Coding Essentials Guidebook for Developers


Book Description

The Coding Essentials Guidebook for Developers provides an overview of the core topics and tools that you'll need for a well-rounded introduction to software development. The book contains a set of accessible chapters that each cover a core programming concept, language, or tool. Topics include computer architecture, the Internet, the Command Line, HTML, CSS, JavaScript, Python, Java, SQL, Git and more. The book assumes you have no prior development experience. Whether you want to learn coding and development as a hobby or for a career, this book will kick start your journey.




Baby Git Guidebook for Developers


Book Description

The Baby-Git Guidebook for Developers is intended to accompany the Baby-Git project created by Jacob Stopak. Baby-Git refers to the very first version of the Git codebase written by Linus Torvalds (the creator of Linux) in 2005. Baby-Git is written in the C programming language and consists of about 1,000 lines of code and a total of 7 commands, and they actually work. The simplicity and "smallness" of the code make Baby-Git the perfect codebase for curious developers to study in order to learn how the code works. The fact that arguably the most popular and important tool for collaborative software development in the history of the coding world is simple enough for a novice developer to understand directly from its initial code is really an amazing thing. This guidebook makes the learning experience even easier, by delving into Git's original C code in detail to help developers learn what makes Git tick.




Code as Creative Medium


Book Description

An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.




The Rust Programming Language (Covers Rust 2018)


Book Description

The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.




C# for Beginners


Book Description

This book is primarily aimed towards developers who are new to C#, have none or very limited prior experience with C# and are up for a CHALLENGE. The book does not presuppose that you have any prior C# knowledge since the purpose of the book is to teach you just that. Even if you already have created a couple of small C# projects on your own or have been developing applications for a while you might find the content in this book useful as a refresher. The first part describes the fundamentals of the C# language such as variables, loops and methods. The book then gets progressively more challenging, describing, among other things, object oriented programming, generics, multithreading, asynchronous operations and reflection. The content is tactical, practical and highly modular to make it easier for you to learn. This mean that you actually have to read and implement the exercises in order to learn everything the book teaches. It is not recommended that you only read the book conceptually from cover to cover; the best way to learn is to be tactical and actually implement the practical exercises after reading each chapter. If you are aspiring to take the Microsoft exam 70-483 this book can be a great complement to the more traditional encyclopedic books on the market in that it contains many complete examples and exercises that you can implement to deepen your understanding of C#. The author has worked professionally with C# since it was released and as a Microsoft Certified Instructor for a number of years teaching C#, Visual Basic.NET and the .NET Framework. Read what a former student has to say about the book: "Where to begin ? If someone asked me just off the street, how do you learn the basics of programming - this is the book I would point to. Having myself spent hundreds of dollars on expensive and quite frankly, not very indulging C# reference books (or encyclopedias), I am very fortunate (and now as I realise that this method of teaching exists, frustrated...) to have stumbled upon this one. The layout of the book speaks for itself: Read a concise, to the point description about the basics of what you are about to implement, follow the implementation step by step and review the code/run it. Rinse and repeat. It is really simple and just as powerful a concept, if not more, than actually having a teacher standing by your side - guiding you. If you find the 1,2,3 steps dull and too easy, go do the implementation yourself and you will still find yourself learning alot by reviewing how the author implemented the code. This is truly how to learn fast and still be able to pick up those gems of advice that will take you countless of hours to find out yourself, while still maintaining a level of curiosity none of the other books I've read on programming has ever done. You are literally reading a story book. This is a story with you, as a reader, involved with the creation of a program. The author smooths out the rough edges and all the non-essentials to give you a pleasant, first-hand experience of how a program should be constructed. Just as mastering any craft, mastering programming is not about learning everything at once. Instead you incrementally build your knowledge for a complete understanding and eventually see how the pieces fit togheter. This book is the trademark of a master; conveying the art of storytelling as a technical User-Story for the un-initiated, but eager to learn student. In much the same way as a good fictional book would've done, this book literally grasps you and engages you in learning, that is if you invest the time required. If you have ever found yourself scrolling through MSDN to learn something fundamental about the nature of the C# language and feeling a slight sensation of despair; this is your remedy. In other words: this book is great, read it and become Informed." - Rony Lindgren




