Camelot Cosmos - Hawk's Hollow


Book Description

The following adventure is intended for beginning players using the FATE roleplaying system and theCamelot Cosmos setting. This introductory adventure should provide players and GMs alike with a good sense of the unique features of the Camelot Cosmos setting and a base for future adventures, but is also designed to be easily adapted to other fantasy roleplaying systems and settings if required.




Poems


Book Description

These poems are the result of spontaneous pressure from my mental and physical self; written over a periods of many years. Plans were not made for the unity of them. These writings are sudden solidifications composed in a mental rush of thought. Behind them are ideas from years of living that have quickly become congealed in a literary form. Though I do not consider myself a professional poet, reading and writing for the purpose of earning a living, I have spent much time studying poetry. Emily Dickenson, Rainer, Maria Rilke, Robinson Jeffers and Shakespeare, of course, were among those most stressed.




A Gift for Treason


Book Description

A Gift for Treason: The Cultural Marxist Assault on Western Civilization is a passionate polemic on the topic of western civilization and the threats it faces. It offers the reader an extensive guide on the nature of both Western Civilization and the Cultural Marxism that opposes all established Western Values.




The Rosewater Insurrection


Book Description

The Rosewater Insurrection continues the award-winning science fiction trilogy by one of science fiction's most engaging voices. All is quiet in the city of Rosewater as it expands on the back of the gargantuan alien Wormwood. Those who know the truth of the invasion keep the secret. The government agent Aminat, the lover of the retired sensitive Kaaro, is at the forefront of the cold, silent conflict. She must capture a woman who is the key to the survival of the human race. But Aminat is stymied by the machinations of the Mayor of Rosewater and the emergence of an old enemy of Wormwood. Innovative and genre-bending, Tade Thompson's ambitious Afrofuturist series is perfect for fans of Jeff Vandermeer, N. K. Jemisin, and Ann Leckie. Praise for The Wormwood Trilogy: "Smart. Gripping. Fabulous!" —Ann Leckie, award winning-author of Ancillary Justice "Mesmerising. There are echoes of Neuromancer and Arrival in here, but this astonishing debut is beholden to no one." —M. R. Carey, bestselling author of The Girl with All the Gifts "A magnificent tour de force, skillfully written and full of original and disturbing ideas." —Adrian Tchaikovsky, Arthur C. Clarke Award-winning author of Children of Time The Wormwood Trilogy Rosewater The Rosewater Insurrection The Rosewater Redemption




The Routledge History of Literature in English


Book Description

This is a guide to the main developments in the history of British and Irish literature, charting some of the main features of literary language development and highlighting key language topics.




Magicians Impossible


Book Description

Harry Potter meets James Bond in this story of a twenty-something slacker who discovers that he is descended from a line of magical spies and is thrust into the middle of a secret and epic battle. “Magicians Impossible is a mind-bending page-turner! A brilliant and unique mash-up of spells, myth and mayhem, once it got its claws in me I couldn't put it down. Like a veteran stage magician, Brad Abraham has created a hip thriller that turns convention on its ear with misdirection and mayhem. A must read for enthusiasts of edgy and extreme fiction.” —Don Coscarelli, director of John Dies At The End Twenty-something bartender Jason Bishop’s world is shattered when his estranged father commits suicide, but the greater shock comes when he learns his father was a secret agent in the employ of the Invisible Hand; an ancient society of spies wielding magic in a centuries-spanning war. Now the Golden Dawn—the shadowy cabal of witches and warlocks responsible for Daniel Bishop’s murder, and the death of Jason’s mother years before—have Jason in their sights. His survival will depend on mastering his own dormant magic abilities; provided he makes it through the training. From New York, to Paris, to worlds between worlds, Jason's journey through the realm of magic will be fraught with peril. But with enemies and allies on both sides of this war, whom can he trust? The Invisible Hand, who’ve been more of a family than his own family ever was? The Golden Dawn, who may know the secrets behind his mysterious lineage? For Jason Bishop, only one thing is for certain; the magic he has slowly been mastering is telling him not to trust anybody.




Children's Books In Print 1998


Book Description




Hawk of May


Book Description

"Intelligent and imaginative...even the magic convinces." —Mary Renault, author of The King Must Die On The Path Toward Greatness, Every Hero Makes a Choice Legends sing of Sir Gawain, one of the most respected warriors of King Arthur's reign and one of the greatest champions of all time. But this is not that story. This is the story of Gwalchmai, middle son of the beautiful, infinitely evil sorceress Morgawse, and gifted student of her dark magical arts. A story of an uncertain man, doubting his ability to follow his elder brother's warrior prowess and seeking to find his own identity by bonding with his frightening and powerful mother. Disappointed in himself and despised by his father, Gwalchmai sets out on a journey that will lead him to the brink of darkness... A tale of loss, redemption, and adventure, Hawk of May brings new depth and understanding to Sir Gawain, the legend of King Arthur, and the impact of choices made—and the consequences that follow. "A welcome new light on the horizon of popular Arthurian legend...delightful...a strong sense of love and mysticism...a ripping adventure tale." —Booklist "Will appeal to those who have enjoyed Tolkien's works." —Library Journal "Compelling...splendid...vibrant...exhilarating...a novel that seduces us into accepting sorcery and sanctity in King Arthur's England." —New York Times Book Review




The Once & Future King


Book Description

The definitive modern take on the timeless tale of King Arthur and his Knights of the Round table. The legends of King Arthur date back to medieval Europe, and have become some of the dominant myths of Western culture. In The Once & Future King, T. H. White reinvents the story for a modern audience. The novel starts by introducing the reader to a young Arthur – just a child, and far from the King he will become – as he is raised by the wizard Merlyn, and moves on to chronicle his rise to Kingship, the affair between Guinevere and Lancelot, and the eventual destruction of the round table. The first section, released independently as The Sword in the Stone, was adapted into an animated film by Walt Disney Pictures. Penguin Random House Canada is proud to bring you classic works of literature in e-book form, with the highest quality production values. Find more today and rediscover books you never knew you loved.




Camelot Cosmos: Player's Guide


Book Description

The Camelot Cosmos Players Guide offers a new roleplaying setting and a user-friendly version of the FATE RPG system. The Players Book contains everything you need to know in order to create characters and select from hundreds of options. The setting combines Arthurian and post-apocalyptic elements as players take sides in an epic conflict between the forces of King Gawain and the dreaded Queen Morgan le Fay. AI, combat cyborgs, and VR meet mages, knights and holy relics in a game that breaks all the old genre barriers. The Players Guide is packed with info including: - A streamlined version of the FATE system. Quicker, deadlier, easier than other FATE versions. - 13 described Realms in an extensive Gazetteer of the setting. - A Players version of the History of the setting. - Scores of new playable Races with unique characteristics. - Over 200 fully described Aspects and 100 Skills. - Simple character creation and combat rules ensure that you can be playing within 20 minutes.