Cthulhu Parlour's


Book Description

You find yourself waking inside an unfamiliar, decaying corridor, with no past memory of whom you are or how on earth you got there. With limited time, before you either die or go insane, you must enter the twisted mind and stories of H.P Lovecraft to escape. This new blend of Role-Playing game and Audio Horror Theatre will take you into 54 specially designed rooms, each one inspired by the grandmaster of weird and twisted science fiction. With this unique game, every room is supported by suspenseful and nerve-jangling narration and soundscapes, designed to create an evening of macabre entertainment. Unique to the Storymaster's Tales series, all the games can be played by complete novices or hardened role-players. 1-4 players Includes cut and fold cards Includes audio soundscapes and narrations ages 14-adult




Cthulhu Parlour's "Hotel Lovecraft"


Book Description

A horror adventure gamebook. 1-5 players. You wake up in a strange hotel corridor. With no idea of who or where you are, you must escape before madness takes grip of your mind. Cut and fold cards can be purchased separately.




The Storymaster's Tales "Weirding Woods"


Book Description

The Storymaster's Tales "Weirding Woods" Cut and Fold Game-Cards 78 beautiful folklore illustrations to use alongside the Gamebook.




Beyond the Mountains of Madness


Book Description

Call oof Cthulhu campaign and sourcebook




Silent Hill


Book Description

The second entry in the Landmark Video Games series




Maplecroft


Book Description

Lizzie Borden took an axe and gave her mother forty whacks; and when she saw what she had done, she gave her father forty-one.... The people of Fall River, Massachusetts, fear me. Perhaps rightfully so. I remain a suspect in the brutal deaths of my father and his second wife despite the verdict of innocence at my trial. With our inheritance, my sister, Emma, and I have taken up residence in Maplecroft, a mansion near the sea and far from gossip and scrutiny. But it is not far enough from the affliction that possessed my parents. Their characters, their very souls, were consumed from within by something that left malevolent entities in their place. It originates from the ocean’s depths, plaguing the populace with tides of nightmares and madness. This evil cannot hide from me. No matter what guise it assumes, I will be waiting for it. With an axe.




Something Wicked: 560+ Horror Classics, Macabre Tales & Supernatural Mysteries


Book Description

Something Wicked: 560+ Horror Classics, Macabre Tales & Supernatural Mysteries stands as a monumental anthology that maps the evolution of horror and supernatural fiction from its nascent stages to its more refined contemporary forms. Capturing an eclectic mix of styles and narrative voices, this collection underscores the genre's capacity to probe into the darkest corners of human experience and imagination. The anthology showcases a diversity in storytelling, ranging from Gothic tales of the supernatural, psychological thrillers, to cosmic horrors, presenting readers with seminal works that have shaped the genre. The inclusion of renowned pieces by iconic figures allows for a comprehensive overview of the genres thematic preoccupations and stylistic variations, making it an indispensable resource for both aficionados and newcomers to horror literature. The illustrious roster of authors featured within this anthology, including literary giants such as Edgar Allan Poe, H.P. Lovecraft, and Mary Shelley, among others, brings together a rich tapestry of cultural and historical contexts. These authors, hailing from diverse backgrounds, have contributed significantly to literary movements such as Romanticism, Victorian Gothic, and the early modernist waves, thereby enriching the anthology with a breadth of perspectives on existential themes of fear, morality, and the supernatural. Their collective work emphasizes the anthologys alignment with significant literary and cultural movements, offering a deeper understanding of the genres evolution and its reflection of societal anxieties and fascinations. Something Wicked invites readers on an unparalleled journey through the annals of horror literature, offering a unique opportunity to indulge in over five hundred tales of terror, mystery, and the macabre. This anthology is not merely a collection of stories; it is a scholarly-curated exploration of horrors multifaceted expressions across time and cultures. Readers are encouraged to delve into this vast compendium, which serves both as an educational tool and as a testament to the enduring power of storytelling in evoking the most profound human emotions. The anthology stands as a testament to horrors capacity to connect readers with the universal fears that resonate through the ages, making it an essential addition to any literary collection.







H. P. Lovecraft's Arkham


Book Description

Arkham is a small town along the Massachusetts coast -- the setting favored by author Howard Phillips Lovecraft in his tales of monstrous horror.All in all a quiet place, Arkham is best-known as the home of Miskatonic University, an excellent school becoming known for its collection of esoteric and disturbing volumes residing in its library's Restricted Collection.H. P. Lovecraft's Arkham contains extensive background information about this New England town -- written to be used by serious investigators as a base from which to explore further the mysteries of the Cthulhu Mythos. People, locations, and buildings are described in depth; a 17X22" newspaper and a 17X22" map complete the package. Four sinister scenarios challenge the investigators and the players' roleplaying skills. All game data and non-player character statistics are provided for both Chaosium's Call of Cthulhu and the d20 Cthulhu games.




Cthulhu Confidential


Book Description

Cthulhu Confidential is a roleplaying game designed for one player and one game master. Its powered by the GUMSHOE One-2-One game system which retunes, rebuilds and reimagines the acclaimed GUMSHOE investigative rules set, as seen in such hit roleplaying games as Trail of Cthulhu and Nights Black Agents, for one player and one GM. Together, you create a story that evokes the classic solo protagonist mystery format. Cthulhu Confidential drops your hero into the noir nightscape of hardboiled-era Los Angeles, New York or Washington, DC. Meet powerbrokers and politicians, rub shoulders with Hollywood studio bosses and fiery evangelists. Face narrow-eyed G-Men, bent cops and dangerous crime lords. But beneath it all, under the scrim of all this human endeavor, lives corruption so old and inhuman youll need all your courage and resourcefulness to face it. Choose one of three heroes with their own settings and adventures: Langston Wright is an African-American war veteran and scholar in WW2-era DC with a keen intellect. Dex Raymond is a hard-boiled private detective in 1930s Los Angeles with a nose for trouble. And Vivian Sinclair is The New York Heralds most determined scoop-hound. Each is a lone investigator, equipped with smarts, fists, and just maybe a code of honor, uncovering their towns secret truths. But what happens when you scratch the veneer of human malfeasance to reveal an eternal evilthe malign, cosmic indifference of HP Lovecrafts Cthulhu Mythos? Made in the U.S.