Media Innovations AR and VR


Book Description

Augmented and virtual reality are media innovations with specific characteristics. They create immersion in the user, as the user is immersed in the medium and its 360° environment. To successfully develop content and applications for AR and VR, psychological effects, the specifics of the 360° environment, the story, and the way the media is used must be aligned with the needs and experiences of the user. Content producers face novel challenges in content development, method selection, teamwork, and the overall production process of AR and VR experiences. The book introduces readers to the characteristics of immersive media and provides scientific evidence and practical tips to help them produce high-quality, user-centric content for immersive media. The scientifically derived success factors in the form of checklists are a guide and an ideal basis for standardizing the production process and further developing one's own projects. This book is a translation of the original German 1st edition Medieninnovationen AR und VR by Elle Langer, published by Springer-Verlag GmbH Germany, part of Springer Nature in 2020. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation. Springer Nature works continuously to further the development of tools for the production of books and on the related technologies to support the authors.




Virtual and Augmented Reality (VR/AR)


Book Description

This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques. Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study. Instructors are provided with extensive materials for creating courses as well as a foundational text upon which to build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources. Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies.




The Revisionaries


Book Description

"A modern-day classic."—Ron Charles, Washington Post “A spectacular invention.”—The New York Times "Compulsively readable."—NPR Things do not bode well for Father Julius. . . A street preacher decked out in denim robes and running shoes, Julius is a source of inspiration for a community that knows nothing of his scandalous origins. But when a nearby mental hospital releases its patients to run amok in his neighborhood, his trusted if bedraggled flock turns expectantly to Julius to find out what’s going on. Amid the descending chaos, Julius encounters a hospital escapee who babbles prophecies of doom, and the growing palpable sense of impending danger intensifies . . . as does the feeling that everyone may be relying on a street preacher just a little too much. Still, Julius decides he must confront the forces that threaten his congregation—including the peculiar followers of a religious cult, the mysterious men and women dressed all in red seen fleetingly amid the bedlam, and an enigmatic smoking figure who seems to know what’s going to happen just before it does. The Revisionaries is a wildly imaginative, masterfully rendered, and suspenseful tale that conjures the bold outlandish stylishness of Thomas Pynchon, Margaret Atwood, and Alan Moore—while being unlike anything that’s come before.




The Gun Digest Book of the AR-15


Book Description

You wouldn't do this to your AR, but Sweeney did it here! With manufacturers branching out into nontraditional calibers, and continual advances in optics, ammo and associated gear for the AR-15, Gun Digest Book of The AR-15, Volume IV brings you up-to-date on the latest developments in the AR industry, including chapters on: .223 vs. 5.56: What's the problem? Various .300s of the smaller-than-.308 size Wilson 7.62X40 The .17 HMR, ADCOR DI carbine, and SIG 516 DelTon and Stag Arms? Oh yes. Plus, author Patrick Sweeney hits the range and subjects these guns to some serious testing. To find out just how much abuse they can withstand, he: Buried them in dirt and sand Submerged them in water Dropped them from heights Ran them over with trucks Froze them Blasted them with a shotgun And then he fired them, documenting the entire process in photos! Kick back and watch in horror as events unfold—and find out which guns survive the torture.




Modern Technology in Healthcare and Medical Education: Blockchain, IoT, AR, and VR


Book Description

The integration of Augmented Reality (AR) and Virtual Reality (VR) with Artificial Intelligence (AI) has immense potential to have beneficial effects for institutions of healthcare and medical education. However, this integration has become so complex, it presents numerous challenges across various domains. Researchers and practitioners often need help to keep pace with the rapid advancements of technologies and applications. Issues such as privacy, security, scalability, and optimization of AR/VR setups remain critical concerns for healthcare industry professionals and academics alike. There needs to be a comprehensive resource that addresses these challenges, if we expect the field to grow in an effective and responsible manner. Modern Technology in Healthcare and Medical Education: Blockchain, IoT, AR, and VR offers a solution to these challenges. By providing insights from researchers and experts in the field, this book serves as a valuable reference for addressing real-world problems. This book is a must-have resource for doctoral and post-doctoral researchers, undergraduate and postgraduate students, industry professionals, and government agencies working in AR/VR. It provides a roadmap for future research and development in this rapidly evolving field. It covers a wide range of topics, including enhancements in AR/VR, AI integration, task-specific training, and applications in healthcare and education.