Guide to Competitive Programming


Book Description

This invaluable textbook presents a comprehensive introduction to modern competitive programming. The text highlights how competitive programming has proven to be an excellent way to learn algorithms, by encouraging the design of algorithms that actually work, stimulating the improvement of programming and debugging skills, and reinforcing the type of thinking required to solve problems in a competitive setting. The book contains many “folklore” algorithm design tricks that are known by experienced competitive programmers, yet which have previously only been formally discussed in online forums and blog posts. Topics and features: reviews the features of the C++ programming language, and describes how to create efficient algorithms that can quickly process large data sets; discusses sorting algorithms and binary search, and examines a selection of data structures of the C++ standard library; introduces the algorithm design technique of dynamic programming, and investigates elementary graph algorithms; covers such advanced algorithm design topics as bit-parallelism and amortized analysis, and presents a focus on efficiently processing array range queries; surveys specialized algorithms for trees, and discusses the mathematical topics that are relevant in competitive programming; examines advanced graph techniques, geometric algorithms, and string techniques; describes a selection of more advanced topics, including square root algorithms and dynamic programming optimization. This easy-to-follow guide is an ideal reference for all students wishing to learn algorithms, and practice for programming contests. Knowledge of the basics of programming is assumed, but previous background in algorithm design or programming contests is not necessary. Due to the broad range of topics covered at various levels of difficulty, this book is suitable for both beginners and more experienced readers.




The Mathematica GuideBook for Numerics


Book Description

Provides the reader with working knowledge of Mathematica and key aspects of Mathematica's numerical capabilities needed to deal with virtually any "real life" problem Clear organization, complete topic coverage, and an accessible writing style for both novices and experts Website for book with additional materials: http://www.MathematicaGuideBooks.org Accompanying DVD containing all materials as an electronic book with complete, executable Mathematica 5.1 compatible code and programs, rendered color graphics, and animations




Beginner's Step-by-Step Coding Course


Book Description

With this visual guide to computer programming for beginners, it has never been easier to learn how to code. Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you. You'll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete program. There are challenges for you to tackle to build your confidence before moving on. Written by a team of expert coders and coding teachers, Beginner's Step-by-Step Coding Course is the ideal way to get to set you on the road to code.




Beginning C++ Programming


Book Description

Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.




Python Basics


Book Description

Make the Leap From Beginner to Intermediate in Python... Python Basics: A Practical Introduction to Python 3 Your Complete Python Curriculum-With Exercises, Interactive Quizzes, and Sample Projects What should you learn about Python in the beginning to get a strong foundation? With Python Basics, you'll not only cover the core concepts you really need to know, but you'll also learn them in the most efficient order with the help of practical exercises and interactive quizzes. You'll know enough to be dangerous with Python, fast! Who Should Read This Book If you're new to Python, you'll get a practical, step-by-step roadmap on developing your foundational skills. You'll be introduced to each concept and language feature in a logical order. Every step in this curriculum is explained and illustrated with short, clear code samples. Our goal with this book is to educate, not to impress or intimidate. If you're familiar with some basic programming concepts, you'll get a clear and well-tested introduction to Python. This is a practical introduction to Python that jumps right into the meat and potatoes without sacrificing substance. If you have prior experience with languages like VBA, PowerShell, R, Perl, C, C++, C#, Java, or Swift the numerous exercises within each chapter will fast-track your progress. If you're a seasoned developer, you'll get a Python 3 crash course that brings you up to speed with modern Python programming. Mix and match the chapters that interest you the most and use the interactive quizzes and review exercises to check your learning progress as you go along. If you're a self-starter completely new to coding, you'll get practical and motivating examples. You'll begin by installing Python and setting up a coding environment on your computer from scratch, and then continue from there. We'll get you coding right away so that you become competent and knowledgeable enough to solve real-world problems, fast. Develop a passion for programming by solving interesting problems with Python every day! If you're looking to break into a coding or data-science career, you'll pick up the practical foundations with this book. We won't just dump a boat load of theoretical information on you so you can "sink or swim"-instead you'll learn from hands-on, practical examples one step at a time. Each concept is broken down for you so you'll always know what you can do with it in practical terms. If you're interested in teaching others "how to Python," this will be your guidebook. If you're looking to stoke the coding flame in your coworkers, kids, or relatives-use our material to teach them. All the sequencing has been done for you so you'll always know what to cover next and how to explain it. What Python Developers Say About The Book: "Go forth and learn this amazing language using this great book." - Michael Kennedy, Talk Python "The wording is casual, easy to understand, and makes the information flow well." - Thomas Wong, Pythonista "I floundered for a long time trying to teach myself. I slogged through dozens of incomplete online tutorials. I snoozed through hours of boring screencasts. I gave up on countless crufty books from big-time publishers. And then I found Real Python. The easy-to-follow, step-by-step instructions break the big concepts down into bite-sized chunks written in plain English. The authors never forget their audience and are consistently thorough and detailed in their explanations. I'm up and running now, but I constantly refer to the material for guidance." - Jared Nielsen, Pythonista