Crypt of the Moaning Diamond


Book Description

Explore the terrifying depths of the dungeons of Faerun! The Siegebreakers are a tight-knit group of eccentric mercenaries who boast they can safely bring down the walls of any fortress, and will do so for the right amount of coin. But when the walls of their latest job crash down on their heads, trapping them in ruins treacherous with magic, monsters, and ever-rising water, it's all they can do to stay alive. Undaunted, the Siegebreakers are determined to escape and finish the job. Show More Show Less




City of the Dead


Book Description

The City of Splendors merges with the Land of the Dead in this chilling but humorous adventure in the world of the Forgotten Realms Sophraea Carver, born and bred next to Waterdeep’s historic graveyard, is used to living close to the dead. However, when ghostly figures begin to emerge from the cemetery, Sophraea discovers that evil forces beyond the ordinary are at play. Together with Gustin Bone, a travelling wizard, Sophraea sets out to investigate the mysterious and alarming happenings. As the two delve deeper into the world beyond the living, they discover a devious plot for revenge that endangers the entire city of Waterdeep. City of the Dead is the fourth book in a series of standalone novels set in Waterdeep.




Sand of the Soul


Book Description

Thazienne Uskevren, the only legitimate daughter of the wealthy Uskevren family, has suffered blow after blow to her body and spirit. Even as she struggles to mend her fractured soul, Tazi finds herself on a journey that will take her far from the safety of Selgaunt and into the deadly heart of the Calim Desert. There the shifting sands hide an old foe, who holds the key to Tazi's salvation--or the doom of Sembia.




Depths of Madness


Book Description

The last thing she remembers is seeing her friends die... Now it's her turn. Eldritch and forgotten arcana wait within its vaults. Twisted accidents of magic prowl its halls. Sinister forces lure the unsuspecting deeper into death or madness. Its victims don't remember how they got there. No one remembers how to get out...




Crash Course in Gaming


Book Description

Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons. Gaming supplies more than just visual stimulation and empty entertainment; it can also promote socialization as well as the learning of both traditional and new literacies required to succeed in the modern world. Problem-solving, multi-tasking, complex decision-making on the fly, and "reading" the combination of words and graphics are vital skills for the 21st century—all of which are required to play video games. Crash Course in Gaming discusses the pros and cons of gaming, the types of games and game systems, circulating collections, and game programs. It explains how a library's video game program can—and should—do much more than simply draw younger users to the library, providing examples of how everyone from parents to senior citizens can benefit from a patron-oriented computer gaming program. The appendices also include specific games, programs, review sources, and sources for further information.




Close Encounters of the Urban Kind


Book Description

We've all heard the stories of what happens to those who go to lovers' lane and of the folly of flashing your lights at another car at night. We all know someone who knows someone that survived a meeting with Bloody Mary and another who picked up a hitchhiker that then disappeared. And we all know these stories aren't true. They're just urban legends. Right? Wrong. Sometimes the stories we hear are true. Often they're more than they seem. These are the urban legends with alien explanations and the alien encounters mistaken for urban legends. The line between one and the other is so blurred in this anthology of stories about Close Encounters of the Urban Kind that you will never look another urban legend the same way again. Featuring stories by Alma Alexander, Nathan Crowder, Carole Johnstone, Pete Kempshall, Jennifer Pelland, Erik Scott de Bie, Bev Vincent, and many others.




Untold Adventures


Book Description

Your favorite award-winning, critically acclaimed, and best-selling authors unite to tell stories set in the Dungeons & Dragons world, filled with desperate dragons and cruel elves, honorable demons and fickle gods, wild magic and the sharpest of steel. You don't want to miss this rarest of opportunities to get a glimpse into the D&D adventures created by some of the most brilliant fantasy writers of our age.




Mask of Silver


Book Description

A stunning return to Arkham Horror when a movie director shoots his silent horror masterpiece in eerie Arkham, capturing crawling nightmares instead of moving pictures, in this chilling novel of creeping dread Hollywood make-up artist and costumier, Jeany Lin, travels to Arkham to work on the new “nightmare movie” by enigmatic director Sydney Fitzmaurice. The star is her sister, Renee Love, Sydney’s collaborator and lover. Desperate to outdo the thrills and terror of Lon Chaney’s popular pictures, Sydney prepares occult-infused dream sequences for Love and her co-stars to perform. But there’s more than mere imagery at play as the cast suffer recurring nightmares, accidents, and impossible waking visions. When events take a sinister turn and people start dying on set, it’s up to Jeany to unmask the monsters before Sydney’s obsessions doom them all.




Stardeep


Book Description

The deeper you go, the more dangerous it gets! Explore the Dungeons! All Kiril Duskmourn does is run away--from guilt, from her past, and from her responsibilities. But she can't run any longer. She lost everything stopping the Traitor from loosing his unholy revolution, and now the bindings on his cell are weakening. She alone holds the key to his release or further imprisonment. But does she still have the strength of will and arm to make the right choice?




Cold Steel and Secrets


Book Description

Sent by the spy master of Neverwinter to investigate a group of rebels, Rucas Sarfael finds a worthy adversary in the beautiful fencing master Elyne. Matching wits and blades with the rebel leader, Rucas strives to prove himself and rise in the rebel ranks in part 1 of this four-part novella set in the renowned city of Neverwinter.