Beginning Ballerina Programming


Book Description

Discover the Ballerina programming language for next-generation microservices and cloud-native application development. This book shows you that Ballerina is a cutting-edge programming language which incorporates many of the latest technological advancements in programming language theory. You'll learn variables and types, modules and functions, flow control, error handling, concurrency, I/O, cloud/network programming, persistence and data access, security and more. Additionally, Beginning Ballerina Programming introduces many foundation computer science topics along the way and doesn’t assume much prior knowledge. For example, when introducing transport-level security, you will get a brief introduction to public-key cryptography, how it is different from private-key cryptography, and why it is needed. This provides an added bonus for you to learn something new and general in computer science. After reading and using this book, you'll be proficient with Ballerina and cloud-first programming and be able to apply these concepts and techniques to your next cloud application developments. What You'll Learn · Start programming with Ballerina · Gain the basics of network communication and programming · Obtain a solid understanding of services/API development · Effective use of concurrency in programming · Learn the basics of information security and its applications · Persistent data storage and access Who This Book Is For Absolute beginners in computer programming: No prior experience with computer programming is expected. This can also be a reference book for experienced developers in other languages, who want to learn a modern programming language.




Beginner's Step-by-Step Coding Course


Book Description

With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on. Written by a team of expert coders and coding teachers, Beginner's Step-by-Step Coding Course is the ideal way to get to set you on the road to code.




Cloud Native Applications with Ballerina


Book Description

Learn how to build scalable cloud native applications with the new-generation Ballerina language using expert tips and best practices Key FeaturesWork with code samples based on the Ballerina Swan Lake Beta1 versionExplore the in-built networking protocol support in Ballerina to develop secure distributed appsBuild a Ballerina app with an automated CI/CD pipeline with observability to simplify maintenance and deploymentBook Description The Ballerina programming language was created by WSO2 for the modern needs of developers where cloud native development techniques have become ubiquitous. Ballerina simplifies how programmers develop and deploy cloud native distributed apps and microservices. Cloud Native Applications with Ballerina will guide you through Ballerina essentials, including variables, types, functions, flow control, security, and more. You'll explore networking as an in-built feature in Ballerina, which makes it a first-class language for distributed computing. With this app development book, you'll learn about different networking protocols as well as different architectural patterns that you can use to implement services on the cloud. As you advance, you'll explore multiple design patterns used in microservice architecture and use serverless in Amazon Web Services (AWS) and Microsoft Azure platforms. You will also get to grips with Docker, Kubernetes, and serverless platforms to simplify maintenance and the deployment process. Later, you'll focus on the Ballerina testing framework along with deployment tools and monitoring tools to build fully automated observable cloud applications. By the end of this book, you will have learned how to apply the Ballerina language for building scalable, resilient, secured, and easy-to-maintain cloud native Ballerina projects and applications. What you will learnUnderstand the concepts and models in cloud native architectureGet to grips with the high-level concepts of building applications with the Ballerina languageUse cloud native architectural design patterns to develop cloud native Ballerina applicationsDiscover how to automate, maintain, and observe cloud native Ballerina applicationsUse a container to deploy and maintain a Ballerina application with Docker and KubernetesExplore serverless architecture and use Microsoft Azure and the AWS platform to build serverless applicationsWho this book is for This Ballerina Swan Lake book is for cloud developers, integration developers, and microservices developers who are facing challenges with legacy tooling and are looking for the latest tools and technologies to solve them. Beginner-level programming knowledge is required before getting started with this Ballerina book.




Early Learning through Play


Book Description

This creative guidebook teaches librarians in diverse communities how to develop and implement early learning programming beyond traditional storytimes. While traditional library storytimes are excellent tools for families, equally important is play. Children learn through play in many ways; it stimulates exploration and curiosity and builds gross and fine motor skills that are critical to reading and writing success. Perhaps most importantly, play has the power to cross barriers of culture and language, allowing families from differing backgrounds to learn together. In this book, Kristin Grabarek and Mary R. Lanni—the pioneers of Little University, an early learning program that focuses on play-based learning—share their experiences and provide guidance for implementing similar programs at libraries of various sizes and budgets. They teach readers how to create programs for a diverse group of families, work with outside providers, choose supplies, estimate costs, market your programming, and overcome the challenges of both big and small budgets and many or few patrons. These practical plans will enhance storytimes and even help build a brand-new early learning program.




