Adventures in the Bone Trade


Book Description

As co-founder of the expedition that discovered Lucy, and leader of most of the first site-surveys in the Afar Depression in Ethiopia, Jon Kalb has years of experience with the region, its politics, and the scientists involved in the excavations. A participant himself in the "bone wars" that accompanied these discoveries, Kalb recounts the cutthroat competition and back stabbing that were often part of the media-highlighted race to find the oldest hominid fossil. He weaves this story in the rich fabric of Ethiopian society and politics, the plight of the regions peoples, and the international maneuverings for control of the fossil finds.




Quest for the Spark


Book Description

As the evil Nacht spreads his darkness across the valley, Tom and his friends, the Bone family, desperately try to find the Spark that will heal the Dreaming and save the world.




Bone: Out from Boneville


Book Description

The beginning volume in the adventures of the three Bone cousins, who become separated and lost in a vast, uncharted desert.




The Adventure Begins


Book Description

The first three books in the phenomenal BONE graphic novel series -- now together in one huge, full-colour gift edition, perfect for new readers and collectors alike! After being run out of Boneville, the three Bone cousins -- Fone Bone, Phoney Bone, and Smiley Bone -- are separated and lost in a vast, uncharted desert. One by one, they find their way into a deep, forested valley filled with wonderful and terrifying creatures. Eventually, the cousins are reunited at a farmstead run by tough Gran'Ma Ben and her spirited granddaughter, Thorn. But little do the Bones know, there are dark forces conspiring against them and their adventures are only just beginning! Included in this book are complete editions of BONE #1: Out from Boneville, BONE #2: The Great Cow Race, and BONE #3: Eyes of the Storm. This brilliant BONE starter set is the perfect book at a perfect price!




Jeff Smith


Book Description

First with his magisterial fantasy Bone to his mind-bending, time-warping sci-fi noir RASL, Paleolithic-set fantasy Tüki: Save the Humans, arthouse-styled superheroic miniseries Shazam!, and his latest children’s book Smiley’s Dream Book, Jeff Smith (b. 1960) has made an indelible mark on the comics industry. As a child, Smith was drawn to Charles Schulz’s Peanuts, Carl Barks’s Donald Duck, and Walt Kelly’s Pogo, and he began the daily practice of drawing his own stories. After writing his regular strip Thorn for The Ohio State University’s student paper, Smith worked in animation before creating, writing, and illustrating his runaway success, Bone. A comedic fantasy epic, Bone focuses on the Bone cousins, white, bald cartoon characters run out of their hometown, lost in a distant, mysterious valley. The self-published series ran from 1991 to 2004 and won numerous awards, including ten Eisner Awards. This career-spanning collection of interviews, ranging from 1999 to 2017, enables readers to follow along with Smith's development as an independent creator, writer, and illustrator.




Bone


Book Description

Includes a new Bone chapter and a Bone compendium.




Quest for the Spark


Book Description

Twelve-year-old Tom and his cohorts continue their seemingly impossible quest to find the pieces of the Spark that will save Dreaming--and the Waking World--from the evil Nacht.




Bone Guard Adventures, books 1-3


Book Description

What if Indiana Jones had served in special forces? Travel the world punching Nazis and preserving cultural treasures! Veteran heroes take on the bad guys and uncover the secrets of history. The Bone Guard adventures--so far! This three volume set includes: The Mongol's Coffin, The Nazi Skull, and The Assassin's Throne! Plus a bonus short story, The Chief's Boss--and an exclusive teaser from book 4, The Maya Bust! The Bone Guard. . .where adventure and history ignite.




Adventure


Book Description

Action-Adventure tales to lead you to places you’ve never been — and hope you make it back. Make a wildfire your ally. Tread softly with the French Resistance during WWII. Extract an informant from the dangers of the Babylonian streets. Sail the Atlantic, float down a river, or take a fishing boat far out to sea. And you can always fight the Phoenicians with the least lucky Viking ever born. Join the adventure and you’ll never look back.