Community Computing and Support Systems


Book Description

The widespread use of global networks like the Internet and mobile computing have made worldwide computing over virtual communities a reality. This is the first book devoted to community computing. It is based on the Kyoto Meeting on Social Interaction and Communityware, held in Kyoto, Japan, in June 1998. The 24 revised full papers presented together with an introduction to the emerging field were carefully selected and revised for inclusion in the book. The book is divided in parts on models and concepts, methodologies for large scale trials, sharing knowledge and preferences, supporting social interaction, and agent technologies in communities.




Computer-Supported Cooperative Work


Book Description

A detailed introduction to interdisciplinary application area of distributed systems, namely the computer support of individuals trying to solve a problem in cooperation with each other but not necessarily having identical work places or working times. The book is addressed to students of distributed systems, communications, information science and socio-organizational theory, as well as to users and developers of systems with group communication and cooperation as top priorities.




ECSCW 2013: Proceedings of the 13th European Conference on Computer Supported Cooperative Work, 21-25 September 2013, Paphos, Cyprus


Book Description

This volume presents the proceedings of ECSCW 2013, the 13th European Conference on Computer Supported Cooperative Work. Each conference offers an occasion to critically review our research field, which has been multidisciplinary and committed to high scientific standards, both theoretical and methodological, from its beginning. The papers this year focus on work and the enterprise as well as on the challenges of involving citizens, patients, etc. into collaborative settings. The papers embrace new theories, and discuss known ones. They contribute to the discussions on the blurring boundaries between home and work and on the ways we think about and study work. They introduce recent and emergent technologies, and study known social and collaborative technologies. With contributions from all over the world, the papers in interesting ways help focus on the European perspective in our community. The 15 papers selected for this conference deal with and reflect the lively debate currently ongoing in our field of research.




Distributed Communities on the Web


Book Description

This book constitutes the thoroughly refereed post-proceedings of the 4th International Workshop on Distributed Communities on the Web, DCW 2002, held in Sydney, Australia in April 2002.The 25 revised full papers presented together with an introductory overview and outline of the field were carefully reviewed and selected from 59 submissions. The papers are organized in topical sections on adaptive networks, collaborative systems, languages for the Web, and adaptive distributed systems.




Integrated and Strategic Advancements in Decision Making Support Systems


Book Description

"This book explores the world of Decision Making Support Systems (DMSS), which encompasses Decision Support Systems (DSS), Executive Information Systems (EIS), Expert Systems (ES), Knowledge Based Systems (KBS), Creativity Enhancing Systems (CES), and more"--Provided by publisher.




Collaborative Computing: Networking, Applications and Worksharing


Book Description

CollaborateCom is an annual international forum for dissemination of original ideas and research results in collaborative computing networks, systems, and applications. A major goal and feature of CollaborateCom is to bring researchers from networking, systems, CSCW, collaborative learning, and collaborative education areas - gether. CollaborateCom 2008 held in Orlando, Florida, was the fourth conference of the series and it reflects the accelerated growth of collaborative computing, both as research and application areas. Concretely, recent advances in many computing fields have contributed to the growing interconnection of our world, including multi-core architectures, 3G/4G wi- less networks, Web 2. 0 technologies, computing clouds, and software as a service, just to mention a few. The potential for collaboration among various components has - ceeded the current capabilities of traditional approaches to system integration and interoperability. As the world heads towards unlimited connectivity and global c- puting, collaboration becomes one of the fundamental challenges for areas as diverse as eCommerce, eGovernment, eScience, and the storage, management, and access of information through all the space and time dimensions. We view collaborative c- puting as the glue that brings the components together and also the lubricant that makes them work together. The conference and its community of researchers dem- strate the concrete progress we are making towards this vision. The conference would not have been successful without help from so many people.




Virtual Communities: 2014


Book Description

Written for both scholars and practitioners, this volume focuses on the design, management, use and impacts of Virtual Communities (VCs) from technological, social and economic perspectives. It brings together peer-reviewed research articles that give an in-depth review of the state-of-the-art practices, and also shows opportunities for research and practice in and around VCs.




Communities and Technologies


Book Description

The book contains 24 research articles related to the emerging research field of Communities and Technologies (C&T). The papers treat subjects such as online communities, communities of practice, Community support systems, Digital Cities, regional communities and the internet, knowledge sharing and communities, civil communities, communities and education and social capital. As a result of a very quality-oriented review process, the work reflects the best of current research and practice in the field of C&T.




Patterns for Computer-Mediated Interaction


Book Description

Written by well-respected experts, this how-to guide provides patterns for the design of human computer human interaction (HCHI). An increasing number of applications are currently designed for use by more than one user, eg: multi-player games, interactive web sites, mobile phones, collaborative learning systems, interactive workspaces and smart environments. In these areas there is a shift from (HCI) human computer interaction to (HCHI) human computer human interaction. The role of patterns in this movement is twofold: 1st – patterns focus on the human user of the system; 2nd – patterns assist developers in the development process of groupware applications.




Human-Computer Interaction. Interaction Platforms and Techniques


Book Description

Here is the second of a four-volume set that constitutes the refereed proceedings of the 12th International Conference on Human-Computer Interaction, HCII 2007, held in Beijing, China, jointly with eight other thematically similar conferences. It covers graphical user interfaces and visualization, mobile devices and mobile interaction, virtual environments and 3D interaction, ubiquitous interaction, and emerging interactive technologies.




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