Book Description
APOCalypse 2500(TM) is a tabletop role-playing game, set in a post-apocalyptic future world of sci-fi technology and ancient magic. 400 years after the vortex humankind's great nations are gone, the planet has changed, and ancient magic and magical creatures have returned to a modern high tech earth. In 22nd century scientists blunder: The Vortex forms: Magical species appear: Accelerated continental drift happens: Neo-Pangaea forms: War happens: Nations fail, feudalism arises: Time passes: It is now the year 2500 and your adventure begins... This game is designed for 2 or more persons and requires dice.