Battle Royale


Book Description

This classic yet controversial Japanese novel is available for the first time in English--a high-octane thriller about senseless youth violence that is a potent allegory of what it means to be young and survive in today's dog-eat-dog world.




Battle Royale Ultimate Edition


Book Description

"Parental advisory explicit content" -- p. [1] of cover.




Battle Royale Slam Book


Book Description

Koushun Takami’s Battle Royale is an international best seller, the basis of the cult film, and the inspiration for a popular manga. And fifteen years after its initial release, Battle Royale remains a controversial pop culture phenomenon. Join New York Times best-selling author John Skipp, Batman screenwriter Sam Hamm, Philip K. Dick Award-nominated novelist Toh EnJoe, and an array of writers, scholars, and fans in discussing girl power, firepower, professional wrestling, bad movies, the survival chances of Hollywood’s leading teen icons in a battle royale, and so much more! -- VIZ Media




Battle Royale


Book Description

The cult Japanese bestselling phenomenon! Koushun Takami's notorious high-octane thriller is based on an irresistible premise: a class of 42 junior high school students are taken to a deserted island where, as part of a ruthless authoritarian program, they are electronically collared, provided with weapons of varying potency, and sent out onto the island. If they are in the wrong part of the island at the wrong time, their collars will explode. If they band together to save themselves a collar will explode at random. If they try to escape from the island, they will be blown up. Their only chance for survival lies in killing their classmates. Criticized as violent exploitation when first published in Japan - where it then proceeded to become a runaway bestseller - BATTLE ROYALE is a Lord of the Flies for the 21st century, and a potent story of politics and survival in a dog-eat-dog world. Made into a controversial hit movie of the same name, BATTLE ROYALE is already a contemporary Japanese pulp classic, and is now available for the first time to the UK mainstream.




Battle Royale Volume 4


Book Description

Reads from back to front and from right to left.




Danganronpa: The Animation Volume 2


Book Description

“A wonderful fusion of the text-heavy visual novel genre with Phoenix Wright–like murder investigations and trials.”—IGN Having lived through the first round of judgment in the trap that is Hope’s Peak Academy, bonds are beginning to form among the surviving students. But the evil paws of Monokuma, the villainous bear that holds them captive, are stretched around them . . . one light, one dark, signifying that at this school there’s only room for two kinds of students: those found innocent—and those found guilty! * Based on the anime TV show, released in 2015 through Funimation. * Inspired by the video game series from NIS America and now on Steam.




Asian Comics


Book Description

Grand in its scope, Asian Comics dispels the myth that, outside of Japan, the continent is nearly devoid of comic strips and comic books. Relying on his fifty years of Asian mass communication and comic art research, during which he traveled to Asia at least seventy-eight times and visited many studios and workplaces, John A. Lent shows that nearly every country had a golden age of cartooning and has experienced a recent rejuvenation of the art form. As only Japanese comics output has received close and by now voluminous scrutiny, Asian Comics tells the story of the major comics creators outside of Japan. Lent covers the nations and regions of Bangladesh, Cambodia, China, Hong Kong, India, Indonesia, Korea, Malaysia, Myanmar, Nepal, the Philippines, Singapore, Sri Lanka, Taiwan, Thailand, and Vietnam. Organized by regions of East, Southeast, and South Asia, Asian Comics provides 178 black-and-white illustrations and detailed information on comics of sixteen countries and regions—their histories, key creators, characters, contemporary status, problems, trends, and issues. One chapter harkens back to predecessors of comics in Asia, describing scrolls, paintings, books, and puppetry with humorous tinges, primarily in China, India, Indonesia, and Japan. The first overview of Asian comic books and magazines (both mainstream and alternative), graphic novels, newspaper comic strips and gag panels, plus cartoon/humor magazines, Asian Comics brims with facts, fascinating anecdotes, and interview quotes from many pioneering masters, as well as younger artists.




Battle Royale Volume 3


Book Description

Graphic novel.




Dorohedoro, Vol. 12


Book Description

En's murder sends his gang into chaos as Shin and Noi attempt to locate his killer's whereabouts. Meanwhile, Nikaido and Kawajiri explore her magical abilities and how they might relate to the search for Caiman. And the Cross-Eyes continue their quest to see their boss—unaware of his role in En's death, or that their path is taking them straight into danger themselves. A bloody battle royale awaits. -- VIZ Media




Battle Royale Ultimate Edition Volume 2


Book Description

A 9th grade class is transported to an island and forced to fight each other to the death on a reality television program.