Designing Engineers


Book Description

Engineering observations - The object - Cosmology - Ecology - Design discourse - Endings.




Designing from Both Sides of the Screen


Book Description

Written from the perspectives of both a user interface designer and a software engineer, this book demonstrates rather than just describes how to build technology that cooperates with people. It begins with a set of interaction design principles that apply to a broad range of technology, illustrating with examples from the Web, desktop software, cell phones, PDAs, cameras, voice menus, interactive TV, and more. It goes on to show how these principles are applied in practice during the development process -- when the ideal design can conflict with other engineering goals. The authors demonstrate how their team built a full-featured instant messenger application for the wireless Palm and PC. Through this realistic example, they describe the many subtle tradeoffs that arise between design and engineering goals. Through simulated conversations, they show how they came to understand each other's goals and constraints and found solutions that addressed both of their needs -- and ultimately the needs of users who just want their technology to work.




Design of Experiments for Engineers and Scientists


Book Description

The tools and techniques used in Design of Experiments (DoE) have been proven successful in meeting the challenge of continuous improvement in many manufacturing organisations over the last two decades. However research has shown that application of this powerful technique in many companies is limited due to a lack of statistical knowledge required for its effective implementation.Although many books have been written on this subject, they are mainly by statisticians, for statisticians and not appropriate for engineers. Design of Experiments for Engineers and Scientists overcomes the problem of statistics by taking a unique approach using graphical tools. The same outcomes and conclusions are reached as through using statistical methods and readers will find the concepts in this book both familiar and easy to understand.This new edition includes a chapter on the role of DoE within Six Sigma methodology and also shows through the use of simple case studies its importance in the service industry. It is essential reading for engineers and scientists from all disciplines tackling all kinds of manufacturing, product and process quality problems and will be an ideal resource for students of this topic. - Written in non-statistical language, the book is an essential and accessible text for scientists and engineers who want to learn how to use DoE - Explains why teaching DoE techniques in the improvement phase of Six Sigma is an important part of problem solving methodology - New edition includes a full chapter on DoE for services as well as case studies illustrating its wider application in the service industry




Stainless Steels for Design Engineers


Book Description

The rate of growth of stainless steel has outpaced that of other metals and alloys, and by 2010 may surpass aluminum as the second most widely used metal after carbon steel. The 2007 world production of stainless steel was approximately 30,000,000 tons and has nearly doubled in the last ten years. This growth is occurring at the same time that the production of stainless steel continues to become more consolidated. One result of this is a more widespread need to understand stainless steel with fewer resources to provide that information. The concurrent technical evolution in stainless steel and increasing volatility of raw material prices has made it more important for the engineers and designers who use stainless steel to make sound technical judgments about which stainless steels to use and how to use them.




Engineers


Book Description

Describes and illustrates engineering design and what conditions, events, cultural influences and personalities have brought it to its present state. For professional and student architects and engineers.




Conceptual Design for Engineers


Book Description

Although first published nearly thirty years ago, this book remains up-to-date, intellectually stimulating and realistic. Unlike most texts in the field, it relates design closely to the science and mathematics that are students' chief concern, and shows their relevance. It shows how to make simple but illuminating calculations, and how to achieve the insight and the invention that often result from them. Covering design principles in depth, this is, and remains, an original book: although some of the ideas which were novel in 1971 are now widely accepted, others remain new.




Educating Engineers


Book Description

'Educating Engineers' documents a range of solutions to the dilemmas facing the field of educating engineers across all areas.




Design Engineer's Handbook


Book Description

Student design engineers often require a "cookbook" approach to solving certain problems in mechanical engineering. With this focus on providing simplified information that is easy to retrieve, retired mechanical design engineer Keith L. Richards has written Design Engineer’s Handbook. This book conveys the author’s insights from his decades of experience in fields ranging from machine tools to aerospace. Sharing the vast knowledge and experience that has served him well in his own career, this book is specifically aimed at the student design engineer who has left full- or part-time academic studies and requires a handy reference handbook to use in practice. Full of material often left out of many academic references, this book includes important in-depth coverage of key topics, such as: Effects of fatigue and fracture in catastrophic failures Lugs and shear pins Helical compression springs Thick-walled or compound cylinders Cam and follower design Beams and torsion Limits and fits and gear systems Use of Mohr’s circle in both analytical and experimental stress analysis This guide has been written not to replace established primary reference books but to provide a secondary handbook that gives student designers additional guidance. Helping readers determine the most efficiently designed and cost-effective solutions to a variety of engineering problems, this book offers a wealth of tables, graphs, and detailed design examples that will benefit new mechanical engineers from all walks.




A Philosophy of Software Design


Book Description

"This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly and cheaply."--Amazon.




Design It!


Book Description

Don't engineer by coincidence-design it like you mean it! Filled with practical techniques, Design It! is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software! With dozens of design methods, examples, and practical know-how, Design It! shows you how to become a software architect. Walk through the core concepts every architect must know, discover how to apply them, and learn a variety of skills that will make you a better programmer, leader, and designer. Uncover the big ideas behind software architecture and gain confidence working on projects big and small. Plan, design, implement, and evaluate software architectures and collaborate with your team, stakeholders, and other architects. Identify the right stakeholders and understand their needs, dig for architecturally significant requirements, write amazing quality attribute scenarios, and make confident decisions. Choose technologies based on their architectural impact, facilitate architecture-centric design workshops, and evaluate architectures using lightweight, effective methods. Write lean architecture descriptions people love to read. Run an architecture design studio, implement the architecture you've designed, and grow your team's architectural knowledge. Good design requires good communication. Talk about your software architecture with stakeholders using whiteboards, documents, and code, and apply architecture-focused design methods in your day-to-day practice. Hands-on exercises, real-world scenarios, and practical team-based decision-making tools will get everyone on board and give you the experience you need to become a confident software architect.