Diary of a Wimpy Kid


Book Description

Being a kid can really stink. And no one knows this better than Greg Heffley, who finds himself thrust into high school where undersized weaklings share the hallways with kids who are taller, meaner, and already shaving. Luckily Greg has his best friend and sidekick, Rowley. But when Rowley's popularity starts to rise, it kicks off a chain of events that will test their friendship in hilarious fashion. '[This] 'novel in cartoons' should keep readers in stitches, eagerly anticipating Gregs further adventures.' Publishers Weekly




Practical Augmented Reality


Book Description

The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices. Practical Augmented Reality is ideal for practitioners and students concerned with any application, from gaming to medicine. It brings together comprehensive coverage of both theory and practice, emphasizing leading-edge displays, sensors, and DIY tools that are already available commercially or will be soon. Beginning with a Foreword by NASA research scientist Victor Luo, this guide begins by explaining the mechanics of human sight, hearing and touch, showing how these perceptual mechanisms (and their performance ranges) directly dictate the design and use of wearable displays, 3-D audio systems, and tactile/force feedback devices. Steve Aukstakalnis presents revealing case studies of real-world applications from gaming, entertainment, science, engineering, aeronautics and aerospace, defense, medicine, telerobotics, architecture, law enforcement, and geophysics. Readers will find clear, easy-to-understand explanations, photos, and illustrations of devices including the Atheer AiR, HTC Vive, DAQRI Smart Helmet, Oculus (Facebook) CV1, Sony PlayStation VR, Vuzix M300, Google Glass, and many more. Functional diagrams and photographs clearly explain how these devices operate, and link directly to relevant theoretical and practical content. Practical Augmented Reality thoroughly considers the human factors of these systems, including sensory and motor physiology constraints, monocular and binocular depth cues, elements contributing to visually-induced motion sickness and nausea, and vergence–accommodation conflicts. It concludes by assessing both the legal and societal implications of new and emerging AR, VR, and wearable technologies as well as provides a look next generation systems.




Diary of a Wimpy Kid: Big Shot (Book 16)


Book Description

GREG HEFFLEY AND SPORTS JUST DON'T MIX. After a disastrous competition at school, Greg decides that he's officially retired from ANY kind of sport! That is, until his mom persuades him to give it one more go and makes Greg reluctantly agree to sign up for basketball. Tryouts are a MESS, and Greg is sure he won't make the cut. But he unexpectedly lands a spot on the worst team. As Greg and his new teammates start the season, their chances of winning even a single game look slim. But in sports, anything can happen. When everything is on the line and the ball is in Greg's hands, will he rise to the occasion? Or will he blow his big shot?




Brocklehurst's Textbook of Geriatric Medicine and Gerontology E-Book


Book Description

The leading reference in the field of geriatric care, Brocklehurst's Textbook of Geriatric Medicine and Gerontology, 8th Edition, provides a contemporary, global perspective on topics of importance to today's gerontologists, internal medicine physicians, and family doctors. An increased focus on frailty, along with coverage of key issues in gerontology, disease-specific geriatrics, and complex syndromes specific to the elderly, makes this 8th Edition the reference you'll turn to in order to meet the unique challenges posed by this growing patient population. - Consistent discussions of clinical manifestations, diagnosis, prevention, treatment, and more make reference quick and easy. - More than 250 figures, including algorithms, photographs, and tables, complement the text and help you find what you need on a given condition. - Clinical relevance of the latest scientific findings helps you easily apply the material to everyday practice. - A new chapter on frailty, plus an emphasis on frailty throughout the book, addresses the complex medical and social issues that affect care, and the specific knowledge and skills essential for meeting your patients' complex needs. - New content brings you up to date with information on gerontechnology, emergency and pre-hospital care, HIV and aging, intensive treatment of older adults, telemedicine, the built environment, and transcultural geriatrics. - New editor Professor John Young brings a fresh perspective and unique expertise to this edition.