Telling the Stories of Life Through Guided Autobiography Groups


Book Description

Birren has conducted more than twenty-five years of autobiography groups, where participants recall, write, and share their life stories. He offers "how-to" tips for organizing, complementing, and understanding oral history works. He finds that the exercise is rewarding for adults entering periods of transitions, such as the elderly population, and encourages the sharing of experiences with others on the same journey.




Gods of Mars


Book Description

Beyond the edges of the galaxy, Archmagos Kotov's great voyage is over. He has acheived his goal - to fin the resting place of the long-lost Vettius Telok. But Telok yet lives, and as the brave explorators of Kotov's fleet marvel at the wonders laid before them, darker plans unfold. As reality itself is threatened by impossible technologies from the dawn of time, it falls to a small group of heroes to thwart an insane plan that could see the entire universe annihilated. Previous titles: Priests of Mars - 9781849704083 Lords of Mars - 9781849707022




The Monsters Know What They're Doing


Book Description

From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.




Odyssey of the Dragonlords RPG


Book Description

Campaign book; compatible with the "5E" edition rules of Dungeons & Dragons.




Becoming Roman


Book Description

Studies the 'Romanization' of Rome's Gallic provinces in the late Republic and early empire.







Into the Odd


Book Description

Into the Odd contains everything you need to create a character and explore an industrial world of cosmic meddlers and horrific hazards. This is a fast, simple game, to challenge your wits rather than your understanding of complex rules.You seek Arcana, strange devices hosting unnatural powers beyond technology. They range from the smallest ring to vast machines, with powers from petty to godlike. Beside these unnatural items that they may acquire, your characters remain grounded as mortals in constant danger.The game is 48 pages, containing:Original artwork from Jeremy Duncan, Levi Kornelsen, and others.The fastest character creation out there, getting you playing as soon as possible.Player rules that fit on a single page, keeping a focus on exploration, problem solving, and fast, deadly combat.The complete guide to running the game as Referee. From making the most of the rules to creating your own monsters and Arcana. Sample monsters, arcanum, traps, and hazards.Character advancement from Novice to Master Rules for running your own Company, and taking it to war with an original mass combat system.Complete guide to the Odd World, from the cosmopolitan city of Bastion and its hidden Underground, through to backwards Deep Country, the unexplored Golden Lands.The Iron Coral, sample expedition site to test the players' survival skills.The Fallen Marsh, a deadly wilderness to explore.Hopesend Port, a settlement to regroup and sail on to further adventure.Thirteen bonus pages of tools and random tables from the Oddpendium.




Rome and the Unification of Italy


Book Description

Scarcely more than a generation before Octavian (later Augustus) set out to encounter Antony and Cleopatra at the battle of Actium, confidently relying on the firm support of 'all Italy', the Italians were in revolt, with the avowed aim of destroying Rome. The impressive unity displayed in 31 BC was the hard-won product of fifty years of earlier struggle; and that struggle forms the subject of this book. From the second century BC the subject peoples of Italy were motivated by a desire for equality with their powerful sister, Rome. Their reasons were diverse, but once their aspirations intruded on Rome's private life, they were to have a profound effect on her politics. At first it was hoped that equality could be achieved through citizenship but, when the Romans proved obdurate, the Italians sought complete independence. Detailed reconstruction of the consequent 'Social War' is the central feature of the book. The war ended with Rome granting its citizenship to the Italians, though that grant was so hedged about with qualifications that further interventions proved necessary - these on so marked a scale that by the end of the 80s BC Italy and Rome had basically achieved the unity which Octavian was later able to exploit. Arthur Keaveney seeks here to delineate the factors which led to the Italian desire first for citizenship, then for independence; he describes the conflict and he assesses its outcomes. He maintains that Rome's 'Italian question' has to be treated as an essentially political issue.




The Romanization of Britain


Book Description

This book sets out to provide a new synthesis of recent archaeological work in Roman Britain.




A History of Portugal and the Portuguese Empire


Book Description

A comprehensive overview and reinterpretation of Portugal's formation and history up to 1807 and of its wide-flung maritime empire.