Classroom for Heroes, Vol. 2


Book Description

THE EXCITEMENT NEVER ENDS AT ROSEWOOD ACADEMY! Retired Hero Blade is enjoying his time at school to the fullest. Now that he’s made one hundred friends, he plans to relax and take in the “normal” life. But that may not be possible, what with the Overlord’s daughter showing up, the students taking part in a battle royale–style training session, and monster birds attacking the capital. Plus, Earnest attempts a fiery diet, and it turns out Blade never learned to swim. Each school day brings a new adventure and a new chance for Blade to make even more friends!




Classroom for Heroes, Vol. 1


Book Description

When the hero Blade defeated the demon king, he lost all his powers. For him, this should have been a dream come true—finally, life as a normal student, without fighting or adventuring. That is, until he discovers his school is a school for heroes. He just wants to get by with a solid average, but as a hero with real experience, it turns out his idea of average is a little off...!




Wicked Trapper: Hunter of Heroes Vol. 2


Book Description

In this dark fantasy isekai story, revenge is a dish best served over and over. Echizen is a game designer being ground under the boot of his high-pressure job. His demanding workplace won't even let him do what he's best at: building brutal puzzles and traps for players. When he quits his job, something suddenly sucks him into a hellish dungeon in another world. His path collides with the alluring demon princess Sophilia, but before she can explain how or why she's summoned him, they're threatened by a party of marauding heroes--and Echizen watches in horror as the "heroes" enact a genocidal massacre on Sophilia's demon friends. With his life on the line, Echizen uses the world's magic to put his game developer skills to use in Sophilia's defense. The deadly traps he creates give the heroes some brutal comeuppance, but the rush of power unlocks Echizen's most sadistic impulses...leading him down a path he may never be able to turn back from.




DC Super Friends Heroes in Action with Action Pop-Outs


Book Description

Big heroes for little boys, the DC Comics Super Friends—Batman, Robin, Superman, The Flash, and Green Lantern—literally come flying off the pages of this colorful book, thanks to the action pop-outs on each spread. When the Joker decides to release all the wild animals at the Gotham City Zoo in order to steal a prized panda bear, it’s up to the DC Super Friends to stop him and save the runaway animals, too. Boys will love every spread of this adventure-filled storybook as they explore the colorful and exciting world of the DC Super Friends. Simply by opening the book, superheroes pop out and jump right off the pages in five 3D-like action scenes.










Classroom of the Elite (Light Novel) Vol. 2


Book Description

Class D has conquered the midterms, but their celebration is cut short when three Class C students falsely accuse Sudou of assaulting them! With their friend facing expulsion, and the class''s points on the line, Ayanokoji, Horikita, and Kikyou must team up to gather evidence to prove his innocence.




Rethinking Our Classrooms


Book Description

Since the first edition was published in 1994, Rethinking Our Classrooms has sold over 180,000 copies.




Re:ZERO -Starting Life in Another World- Ex, Vol. 1 (light novel)


Book Description

The bestselling series from author Tappei Nagatsuki continues in this spin-off where some of your favorite characters capture the spotlight!




Writing Superheroes


Book Description

Based on an ethnographic study in an urban classroom of 7- to 9-year olds, Writing Superheroes examines how young school children use popular culture, especially superhero stories, in the unofficial peer social world and in the official school literacy curriculum. In one sense, the book is about children "writing superheroes"-about children appropriating superhero stories in their fiction writing and dramatic play on the playground and in the classroom. These stories offer children identities as powerful people who do battle against evil and win. The stories, however, also reveal limiting ideological assumptions about relations between people-boys and girls, adults and children, people of varied heritages, physical demeanors, and social classes. The book, then, is also about children as "writing superheroes." With the assistance of their teacher, the observed children became superheroes of another sort, able to take on powerful cultural storylines. In this book, Anne Dyson examines how the children's interest in and conflicts about commercial culture give rise to both literacy and social learning, including learning how to participate in a community of differences.