Betrayal in Antara


Book Description

Antara is a skill-based game where players can improve one to five skills at a time through practice, and with the help of this guide. Antara offers new tactical combat, featuring a "disguised" hex-style tactical combat and new combat options. Role-playing fans will be fascinated by the way characters can research spells by combining different areas of knowledge.




Dungeons and Desktops


Book Description

Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time. Key Features gives reviews of hundreds of games across many platforms. comprehensive book covering the history of computer RPGs. comprehensive index at the back, letting you quickly look up your favourite titles







Antara


Book Description

Peace and tranquility on the island of Aster, home to both humans and 'merfolk', has long been broken by a devastating phenomenon, recurring every five years. A storm including gusting winds and huge waves mysteriously appeared and eradicated much of the population. The misunderstandings, suspicion and hate born of this disaster have torn the two races apart, and the peace loving merfolk are now in a never-ending struggle to prove their innocence and restore peace to the island. On the human side, things are even worse; under the tyranny of cruel king Orestis, the people suffer and all their king cares for is vengeance against the "fish," as he spitefully calls them, executing merfolk after merfolk for just being near his lands. Secrets, intense emotions and strange phenomena will upset their lives forever.







Game Magic


Book Description

Make More Immersive and Engaging Magic Systems in GamesGame Magic: A Designer's Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis wi




Gamer's Web Directory


Book Description

Includes thousands of links to gaming sites and secrets on playing the games. CD-ROM contains cheat codes and game hacks, trial versions of new games, and a complete HTML version of the book.




Gods of Antara


Book Description

Antara has been blind and only her family remains by her side. Starting over is difficult, but the flame of illusion can catch on again. A rainy afternoon, the she meets a boy who makes a declaration of love and then... disappears. Antara must find him in the pages of a magical book in a fantasy world. Among fairies, centaurs, gnomes, pirates and a hostile existence. She will accidentally fall into the hands of the king of Evestya, whom everyone knows as the bloodthirsty. But what if she ended up falling in love with him?




The Curse of the Mughal Series - Book II - The Jhelum Betrayal


Book Description

The Jhelum Betrayal is the sequel to the award winning ‘Daggers Of Treason’, and unravels the dark secrets of Jahangir’s reign, dominated by the guile of Empress Nurjahan, and the rise, fall and resurrection of Prince Khurram as emperor Shahjahan. The specter of a disguised Anarkali haunts the reign of emperor Jahangir and the Mughal Kingdom, fostering death and treason in its wake, as emperor Jahangir is kidnapped by his own general – an interesting and factually true historical fact. This volume is steeped in the glory of a Mughal Court and besieged with the fear of sedition and rebellion amongst the royals, who treat every hour as a march towards ‘Takht Ya Taboot!’ ‘The Throne’ is for one … ‘the coffin’ lures many! This historical fiction brings alive the royals, courtiers, battlefields and the groaning forts as we travel with Khurram Shahjahan ‘Be-daulat’ in his quest to regain the royal affection of his father, manipulated and sedated by Empress Nurjahan and the treacherous court. A riveting read, the Jhelum Betrayal explodes with an uncanny insight into the steaming cauldron of sex, greed, fratricide, opulence and the drama of the Great Mughals.




Quake II


Book Description

It's easy to do with "Prima's Unauthorized Guide to Quake II," the most complete and strategically compelling guide to "Quake II" on the market. Online players will blow away their competitors with the exclusive multiplayer strategies by Killcreek, the champion gamer who achieved legendary status by defeating "DOOM" and "Quake" designer John Romero in hand-to-hand game-playing combat. In addition, "Prima's Unauthorized Guide to Quake II" features detailed and original game-playing maps that help players achieve quick mastery of each and every level. We?ve also included a full arsenal of Cheat Codes. "Prima's Unauthorized Guide to Quake II" is authored by master gamer Kip Ward, who's best-selling strategy guides include Prima's guides for "Quake, Duke Nukem 3D," and "Tomb Raider II." "Our team has spent countless hours creating detailed maps for every level; add multiplayer strategies from Killcreek and great writing from Kip Ward, and you have an unmatched guide to a killer game."About the Author Kip Ward is the author of "Tomb Raider II: The Official Strategy Guide," "Resident Evil: Unauthorized Game Secrets," co-author of "Rebel Moon Rising: The Official Strategy Guide, King's Field: Unauthorized Game Secrets," and other Prima game books.