Character Design Quarterly 15


Book Description

Character Design Quarterly is a creative, bright, and engaging magazine for artists, animators, illustrators, and character designers of all levels.




Character Design Quarterly 3


Book Description

Character Design Quarterly is the ultimate source of inspiration and education for artists and animators interested in character development.




Character Design Quarterly 14


Book Description

Character Design Quarterly is a creative, bright, and engaging magazine for artists, animators, illustrators, and character designers of all levels.




Character Design Quarterly 11


Book Description

Character Design Quarterly is a creative, bright, and engaging magazine for artists, animators, illustrators and character designers of all levels.




Creative Character Design


Book Description

Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.




Character Design Quarterly 13


Book Description

Character Design Quarterly is a creative, bright, and engaging magazine for artists, animators, illustrators and character designers of all levels.




Character Design Quarterly 16


Book Description

Character Design Quarterly is a creative, bright, and engaging magazine for artists, animators, illustrators, and character designers of all levels.




The Silver Way


Book Description

"Whether you're a professional artist interested in improving your drawing skills, or an aspiring designer fresh out of college looking to add to your portfolio, The Silver Way will help you build your confidence and strengthen your work in order to successfully design characters for any project, in any style. Chock-full of fun drawing techniques and easy-to-follow tutorials, The Silver Way is the kind of educational art book you'll revisit again and again for guidance, encouragement, and inspiration."--




Character Design Quarterly 17


Book Description

Character Design Quarterly is a creative, bright, and engaging magazine for artists, animators, illustrators, and character designers of all levels.




Cdq 18


Book Description

Character Design Quarterly (CDQ) is a lively, creative magazine bringing inspiration, expert insights, and leading techniques from professional illustrators, artists, and character art enthusiasts worldwide. Each issue provides detailed tutorials on creating diverse characters, enabling you to explore the processes and decision making that go into creating amazing characters. Learn new ways to develop your own ideas, and discover from the artists what it is like to work for prolific animation studios such as Disney, Warner Bros., and DreamWorks. The cover of issue 18 comes from animation character designer and art director Max Ulichney, who creates fun, production-worthy characters, and scenes with bold cinematography at the forefront. Also in this awesome issue, we speak to the directors of Panimation Studio and learn how to redesign classic characters with hugely popular artist Marta García Navarro.