Mobile Technologies Crash Course


Book Description

Communication is the key to success. Communication has helped us establish our societies and build communities. It is the human connection which is why humans have constantly researched ways in which they can communicate with each other – not just face to face, but also when they are located in two different locations. Everything from birds flying from one place to another with messages to the invention of phones that facilitated long distance calling was a result of our need to communicate with people in far locations as effectively as possible. The mobile phone technology brought in a wave of changes to how telephony was perceived. With mobile phones, it became easier for people to talk to each other even when they were in different locations and that too without the limitations of the wired phones. While early mobile phones were very heavy making it difficult for people to carry the phone along with them wherever they went, mobile technologies helped in introducing advancements to these portable devices making it easier for people to carry it everywhere.




Kotlin Crash Course


Book Description

Quickly master Kotlin by practicing what you learn KEY FEATURES ● Understand Kotlin concepts and best practices. ● Apply what you learn in eight engaging interactive projects. ● Build real-world applications, including REST APIs and serverless deployments. DESCRIPTION Kotlin Crash Course is a fast-paced, hands-on introduction to Kotlin, preparing readers to build robust applications efficiently using the latest language features and best practices. The book is divided into comprehensive chapters that cover key Kotlin programming topics such as object-oriented and functional programming, collections, concurrency, and unit testing. Each chapter takes a learning by doing approach, focusing on practical projects rather than solely theoretical knowledge. This strategy improves knowledge retention by simulating real-life experiences, allowing students to apply concepts in practice as they learn them. Furthermore, the book is interwoven with an abundance of best practices obtained from industry experience. This approach ensures that even beginners can gain seasoned insights and apply their knowledge confidently to real-world challenges. By the end of this comprehensive course, you will not only possess a strong foundation in Kotlin programming but also the practical skills to build real-world applications, including REST APIs and serverless applications leveraging Kotlin's cloud capabilities. WHAT YOU WILL LEARN ● Understand Kotlin syntax and basic coding conventions. ● Master object-oriented and functional programming concepts. ● Utilize Kotlin’s collection framework effectively. ● Implement concurrency and parallelism with coroutines. ● Build robust applications with best practices. ● Develop diverse applications, including REST APIs and serverless solutions. WHO THIS BOOK IS FOR This book is suitable for students, programmers from other languages, Java developers, back-end developers, full-stack developers, and mobile developers. The book is appropriate for both new and experienced programmers wishing to acquire or refresh their Kotlin skills. TABLE OF CONTENTS 1. Discovering the Power of Kotlin Programming 2. Kotlin Syntax and Basic Coding Conventions 3. Setting up the Development Environment 4. Fundamental Building Blocks of Kotlin 5. Object-oriented Programming 6. Kotlin Collection Framework 7. Scope Functions 8. Functional Programming 9. Exploring Delegation Design Pattern 10. Concurrency and Parallelism 11. Unit Testing in Kotlin 12. Building a Simple REST API 13. Building Event-Driven Cloud Native Serverless Application




Android Programming for Beginners


Book Description

Learn the Java and Android skills you need to start developing powerful mobile applications with the help of actionable steps Key FeaturesKick-start your Android programming career or just have fun publishing apps to the Google Play marketplaceGet a first principles introduction to using Java and Android and prepare to start building your own apps from scratchLearn by example by building four real-world apps and dozens of mini appsBook Description Do you want to make a career in programming but don't know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you'll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You'll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you'll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java. What you will learnUnderstand the fundamentals of coding in Java for AndroidInstall and set up your Android development environmentBuild functional user interfaces with the Android Studio visual designerAdd user interaction, data captures, sound, and animation to your appsManage your apps' data using the built-in Android SQLite databaseExplore the design patterns used by professionals to build top-grade applicationsBuild real-world Android applications that you can deploy to the Google Play marketplaceWho this book is for This Android book is for you if you are completely new to Java, Android, or programming and want to get started with Android app development. If you have experience of using Java on Android, this book will serve as a refresher to help you advance your knowledge and make progress through the early projects covered in the book.




Android


Book Description

As part of the best selling Pocket Primer series, this book provides an overview of the major aspects and the source code to use the latest versions of Android. It has coverage of the fundamental aspects of Android that are illustrated via code samples for versions 4.x through 7.x and features the Google Pixel phone. This Pocket Primer is primarily for self-directed learners who want to learn Android programming and it serves as a starting point for deeper exploration of its numerous applications. Companion disc (also available for downloading from the publisher) with source code, images, and appendices. Features: •Contains latest material on Android VR, graphics/animation, apps, and features the new Google Pixel phone •Includes companion files with all of the source code, appendices, and images from the book •Provides coverage of the fundamental aspects of Android that are illustrated via code samples for versions 4.x through 7.x On the Companion Files: • Source code samples • All images from the text (including 4-color) • Appendices (see Table of Contents)




