Design Dialogue
Author : Jack D. Stoops
Publisher :
Page : 200 pages
File Size : 47,8 MB
Release : 1983
Category : Design
ISBN :
Author : Jack D. Stoops
Publisher :
Page : 200 pages
File Size : 47,8 MB
Release : 1983
Category : Design
ISBN :
Author : Karen A. Franck
Publisher : John Wiley & Sons
Page : 106 pages
File Size : 43,35 MB
Release : 2010-02-15
Category : Architecture
ISBN : 0470721901
Completed projects receive more public attention than the process of their creation and so the myth that architects design buildings alone lives on. In fact, architects work with a great many others and the relationships that develop, particularly with clients, have a significant impact on design. Design through Dialogue explores the relationship between client and architect through the lens of four overlapping activities that occur during any project: relating, talking, exploring and transforming. Cases of design and collaboration range from smaller scale retail, residential and educational projects in the US, Sweden, the UK and the Pacific Rim to large institutions, including Seattle’s Central Library, the National Museum of the American Indian in Washington DC, the Supreme Court in Jerusalem and the Museum of New Zealand. Material is taken from interviews with clients and architects and research in psychotherapy, group dynamics and design studies. Throughout the book aspects of process are linked to design outcomes to illustrate how architects and clients collaborate creatively.
Author : Patrick M. Jenlink
Publisher : Springer Science & Business Media
Page : 381 pages
File Size : 49,69 MB
Release : 2007-11-24
Category : Social Science
ISBN : 0387758437
This is the second volume to offer a cross-disciplinary approach to examining dialogue as a communicative medium. It explores different modes of conversation and the application of design conversation within and across various types of human experiences. Coverage examines design conversation from philosophical, cultural, spiritual, and historical perspectives. It also explores philosophical and theoretical perspectives as well as methodological ideas related to conversation.
Author : Peter Wright
Publisher : Morgan & Claypool Publishers
Page : 124 pages
File Size : 46,27 MB
Release : 2010
Category : Computers
ISBN : 1608450449
Experience-centered design, experience-based design, experience design, designing for experience, user experience design. All of these terms have emerged and gained acceptance in the Human-Computer Interaction (HCI) and Interaction Design relatively recently. In this book, we set out our understanding of experience-centered design as a humanistic approach to designing digital technologies and media that enhance lived experience. The book is divided into three sections. In Section 1, we outline the historical origins and basic concepts that led into and flow out from our understanding of experience as the heart of people's interactions with digital technology. In Section 2, we describe three examples of experience-centered projects and use them to illustrate and explain our dialogical approach. In Section 3, we recapitulate some of the main ideas and themes of the book and discuss the potential of experience-centered design to continue the humanist agenda by giving a voice to those who might otherwise be excluded from design and by creating opportunities for people to enrich their lived experience with and through technology.
Author : American Institute of Graphic Arts
Publisher : Princeton Architectural Press
Page : 134 pages
File Size : 15,14 MB
Release : 2006-05-04
Category : Design
ISBN : 9781568985824
Fresh Dialogue 6: Friendly Fire inaugurates a bold new direction for this popular series of roundtable discussions by emerging designers. The new design is leaner and meanermore like a manifesto than a catalogand ready to inspire. The 62 is a Brooklyn-based design and art collective that works with designers, artists, and social and not-for-profit organizations on projects that involve a vision of sustainable culture within a contemporary urban environment. Crye Associates design, engineer, and fabricate everything from light switches and handheld PCs to handgun components and GP racing motorcycles. As lead contractors on the U.S. military's Project Scorpion they are reinventing everything worn or carried by asoldier. In Fresh Dialogue 6, The 62 and Crye Associates discuss their similarities and differences with special emphasis on the large gray area in between.
Author : Nicholas Blechman
Publisher : Princeton Architectural Press
Page : 148 pages
File Size : 39,14 MB
Release : 2000-07
Category : Architecture
ISBN : 9781568982236
Program sponsored by the American Institute of Graphic Arts, New York Chapter and held annually since 1984.
Author : Shaun Cole
Publisher : Victoria & Albert Museum
Page : 144 pages
File Size : 22,73 MB
Release : 2005-11
Category : Art
ISBN :
The last 30 years have seen a revolution in the production of graphics. Computers have had a profound effect on an industry which previously relied on working by hand. Focusing on the collaboration between graphic designers and their clients, this forward-looking book takes account of the many different applications for graphic design: brand identity; retail; film; architecture; civic identity; fashion; art; exhibitions; magazines and books; and the web. Through interviews with the designers, the clients, commissioning bodies, consumers and critics, it will offer an insight into the practice of graphic design in today's global culture.
Author : Wolfgang Minker
Publisher : Springer Science & Business Media
Page : 295 pages
File Size : 47,56 MB
Release : 2010-11-09
Category : Technology & Engineering
ISBN : 1441979344
Spoken Dialogue Systems Technology and Design covers key topics in the field of spoken language dialogue interaction from a variety of leading researchers. It brings together several perspectives in the areas of corpus annotation and analysis, dialogue system construction, as well as theoretical perspectives on communicative intention, context-based generation, and modelling of discourse structure. These topics are all part of the general research and development within the area of discourse and dialogue with an emphasis on dialogue systems; corpora and corpus tools and semantic and pragmatic modelling of discourse and dialogue.
Author : Urs Bette
Publisher : UCL Press
Page : 125 pages
File Size : 27,36 MB
Release : 2020-03-30
Category : Architecture
ISBN : 1787357228
Architecture in Dialogue with an Activated Ground sets out to validate the role of the unreasonable in the design process. Using case study projects, architect Urs Bette gives an insight into the epistemological processes of his creative practice, and unveils the strategies he deploys in order to facilitate the poetic aspects of architecture within a discourse whose evaluation parameters predominantly involve reason. Themes discussed include the emergence of space from the staged opposition between the architectural object and the site, and the relationship between emotive cognition and analytic synthesis in the design act. In both cases, there is a necessary engagement with forms of ‘unreasonable’ thought, action or behaviours. By arguing for the usefulness and validity of the unreasonable in architecture, and by investigating the performative relationship between object and ground, Bette contributes to the discourse on extensions, growth and urban densification that tap into local histories and voices, including those of the seemingly inanimate – the architecture itself and the ground it sits upon – to inform the site-related production of architectural character and space. In doing so, he raises debates about the values pursued in design approval processes, and the ways in which site-relatedness is both produced and judged.
Author : Frederic Landragin
Publisher : John Wiley & Sons
Page : 251 pages
File Size : 35,45 MB
Release : 2013-07-01
Category : Technology & Engineering
ISBN : 1118578775
This book summarizes the main problems posed by the design of a man–machine dialogue system and offers ideas on how to continue along the path towards efficient, realistic and fluid communication between humans and machines. A culmination of ten years of research, it is based on the author's development, investigation and experimentation covering a multitude of fields, including artificial intelligence, automated language processing, man–machine interfaces and notably multimodal or multimedia interfaces.