WSO2 Developer's Guide


Book Description

WSO2 Made Simple – dive deep into the core concepts of WSO2 to overcome the challenges faced while using the Enterprise Integrator About This Book Design, create, and publish services in the WSO2 technology Integrate the WSO2 Enterprise Integrator with other components and servers Log and test deployed services Who This Book Is For If you are a Java solutions architect or developer and are keen to understand how to build enterprise applications with WSO2, this book is for you. No prior knowledge of WSO2 is expected. What You Will Learn Configure WSO2 Enterprise Integrator server in a production environment Create SOAP Proxies and REST APIs Interact with WSO2 Message Broker Write services using the new language: Ballerina Schedule automatic tasks for the services you create Manage log messages depending on the log level of the system Integrate with social networks such as Twitter, Facebook, Instagram, and Yammer Test SOAP Services using the Tryit feature and SoapUI tool Work with Quality of Services In Detail WSO2 Enterprise Integrator brings together the most powerful servers provided by the WSO2 company for your SOA infrastructure. As an Enterprise Service Bus (ESB), WSO2 Enterprise Integrator provides greater flexibility and agility to meet growing enterprise demands, whereas, as a Data Services Server (DSS), it provides an easy-to-use platform for integrating data stores, creating composite views across different data sources, and hosting data services. Using real-world scenarios, this book helps you build a solid foundation in developing enterprise applications with powerful data integration capabilities using the WSO2 servers. The book gets you started by brushing up your knowledge about SOA architecture and how it can be implemented through WSO2. It will help build your expertise with the core concepts of ESB such as building proxies, sequences, endpoints, and how to work with these in WSO2. Going further, you will also get well-acquainted with DSS data service concepts such as configuring data services, tasks, events, testing, and much more. The book will also cover API management techniques. Along with ESB and DSS, you will also learn about business process servers, the rules server and other components that together provide the control and robustness your enterprise applications will need. With practical use cases, the book covers typical daily scenarios you will come across while using these servers to give you hands-on experience. Style and approach The book is a complete guide and helps you get the right start—from understanding SOA architectures to getting valuable experience with two important integration servers such as ESB and DSS. It will include some real-world practical scenarios to help you master the best practices followed right across the industry and overcome the challenges you're likely to face on a daily basis.




Coding Projects in Scratch


Book Description

A perfect introduction to coding for young minds! This updated step-by-step visual guide teaches children to create their own projects using Scratch 3.0. Suitable for complete beginners, this educational book for kids gives readers a solid understanding of programming. Teach them to create their own projects from scratch, preparing them for more complex programming languages like Python. Techy kids will familiarize themselves with Scratch 3.0 using this beginner's guide to scratch coding. Difficult coding concepts become fun and easy to understand, as budding programmers build their own projects using the latest release of the world's most popular programming language for beginners. Make a Dino Dance Party or create your own electronic birthday cards for friends and family. Build games, simulations, and mind-bending graphics as you discover the awesome things computer programmers can do with Scratch 3.0. This second edition of Coding Projects in Scratch uses a visual step-by-step approach to split complicated code into manageable, easy-to-digest chunks. Even the most impressive projects become possible. This book is an impressive guide that is perfect for anyone who wants to learn to code. Follow Simple Steps, Improve Your Skills & Share Your Creations! Follow the simple steps to become an expert coder using the latest version of the popular programming language Scratch 3.0 in this new edition. Create mind-bending illusions, crazy animations, and interactive artwork with this amazing collection of Scratch projects. Suitable for beginners and experts alike, this fabulous introduction to programming for kids has everything you need to learn how to code. You'll improve your coding skills and learn to create and customize your own projects, then you can share your games online and challenge friends and family to beat each other's scores! What's inside this kids' coding book? - Simulations, mind-benders, music, and sounds - Algorithms, virtual snow, and interactive features - Different devices, operating systems, programming languages and more Computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Coding Projects in Scratch is one of three brilliant coding books for kids. Add Coding Games in Scratch and Coding Projects in Python to your collection.