Rust Crash Course


Book Description

Grasp the fundamentals of programming in Rust and put your knowledge to use. KEY FEATURES ● Includes the basics of Rust, its advanced features, and how to get started with coding in Rust. ● Numerous projects that improve coding, concept fluency, and real-world experience. ● Every part of Rust is introduced and explained in detail, along with how to use it. DESCRIPTION Rust is a sophisticated systems programming language for speed, memory safety, and parallelism. This book gives you a fast introduction to Rust so that you may get started with low-level system programming and developing web applications, network services, and embedded programmes. The book begins with instructions on setting up the Rust environment, developing a "hello world" programme, and getting started with cargo, the Rust package manager and the build tool. The book is a crash course, although it covers fundamental programming principles like variables and mutability, data types, comments, and control flow. Very precisely, topics such as ownership, borrowing, structs, enums, and other collections are covered. Error handling, memory management, and concurrency are well-demonstrated using practical projects. The book explains how to construct automated tests, write multithreaded applications, and utilise common data structures without difficulty. The book concludes with several hands-on projects, including creating a CLI application, a web app, a binary image classifier, and an embedded programme. After reading this book, you will have a thorough understanding of the principles of Rust programming and be able to produce idiomatic Rust code for your projects, as well as improved tests and documentation. WHAT YOU WILL LEARN ● Learn Rust's Cargo, fundamental concepts, collections, generic data types, iterators, and closures. ● Learn to write and experience the working of memory-safe programs. ● Implement and practice various data structures and algorithms. ● Get familiar with Rust module systems such as packages, crates, modules, and paths. ● Work with error handling, code testing, and working of concurrency capability. WHO THIS BOOK IS FOR This book is intended for software developers and system programmers interested in Rust as a C/C++ alternative. This book is also available to students interested in learning systems programming using Rust. The book assumes you have prior knowledge of basic programming concepts or any other programming language. TABLE OF CONTENTS 1. Setup and Installation of Rust 2. General Programming Concepts 3. Ownership and Memory Management 4. Structs, Enums and Collections 5. Organising your code 6. Error Handling 7. Generics and Traits 8. Testing your code 9. Iterators and Closures 10. Smart Pointers 11. Concurrency 12. Object-Oriented features 13. Implementing Data Structures – Linked List, Trees, Hash Table, and Graph 14. Rust for Windows developers 15. Rust for Android 16. Project 1 – Building a CLI Application 17. Project 2 – Running Rust from a Web Browser 18. Project 3 – Embedded Rust Hello World 19. Project 4 – Building a Binary Image Classifier using Neural Networks




Android Crash Course


Book Description

Android Crash Course: Step By Step Guide to Mastering Android App Programming!Want to learn Android Programming? Need to learn it?Want to develop an app quick and easy?How about starting an app from scratch? Learn the step by step of building an app through programming?PG Wizards gives you a walk through from building android apps to running them to finally testing them!And don't worry PG Wizards walks you through publishing the App as well!You will get all your basic information as well for all new programmers!Such as Operating systems & SDK and beyond!Whether your just starting out or looking to reinforce your current skills? Perfect either way everything & anything you could think about will be in this book!The most economical buys that will get you all you need to know to learn Android programming quickly and efficiently!Purchase now and don't wait as Android Crash Course




Building Android Apps with HTML, CSS, and JavaScript


Book Description

If you know HTML, CSS, and JavaScript, you already have the tools you need to develop Android applications. Now updated for HTML5, the second edition of this hands-on guide shows you how to use open source web standards to design and build apps that can be adapted for any Android device. You’ll learn how to create an Android-friendly web app on the platform of your choice, and then use Adobe’s free PhoneGap framework to convert it to a native Android app. Discover why device-agnostic mobile apps are the wave of the future, and start building apps that offer greater flexibility and a much broader reach. Convert a website into a web application, complete with progress indicators and other features Add animation with JQTouch to make your web app look and feel like a native Android app Make use of client-side data storage with apps that run when the Android device is offline Use PhoneGap to hook into advanced Android features, including the accelerometer, geolocation, and alerts Test and debug your app on the Web with real users, and submit the finished product to the Android Market




The Insanely Easy Guide to Android 12


Book Description

Learn how to use Android OS 2021 might very well be the year that put Google on the map with smartphones. They didn’t just deliver a new smartphone with the Pixel 6—in many ways they reinvented how they did smartphones. The Pixel 6 has a brand new, state of the art, processor that will knock your socks off with what it can do! But, perhaps even more than that, it has a UI (Android 12) that takes massive leaps forward to deliver an experience that can be customized just for you. Whether you are switching from an iPhone or another Android device, this book is for you. It will break down everything you need to know about the device and keep it ridiculously simple! In this book, you’ll learn about: · Setting up your phone · Making calls · Installing apps · Using the camera · Surfing the Internet · Changing system settings · And much more! Ready to learn more? Let’s get started!




Sams Teach Yourself Android Application Development in 24 Hours


Book Description

&> In just 24 sessions of one hour or less, learn how to build powerful applications for the world’s first complete, open, and free mobile platform: Android. Using this book’s straightforward, step-by-step approach, you’ll build a fully-featured Android application from the ground up and master the skills you need to design, develop, test, and publish powerful applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Develop Android applications quickly and successfully with Java Master Google’s Android SDK and development tools Leverage the Eclipse programming environment to develop Android projects Understand the Android application lifecycle Build effective, user-friendly user interfaces Retrieve, store, and work with application data Develop powerful network applications Add popular social features and location-based services to your applications Take advantage of Android device hardware like the camera Internationalize, test, and publish your Android applications




Android Programming with Kotlin for Beginners


Book Description

Build smart looking Kotlin apps with UI and functionality for the Android platform Key FeaturesStart your Android programming career, or just have fun publishing apps on Google Play marketplaceThe first-principle introduction to Kotlin through Android, to start building easy-to-use appsLearn by example and build four real-world apps and dozens of mini-appsBook Description Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps. What you will learnLearn how Kotlin and Android work togetherBuild a graphical drawing app using Object-Oriented Programming (OOP) principlesBuild beautiful, practical layouts using ScrollView, RecyclerView, NavigationView, ViewPager and CardViewWrite Kotlin code to manage an apps' data using different strategies including JSON and the built-in Android SQLite databaseAdd user interaction, data captures, sound, and animation to your appsImplement dialog boxes to capture input from the userBuild a simple database app that sorts and stores the user's dataWho this book is for This book is for people who are new to Kotlin, Android and want to develop Android apps.It also acts as a refresher for those who have some experience in programming with Android and Kotlin.