Meet Andy Capp


Book Description




Andy Capp


Book Description




Andy Capp Annual


Book Description

Created by Reg Smythe in 1957, Andy Capp became one of the most popular British newspaper comic strips. Jobless Andy creates havoc for his long-suffering wife Flo, spending most of his time in the pub playing darts and snooker, or getting into fights on the football pitch. This new, full-colour collection is packed with hundreds of Andy Capp strips from the Daily and Sunday Mirror archives.




Andy Capp: 60 Years of Thinking about the Big Issues


Book Description

Over the last 60 years, Andy Capp has set his superior mind to the important subjects that matter to us all, such as Christmas, holidays, marriage, work, and sports. This celebration of life through the eyes of an armchair giant is the perfect gift for any aspiring legend in his own living room. Our favorite cartoon pundit and long-suffering husband Andy Capp recounts 60 years of tackling the burning issues of our time. In this gift book collection , some of Andy's highs, lows, and really lows are brought together to celebrate his milestone and reveal his hidden depths and pearls of wisdom.




The Comic Art Collection Catalog


Book Description

This is the most comprehensive dictionary available on comic art produced around the world. The catalog provides detailed information about more than 60,000 cataloged books, magazines, scrapbooks, fanzines, comic books, and other materials in the Michigan State University Libraries, America's premiere library comics collection. The catalog lists both comics and works about comics. Each book or serial is listed by title, with entries as appropriate under author, subject, and series. Besides the traditional books and magazines, significant collections of microfilm, sound recordings, vertical files, and realia (mainly T-shirts) are included. Comics and related materials are grouped by nationality (e.g., French comics) and genre (e.g., funny animal comics). Several times larger than any previously published bibliography, list, or catalog on the comic arts, this unique international dictionary catalog is indispensible for all scholars and students of comics and the broad field of popular culture.




It's Just a Game!


Book Description

In place of a 3rd printing of his original book, Youth, Sports, & Self-Esteem: A Guide for Parents, Dr. Darrell Burnett, a published authority on parenting, decided to revise his popular book, adding some sportsmanship checklists, and changing the title to It's Just a Game! to reflect the importance of keeping youth sports in the proper perspective. While discussing the psychology of youth sports, Dr. Burnett not only points out how sports can strengthen a child's self-esteem, he offers specific practical positive parenting guidelines to help make it happen. Topics include: •The four cornerstones of self-esteem •12 guidelines for promoting children's self-esteem through youth sports •Case examples, photos, cartoons, references •Skill, behavior, and sportsmanship checklists •A Parent Attitude & Behavior Checklist for youth sports •A list of 86 Ways To Say "Very Good!" The book's theme is straightforward: kids have enough pressure in life, and youth sports should not add to it. Youth sports can and should promote self-esteem, offering every youngster an opportunity to enjoy the simple fun of participating in sports, while learning skills, feeling good, and building positive childhood memories. Dr. Burnett's book gives parents a blueprint for building those memories.




Representing the Nation


Book Description

Representing the Nation gathers key writings from leading cultural thinkers to ask what role cultural institutions play in creating and shaping our sense of ourselves as a nation.




Troublemakers


Book Description

Acclaimed historian Leslie Berlin’s “deeply researched and dramatic narrative of Silicon Valley’s early years…is a meticulously told…compelling history” (The New York Times) of the men and women who chased innovation, and ended up changing the world. Troublemakers is the gripping tale of seven exceptional men and women, pioneers of Silicon Valley in the 1970s and early 1980s. Together, they worked across generations, industries, and companies to bring technology from Pentagon offices and university laboratories to the rest of us. In doing so, they changed the world. “In this vigorous account…a sturdy, skillfully constructed work” (Kirkus Reviews), historian Leslie Berlin introduces the people and stories behind the birth of the Internet and the microprocessor, as well as Apple, Atari, Genentech, Xerox PARC, ROLM, ASK, and the iconic venture capital firms Sequoia Capital and Kleiner Perkins Caufield & Byers. In the space of only seven years, five major industries—personal computing, video games, biotechnology, modern venture capital, and advanced semiconductor logic—were born. “There is much to learn from Berlin’s account, particularly that Silicon Valley has long provided the backdrop where technology, elite education, institutional capital, and entrepreneurship collide with incredible force” (The Christian Science Monitor). Featured among well-known Silicon Valley innovators are Mike Markkula, the underappreciated chairman of Apple who owned one-third of the company; Bob Taylor, who masterminded the personal computer; software entrepreneur Sandra Kurtzig, the first woman to take a technology company public; Bob Swanson, the cofounder of Genentech; Al Alcorn, the Atari engineer behind the first successful video game; Fawn Alvarez, who rose from the factory line to the executive suite; and Niels Reimers, the Stanford administrator who changed how university innovations reach the public. Together, these troublemakers rewrote the rules and invented the future.




Remixology


Book Description

Dub is the avant-garde verso of reggae, created by manipulating and reshaping recordings using studio strategies and techniques. While dub was one of the first forms of popular music to turn the idea of song inside out, it is far from being fully explored. Tracing the evolution of dub, Remixology travels from Kingston, Jamaica, across the globe, following dub’s influence on the development of the MC, the birth of sound system culture, and the postwar Jamaican diaspora. Starting in 1970s Kingston, Paul Sullivan examines the origins of dub as a genre, approach, and attitude. He stops off in London, Berlin, Toronto, Bristol, and New York, exploring those places where dub had the most impact and investigates its effect on postpunk, dub-techno, jungle, and the dubstep. Along the way, Sullivan speaks with a host of international musicians, DJs, and luminaries of the dub world, from DJ Spooky, Adrian Sherwood, Channel, and Roy to Shut Up and Dance and Roots Manuva. Wide-ranging and lucid, Remixology sheds new light on the dub-born notions of remix and reinterpretation that set the stage for the music of the twenty-first century.




Midland Railway and L M S 4-4-0 Locomotives


Book Description

David Maidment has unravelled the complex history of the Johnson, Deeley and Fowler 4-4-0 locomotives of the Midland Railway and its LMS successor, covering their design, construction, operation and performance in this book with over 400 black and white photographs. It recounts their working on the Midland main lines from St Pancras to Derby, Manchester, Leeds and Carlisle, the latter via the celebrated Settle & Carlisle line, and the later work of the Fowler LMS engines on the West Coast main line. The book also describes the history of the Midland 4-4-0s built for the Somerset & Dorset and Midland & Great Northern Railways. The book covers the period from the first Midland 4-4-0 built in 1876 to the last LMS 2P withdrawn in 1962 and includes performance logs, weight diagrams and dimensions and statistical details of each locomotive.