Death in the Arena


Book Description

Third in a new historical adventure series from million copy selling Caroline Lawrence, set in Roman Britain during the reign of the evil Emperor Domitian. Eleven-year-old Ursula is happily learning to be a Druid in the woods of Britannia. But then she is asked to go on a quest to find a boy who was abducted as a baby. Will her mystical training equip her for life on the road - with a troupe of Roman pantomime dancers and beast hunters? Her task: to adapt to life in the arena Her quest: to find the boy everyone is seeking Her destiny: to protect children and animals From the bestselling author of THE ROMAN MYSTERIES, perfect for children studying at Key Stage 2.




Girl in the Arena


Book Description

As a modern gladiator's daughter, Lyn and her family live by the rules of the Gladiator Sports Association. But those rules can turn against you. When Lyn's seventh father dies in the ring, his opponent, Uber, captures Lyn's dowry bracelet-and her hand in marriage. To win her freedom, Lyn will do what no girl has done before: enter the arena and fight her father's murderer-even though she's falling in love with him.




Arena One: Slaverunners (Book #1 of the Survival Trilogy)


Book Description

From Morgan Rice, #1 Bestselling author of THE VAMPIRE JOURNALS, comes the first book in a new trilogy of dystopian fiction. New York. 2120. American has been decimated, wiped out from the second Civil War. In this post-apocalyptic world, survivors are far and few between. And most of those who do survive are members of the violent gangs, predators who live in the big cities. They patrol the countryside looking for slaves, for fresh victims to bring back into the city for their favorite death sport: Arena One. The death stadium where opponents are made to fight to the death, in the most barbaric of ways. There is only one rule to the arena: no one survives. Ever. Deep in the wilderness, high up in the Catskill Mountains, 17 year old Brooke Moore manages to survive, hiding out with her younger sister, Bree. They are careful to avoid the gangs of slaverunners who patrol the countryside. But one day, Brooke is not as careful as she can be, and Bree is captured. The slaverunners take her away, heading to the city, and to what will be a certain death. Brooke, a Marine’s daughter, was raised to be tough, to never back down from a fight. When her sister is taken, Brooke mobilizes, uses everything at her disposal to chase down the slaverunners and get her sister back. Along the way she runs into Ben, 17, another survivor like her, whose brother was taken. Together, they team up on their rescue mission. What follows is a post-apocalyptic, action-packed thriller, as the two of them pursue the slaverunners on the most dangerous ride of their lives, following them deep into the heart of New York. Along the way, if they are to survive, they will have to make some of the hardest choices and sacrifices of their lives, encountering obstacles neither of them had expected—including their unexpected feelings for each other. Will they rescue their siblings? Will they make it back? And will they, themselves, have to fight in the arena? ARENA ONE is Book #1 in the Survival Trilogy, and is 85,000 words.




The Arena


Book Description

The Arena is one of the Saint Ignatius' most famous books. It functions as guidelines for the monastic life but in it, are valuable lessons for the average person trying to improve their spiritual life. The saint teaches about sins that we didn't even know exist for example curiosity and also other valuable lessons like the dangers of interpreting dreams. It is a must read for all Christians to learn the straight and narrow path.




The Game of Death in Ancient Rome


Book Description

Our taste for blood sport stops short at the bruising clash of football players or the gloved blows of boxers, and the suicide of a politician is no more than a personal tragedy. What, then, are we to make of the ancient Romans, for whom the meaning of sport and politics often depended on death? In this provocative, thoughtful book, Paul Plass shows how the deadly violence of arena sport and political suicide served a social purpose in ancient Rome. His work offers a reminder of the complex uses to which institutionalized violence can be put. Violence, Plass observes, is a universal part of human life, and so must be integrated into social order. Grounding his study in evidence from Roman history and drawing on ideas from contemporary sociology and anthropology, he first discusses gladiatorial combat in ancient Rome. Massive bloodshed in the arena, Plass argues, embodied the element of danger for a society frequently engaged in war, with outsiders--whether slaves, criminals, or prisoners of war--sacrificed for a sense of public security




