Axel and BEAST: Castle of Cyborgs


Book Description

Axel is an awesome gamer who needs a friend, and BEAST is a huge robot on the run from the nasty Grabbem Industries. Together, Axel and BEAST will take on the bad guys and try to the save the world from their evil money-making schemes! In Castle of Cyborgs, Axel and BEAST must journey to the Neuron Institute, where the evil Professor Payne is fusing man with machines. Can they fight off cyberwolves, robotic angels and the dreaded monster in the dungeon to complete their biggest mission yet: saving Axel’s dad? Packed with exciting action, awesome apps and the greatest friends ever, this series is perfect for kids who are eager to start reading, but prone to dropping off. With hilarious characters and high-tech adventure, Axel and BEAST will propel 7+ readers over the finish line as easily as their favourite cartoon series!




Castle of Cyborgs


Book Description

"Axel and BEAST must journey to the Neuron Institute, where the evil Professor Payne is fusing humans--and animals--with machines! Can they fight off cyberwolves, robotic angels and the dreaded monster in the dungeon to complete their biggest mission yet: saving Axel's dad?"--Page [4] cover.




Robotic Rumble


Book Description

When a shape-shifting robot needs help to save the world, it's time for this young gamer to level up! Axel is an awesome gamer who needs a friend, and BEAST is a huge robot on the run from the nasty Grabbem Industries. Together, Axel and BEAST will take on the bad guys and try to the save the world from their evil money-making schemes! In Robotic Rumble, the rumours of a powerful reactor buried under Ghost Island are true - and Grabbem Industries want it for themselves! Axel and Beast are racing to keep it out of Grabbem's hands. But could the rumours of a ghost monster be true too? Packed with exciting action, awesome apps and the greatest friends ever, this series is perfect for kids who are eager to start reading, but prone to dropping off. It's Big Hero 6 meets Transformers, with hilarious characters and high-tech adventure that will propel 7+ readers over the finish line as easily as their favourite cartoon series!




Tropical Tangle


Book Description

Perfect for gamers; full of unusual and diverse characters, as well as ecological themes; word art and illustrations to engage readers of all kinds.Grabbem Industries are having a blast on a tropical island - a NUCLEAR blast! Axel and BEAST have to stop Grabbem no matter what. But what if it means splitting up? BEAST is no ordinary robot, and Axel isn't your usual gamer - together they're an unstoppable team, working to fight Grabbem Industries, and anyone else who threatens the planet.




Antarctic Attack


Book Description

Perfect for gamers; full of unusual and diverse characters, as well as ecological themes; word art and illustrations to engage readers of all kinds.Axel and BEAST can't wait to go on their first real mission together. And when it finally comes through, it's a killer! The evil Grabbem Industries are illegally drilling for oil in the Antarctic - but how are they getting away with it? BEAST is no ordinary robot, and Axel isn't your usual gamer - together they're an unstoppable team, working to fight Grabbem Industries, and anyone else who threatens the planet.




Kafka's Zoopoetics


Book Description

Nonhuman figures are ubiquitous in the work of Franz Kafka, from his early stories down to his very last one. Despite their prominence throughout his oeuvre, Kafka’s animal representations have been considered first and foremost as mere allegories of intrahuman matters. In recent years, the allegorization of Kafka’s animals has been poetically dismissed by Kafka’s commentators and politically rejected by posthumanist scholars. Such critique, however, has yet to inspire either an overarching or an interdiscursive account. This book aims to fill this lacuna. Positing animal stories as a distinct and significant corpus within Kafka’s entire poetics, and closely examining them in dialogue with both literary and posthumanist analysis, Kafka’s Zoopoetics critically revisits animality, interspecies relations, and the very human-animal contradistinction in the writings of Franz Kafka. Kafka’s animals typically stand at the threshold between humanity and animality, fusing together human and nonhuman features. Among his liminal creatures we find a human transformed into vermin (in “The Metamorphosis”), an ape turned into a human being (in “A Report to an Academy”), talking jackals (in “Jackals and Arabs”), a philosophical dog (in “Researches of a Dog”), a contemplative mole-like creature (in “The Burrow”), and indiscernible beings (in “Josefine, the Singer or the Mouse People”). Depicting species boundaries as mutable and obscure, Kafka creates a fluid human-animal space, which can be described as “humanimal.” The constitution of a humanimal space radically undermines the stark barrier between human and other animals, dictated by the anthropocentric paradigm. Through denying animalistic elements in humans, and disavowing the agency of nonhuman animals, excluding them from social life, and neutralizing compassion for them, this barrier has been designed to regularize both humanity and animality. The contextualization of Kafka's animals within posthumanist theory engenders a post-anthropocentric arena, which is simultaneously both imagined and very real.




Solidarity of Strangers


Book Description




Modernist Idealism


Book Description

Modernist Idealism develops a framework for understanding modernist production as the artistic realization of philosophical concepts elaborated in German idealism.




The Twittering Machine


Book Description

A brilliant probe into the political and psychological effects of our changing relationship with social media Former social media executives tell us that the system is an addiction-machine. We are users, waiting for our next hit as we like, comment and share. We write to the machine as individuals, but it responds by aggregating our fantasies, desires and frailties into data, and returning them to us as a commodity experience. The Twittering Machine is an unflinching view into the calamities of digital life: the circus of online trolling, flourishing alt-right subcultures, pervasive corporate surveillance, and the virtual data mines of Facebook and Google where we spend considerable portions of our free time. In this polemical tour de force, Richard Seymour shows how the digital world is changing the ways we speak, write, and think. Through journalism, psychoanalytic reflection and insights from users, developers, security experts and others, Seymour probes the human side of the machine, asking what we’re getting out of it, and what we’re getting into. Social media held out the promise that we could make our own history–to what extent did we choose the nightmare that it has become?




The History of Science Fiction


Book Description

The History of Science Fiction traces the origin and development of science fiction from Ancient Greece up to the present day. The author is both an academic literary critic and acclaimed creative writer of the genre. Written in lively, accessible prose it is specifically designed to bridge the worlds of academic criticism and SF fandom.