Computer Organization and Design


Book Description

Rev. ed. of: Computer organization and design / John L. Hennessy, David A. Patterson. 1998.




Computer Organization and Design RISC-V Edition


Book Description

The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. - Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems - Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud







Computer Organization and Design


Book Description

This best selling text on computer organization has been thoroughly updated to reflect the newest technologies. Examples highlight the latest processor designs, benchmarking standards, languages and tools. As with previous editions, a MIPs processor is the core used to present the fundamentals of hardware technologies at work in a computer system. The book presents an entire MIPS instruction set—instruction by instruction—the fundamentals of assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. A new aspect of the third edition is the explicit connection between program performance and CPU performance. The authors show how hardware and software components--such as the specific algorithm, programming language, compiler, ISA and processor implementation--impact program performance. Throughout the book a new feature focusing on program performance describes how to search for bottlenecks and improve performance in various parts of the system. The book digs deeper into the hardware/software interface, presenting a complete view of the function of the programming language and compiler--crucial for understanding computer organization. A CD provides a toolkit of simulators and compilers along with tutorials for using them. For instructor resources click on the grey "companion site" button found on the right side of this page.This new edition represents a major revision. New to this edition:* Entire Text has been updated to reflect new technology* 70% new exercises.* Includes a CD loaded with software, projects and exercises to support courses using a number of tools * A new interior design presents defined terms in the margin for quick reference * A new feature, "Understanding Program Performance" focuses on performance from the programmer's perspective * Two sets of exercises and solutions, "For More Practice" and "In More Depth," are included on the CD * "Check Yourself" questions help students check their understanding of major concepts * "Computers In the Real World" feature illustrates the diversity of uses for information technology *More detail below...




Computer Organization and Design, Revised Printing


Book Description

What's New in the Third Edition, Revised Printing The same great book gets better! This revised printing features all of the original content along with these additional features:• Appendix A (Assemblers, Linkers, and the SPIM Simulator) has been moved from the CD-ROM into the printed book• Corrections and bug fixesThird Edition featuresNew pedagogical features•Understanding Program Performance -Analyzes key performance issues from the programmer's perspective •Check Yourself Questions -Helps students assess their understanding of key points of a section •Computers In the Real World -Illustrates the diversity of applications of computing technology beyond traditional desktop and servers •For More Practice -Provides students with additional problems they can tackle •In More Depth -Presents new information and challenging exercises for the advanced student New reference features •Highlighted glossary terms and definitions appear on the book page, as bold-faced entries in the index, and as a separate and searchable reference on the CD. •A complete index of the material in the book and on the CD appears in the printed index and the CD includes a fully searchable version of the same index. •Historical Perspectives and Further Readings have been updated and expanded to include the history of software R&D. •CD-Library provides materials collected from the web which directly support the text. In addition to thoroughly updating every aspect of the text to reflect the most current computing technology, the third edition •Uses standard 32-bit MIPS 32 as the primary teaching ISA. •Presents the assembler-to-HLL translations in both C and Java. •Highlights the latest developments in architecture in Real Stuff sections: -Intel IA-32 -Power PC 604 -Google's PC cluster -Pentium P4 -SPEC CPU2000 benchmark suite for processors -SPEC Web99 benchmark for web servers -EEMBC benchmark for embedded systems -AMD Opteron memory hierarchy -AMD vs. 1A-64 New support for distinct course goals Many of the adopters who have used our book throughout its two editions are refining their courses with a greater hardware or software focus. We have provided new material to support these course goals: New material to support a Hardware Focus •Using logic design conventions •Designing with hardware description languages •Advanced pipelining •Designing with FPGAs •HDL simulators and tutorials •Xilinx CAD tools New material to support a Software Focus •How compilers work •How to optimize compilers •How to implement object oriented languages •MIPS simulator and tutorial •History sections on programming languages, compilers, operating systems and databases On the CD•NEW: Search function to search for content on both the CD-ROM and the printed text•CD-Bars: Full length sections that are introduced in the book and presented on the CD •CD-Appendixes: Appendices B-D •CD-Library: Materials collected from the web which directly support the text •CD-Exercises: For More Practice provides exercises and solutions for self-study•In More Depth presents new information and challenging exercises for the advanced or curious student •Glossary: Terms that are defined in the text are collected in this searchable reference •Further Reading: References are organized by the chapter they support •Software: HDL simulators, MIPS simulators, and FPGA design tools •Tutorials: SPIM, Verilog, and VHDL •Additional Support: Processor Models, Labs, Homeworks, Index covering the book and CD contents Instructor Support Instructor support provided on textbooks.elsevier.com:•Solutions to all the exercises •Figures from the book in a number of formats •Lecture slides prepared by the authors and other instructors •Lecture notes