Business Process Management


Book Description

This book constitutes the proceedings of the 16th International Conference on Business Process Management, BPM 2018, held in Sydney, Australia, in September 2018. The 27 papers presented in this volume were carefully reviewed and selected from 140 submissions. They were organized in topical sections named: reflections on BPM; concepts and methods in business process modeling and analysis; foundations of process discovery; alignments and conformance checking; process model analysis and machine learning; digital process innovation; and method analysis and selection.




Adventures in Coding


Book Description

Learn to code the fun way with nine real projects for true beginners Adventures in Coding is written specifically for young people who want to learn how to code, but don't know where to begin. No experience? No problem! This book starts from the very beginning to take you from newbie to app-builder in no time. You'll 'learn by doing' as you build projects designed to help you master fundamental programming skills—and you'll have a great time doing it. These skills form the foundation of any programmer's tool set, and you'll continue to use them as you graduate to other devices and more difficult projects. Each chapter includes a video to help clear up any confusion and make sure you really understand, so you can keep programming your way through every single project without hitting major roadblocks. If you're ready to start designing your own program, this book will help you get started today. More and more kids are learning to code, and many schools offer basic programming classes as part of the regular curriculum. This book is structured like a class, starting with the basics and building skill upon skill, making it both a perfect accompaniment to formal instruction and an ideal guide for self-study. Learn the basic programming skills you'll use everywhere Build nine fun projects from super-basic to pretty challenging Build the skills you need to create bigger and better apps Watch video tutorials for extra help and explanations How many times have you played with an app only to find yourself wishing it had this or that feature? If you learn how to code, you can be the creator of the next big app! But it all starts with that first small project. Adventures in Coding provides all the information you need, so let's get coding!




Practical Site Reliability Engineering


Book Description

Create, deploy, and manage applications at scale using SRE principles Key FeaturesBuild and run highly available, scalable, and secure softwareExplore abstract SRE in a simplified and streamlined wayEnhance the reliability of cloud environments through SRE enhancementsBook Description Site reliability engineering (SRE) is being touted as the most competent paradigm in establishing and ensuring next-generation high-quality software solutions. This book starts by introducing you to the SRE paradigm and covers the need for highly reliable IT platforms and infrastructures. As you make your way through the next set of chapters, you will learn to develop microservices using Spring Boot and make use of RESTful frameworks. You will also learn about GitHub for deployment, containerization, and Docker containers. Practical Site Reliability Engineering teaches you to set up and sustain containerized cloud environments, and also covers architectural and design patterns and reliability implementation techniques such as reactive programming, and languages such as Ballerina and Rust. In the concluding chapters, you will get well-versed with service mesh solutions such as Istio and Linkerd, and understand service resilience test practices, API gateways, and edge/fog computing. By the end of this book, you will have gained experience on working with SRE concepts and be able to deliver highly reliable apps and services. What you will learnUnderstand how to achieve your SRE goalsGrasp Docker-enabled containerization conceptsLeverage enterprise DevOps capabilities and Microservices architecture (MSA)Get to grips with the service mesh concept and frameworks such as Istio and LinkerdDiscover best practices for performance and resiliencyFollow software reliability prediction approaches and enable patternsUnderstand Kubernetes for container and cloud orchestrationExplore the end-to-end software engineering process for the containerized worldWho this book is for Practical Site Reliability Engineering helps software developers, IT professionals, DevOps engineers, performance specialists, and system engineers understand how the emerging domain of SRE comes handy in automating and accelerating the process of designing, developing, debugging, and deploying highly reliable applications and services.




Teaching Computational Thinking and Coding to Young Children


Book Description

Computational thinking is a lifelong skill important for succeeding in careers and life. Students especially need to acquire this skill while in school as it can assist with solving a number of complex problems that arise later in life. Therefore, the importance of teaching computational thinking and coding in early education is paramount for fostering problem-solving and creativity. Teaching Computational Thinking and Coding to Young Children discusses the importance of teaching computational thinking and coding in early education. The book focuses on interdisciplinary connections between computational thinking and other areas of study, assessment methods for computational thinking, and different contexts in which computational thinking plays out. Covering topics such as programming, computational thinking assessment, computational expression, and coding, this book is essential for elementary and middle school teachers, early childhood educators, administrators, instructional designers, curricula developers, educational software developers, researchers, educators, academicians, and students in computer science, education, computational thinking, and early childhood education.