze. Style and approach This easy-to-follow, step-by-step tutorial provides explanations and examples to add the new Android 6 features to your skill set. Each chapter provides sequential steps and detailed information about the API, as well as best practices and testing options.




Android Studio Development Essentials


Book Description

Fully updated for Android 6, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE) and the Android 6 Software Development Kit (SDK). Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Designer tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console. Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.




Android Studio 2 Development Essentials


Book Description

Fully updated for Android Studio 2, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE) and the Android 6 Software Development Kit (SDK). Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Designer tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console. The key new features of Android Studio 2, Instant Run and the new AVD emulator environment, are also covered in detail. Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.




Android Studio Flamingo Essentials - Java Edition


Book Description

Fully updated for Android Studio Flamingo, this book aims to teach you how to develop Android-based applications using the Java programming language. This book begins with the basics and outlines how to set up an Android development and testing environment, followed by an overview of areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Dynamic Delivery, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.




Android Studio 3.5 Development Essentials - Java Edition


Book Description

Fully updated for Android Studio 3.5 and Android 10 (Q), the goal of this book is to teach the skills necessary to develop Android based applications using the Java programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment.An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room database access, app navigation, live data and data binding.More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars.In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3.5 and Android 10 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers and direct reply notifications. Chapters also cover advanced features of Android Studio such as App Links, Dynamic Delivery, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.




Android Studio 4.0 Development Essentials - Java Edition


Book Description

Fully updated for Android Studio 4.0, Android 10 (Q), Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition and the playback and recording of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 4.0 and Android 10 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains, MotionLayout animation, barriers, direct reply notifications, view bindings and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Dynamic Feature Modules, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.




Essential Internet Security Tips for Business


Book Description

In this compact and insightful book, Mark James - Head of Technical Support for ESET UK, one of the world's leading Antivirus and Internet Security companies, lays out in simple and clear steps, how your business can ensure its IT infrastructure remains safe and secure whenever your devices access the Internet. A must-read for all types and sizes of business.




Essential Mobile Interaction Design


Book Description

Mobile apps should feel natural and intuitive. Users should quickly and easily understand them. This means effective interaction and interface design is crucial to the success of any mobile app. However, few mobile app developers (or even designers) have had adequate training in these areas.




Android Studio Electric Eel Essentials - Java Edition


Book Description

Fully updated for Android Studio Electric Eel, this book aims to teach you how to develop Android-based applications using the Java programming language. This book begins with the basics and outlines how to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Chapters also cover advanced features of Android Studio, such as App Links, Dynamic Delivery, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.