Colosseum


Book Description

The Colosseum in Rome is one of the world's most amazing buildings. Built over 10 years during the reign of the Emperor Vespasiano in c. 72AD, at 160 feet high this immense oval stadium was home to the most violent and deadly spectator sports in history, and the making of many 'gladiator' heroes. Using state-of-the-art computer graphics, Colosseum brings the world of Ancient Rome to life and shows how and why this most extraordinary of human monuments was built. New research debunks the myths perpetuated in the film Gladiator and helps us understand the nature of these games - why the chariot races of Gladiator could not have happened within the Colosseum walls, for instance. Here for the first time, new evidence reveals exactly how the Colosseum was regularly flooded with water for the spectacle of deadly sea battles.




Arena


Book Description

A fast-paced and gripping near-future science fiction debut about the gritty world of competitive gaming... Every week, Kali Ling fights to the death on national TV. She’s died hundreds of times. And it never gets easier... The RAGE tournaments—the Virtual Gaming League’s elite competition where the best gamers in the world compete in a no-holds-barred fight to the digital death. Every bloody kill is broadcast to millions. Every player is a modern gladiator—leading a life of ultimate fame, responsible only for entertaining the masses. And though their weapons and armor are digital, the pain is real. Chosen to be the first female captain in RAGE tournament history, Kali Ling is at the top of the world—until one of her teammates overdoses. Now, she must confront the truth about the tournament. Because it is much more than a game—and even in the real world, not everything is as it seems. The VGL hides dark secrets. And the only way to change the rules is to fight from the inside...




Playing Dead


Book Description

A darkly comic foray into the world of men and women who fake their own deaths, the consultants who help them disappear, and the private investigators who’ll stop at nothing to bring them back to life. “A delightful read for anyone tantalized by the prospect of disappearing without a trace.” —Erik Larson, New York Times bestselling author of Dead Wake “Delivers all the lo-fi spy shenanigans and caught-red-handed schadenfreude you’re hoping for.” —NPR “A lively romp.” —The Boston Globe “Grim fun.” —The New York Times “Brilliant topic, absorbing book.” —The Seattle Times “The most literally escapist summer read you could hope for.” —The Paris Review Is it still possible to fake your own death in the twenty-first century? With six figures of student loan debt, Elizabeth Greenwood was tempted to find out. So off she sets on a darkly comic foray into the world of death fraud, where for $30,000 a consultant can make you disappear—but your suspicious insurance company might hire a private detective to dig up your coffin...only to find it filled with rocks. Greenwood tracks down a British man who staged a kayaking accident and then returned to live in his own house while all his neighbors thought he was dead. She takes a call from Michael Jackson (no, he’s not dead—or so her new acquaintances would have her believe), stalks message boards for people contemplating pseudocide, and gathers intel on black market morgues in the Philippines, where she may or may not obtain some fraudulent goodies of her own. Along the way, she learns that love is a much less common motive than money, and that making your death look like a drowning virtually guarantees that you’ll be caught. (Disappearing while hiking, however, is a way great to go.) Playing Dead is a charmingly bizarre investigation in the vein of Jon Ronson and Mary Roach into our all-too-human desire to escape from the lives we lead, and the men and women desperate enough to give up their lives—and their families—to start again.




When the Legends Die


Book Description

A young Native American raised in the forest is suddenly thrust into the modern world, in this novel by the author of The Dog Who Came to Stay. Thomas Black Bull’s parents forsook the life of a modern reservation and took to ancient paths in the woods, teaching their young son the stories and customs of his ancestors. But Tom’s life changes forever when he loses his father in a tragic accident and his mother dies shortly afterward. When Tom is discovered alone in the forest with only a bear cub as a companion, life becomes difficult. Soon, well-meaning teachers endeavor to reform him, a rodeo attempts to turn him into an act, and nearly everyone he meets tries to take control of his life. Powerful and timeless, When the Legends Die is a captivating story of one boy learning to live in harmony with both civilization and wilderness.




Arena


Book Description

As the fighter-mages of the four great Houses prepare for their annual battle, a powerful stranger arrives and he is interested in the fifth House, destroyed a generation ago--but why is the Grand Master afraid of him? Original.