Computer Organization and Design


Book Description

Computer Organization and Design, Fourth Edition, has been updated with new exercises and improvements throughout suggested by instructors teaching from the book. It covers the revolutionary change from sequential to parallel computing, with a chapter on parallelism and sections in every chapter highlighting parallel hardware and software topics. It includes an appendix by the Chief Scientist and the Director of Architecture of NVIDIA covering the emergence and importance of the modern GPU, describing in detail for the first time the highly parallel, highly multithreaded multiprocessor optimized for visual computing. A companion CD provides a toolkit of simulators and compilers along with tutorials for using them, as well as advanced content for further study and a search utility for finding content on the CD and in the printed text. For the convenience of readers who have purchased an ebook edition or who may have misplaced the CD-ROM, all CD content is available as a download at bit.ly/nFXcLq. This book is recommended for professional digital system designers, programmers, application developers, and system software developers; and undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design, ranging from Sophomore required courses to Senior Electives. - This Revised Fourth Edition of Computer Organization and Design has been updated with new exercises and improvements throughout suggested by instructors teaching from the book - Covers the revolutionary change from sequential to parallel computing, with a chapter on parallelism and sections in every chapter highlighting parallel hardware and software topics - Includes an appendix by the Chief Scientist and the Director of Architecture of NVIDIA covering the emergence and importance of the modern GPU, describing in detail for the first time the highly parallel, highly multithreaded multiprocessor optimized for visual computing




Computer Architecture and Organization (A Practical Approach)


Book Description

Boolean Algebra And Basic Building Blocks 2. Computer Organisation(Co) Versus Computer Architecture (Ca) 3. Ragister Transfer Language (Rtl) 4. Bus And Memory 5. Instruction Set Architecture (Isa), Cpu Architecture And Control Design 6. Memory, Its Hierarchy And Its Types 7. Input And Output Processinf (Iop) 8. Parallel Processing 9. Computer Arithmetic Appendix A-E Appendix- A-Syllabus And Lecture Plans Appendix-B-Experiments In Csa Lab Appendix-C-Glossary Appendix-D-End Term University Question Papers Appendix-E- Bibliography




Computer Organization and Design MIPS Edition


Book Description

Computer Organization and Design: The Hardware/Software Interface, Sixth Edition, the leading, award-winning textbook from Patterson and Hennessy used by more than 40,000 students per year, continues to present the most comprehensive and readable introduction to this core computer science topic. Improvements to this new release include new sections in each chapter on Domain Specific Architectures (DSA) and updates on all real-world examples that keep it fresh and relevant for a new generation of students. - Covers parallelism in-depth, with examples and content highlighting parallel hardware and software topics - Includes new sections in each chapter on Domain Specific Architectures (DSA) - Discusses and highlights the "Eight Great Ideas" of computer architecture, including Performance via Parallelism, Performance via Pipelining, Performance via Prediction, Design for Moore's Law, Hierarchy of Memories, Abstraction to Simplify Design, Make the Common Case Fast and Dependability via Redundancy




Fundamentals of Computer Organization and Architecture


Book Description

This is the first book in the two-volume set offering comprehensive coverage of the field of computer organization and architecture. This book provides complete coverage of the subjects pertaining to introductory courses in computer organization and architecture, including: * Instruction set architecture and design * Assembly language programming * Computer arithmetic * Processing unit design * Memory system design * Input-output design and organization * Pipelining design techniques * Reduced Instruction Set Computers (RISCs) The authors, who share over 15 years of undergraduate and graduate level instruction in computer architecture, provide real world applications, examples of machines, case studies and practical experiences in each chapter.




Computer Organization, Design, and Architecture, Fifth Edition


Book Description

Suitable for a one- or two-semester undergraduate or beginning graduate course in computer science and computer engineering, Computer Organization, Design, and Architecture, Fifth Edition presents the operating principles, capabilities, and limitations of digital computers to enable development of complex yet efficient systems. With 50 percent updated material, 11 new sections, and four revised sections, this edition takes students through a solid, up-to-date exploration of single- and multiple-processor systems, embedded architectures, and performance evaluation.