Book Description
Josh Clark guides you through the touchscreen frontier with the know-how to design for interfaces that let you touch--stretch, crumple, drag, flick--information itself.
Author : Josh Clark
Publisher :
Page : 0 pages
File Size : 47,47 MB
Release : 2016
Category : Design
ISBN : 9781492017851
Josh Clark guides you through the touchscreen frontier with the know-how to design for interfaces that let you touch--stretch, crumple, drag, flick--information itself.
Author : Daniel Wigdor
Publisher : Elsevier
Page : 257 pages
File Size : 17,6 MB
Release : 2011-04-05
Category : Computers
ISBN : 0123822327
Brave NUI World is the first practical guide for designing touch- and gesture-based user interfaces. Written by the team from Microsoft that developed the multi-touch, multi-user Surface® tabletop product, it introduces the reader to natural user interfaces (NUI). It gives readers the necessary tools and information to integrate touch and gesture practices into daily work, presenting scenarios, problem solving, metaphors, and techniques intended to avoid making mistakes. This book considers diverse user needs and context, real world successes and failures, and the future of NUI. It presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again. The book will be of value to game designers as well as practitioners, researchers, and students interested in learning about user experience design, user interface design, interaction design, software design, human computer interaction, human factors, information design, and information architecture. - Provides easy-to-apply design guidance for the unique challenge of creating touch- and gesture-based user interfaces - Considers diverse user needs and context, real world successes and failures, and a look into the future of NUI - Presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again
Author :
Publisher :
Page : 169 pages
File Size : 11,45 MB
Release : 2015
Category : Design
ISBN : 9781937557287
Touch introduces physically to designs that were once strictly virtual, and puts forth a new test: How does design feel in the hand?--back cover.
Author : Christine W. Park
Publisher : "O'Reilly Media, Inc."
Page : 232 pages
File Size : 31,3 MB
Release : 2018-03-22
Category : Computers
ISBN : 1491954191
Today we have the ability to connect speech, touch, haptic, and gestural interfaces into products that engage several human senses at once. This practical book explores examples from current designers and devices to describe how these products blend multiple interface modes together into a cohesive user experience. Authors Christine Park and John Alderman explain the basic principles behind multimodal interaction and introduce the tools you need to root your design in the ways our senses shape experience. This book also includes guides on process, design, and deliverables to help your team get started. The book covers several topics within multimodal design, including: New Human Factors: learn how human sensory abilities allow us to interact with technology and the physical world New Technologies: explore some of the technologies that enable multimodal interactions, products, and capabilities Multimodal Products: examine different categories of products and learn how they deliver sensory-rich experiences Multimodal Design: learn processes and methodologies for multimodal product design, development, and release
Author : Dan Saffer
Publisher : "O'Reilly Media, Inc."
Page : 272 pages
File Size : 20,55 MB
Release : 2008-11-21
Category : Computers
ISBN : 0596554222
If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you: Get an overview of technologies surrounding touchscreens and interactive environments Learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does Examine current patterns and trends in touchscreen and gestural design Learn about the techniques used by practicing designers and developers today See how other designers have solved interface challenges in the past Look at future trends in this rapidly evolving field Only six years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities.
Author : Joan Holders
Publisher : Self Publisher
Page : 117 pages
File Size : 31,81 MB
Release : 2024-01-26
Category : Computers
ISBN :
This book serves as your comprehensive guide to the principles and techniques that drive responsive web development. Whether you're a seasoned web designer seeking to stay ahead of the curve or a newcomer eager to delve into the exciting world of web creation, this book is crafted to be both enlightening and hands-on. From the foundational elements of responsive design to advanced strategies for optimizing user experience, each chapter is packed with insights, real-world examples, and actionable advice. As we navigate through the pages, we'll uncover the secrets behind creating fluid layouts, implementing flexible grids, and utilizing media queries to ensure your websites look impeccable on everything from smartphones to large desktop monitors. Discover how to harness the power of modern frameworks, CSS preprocessors, and JavaScript libraries to streamline your development process and deliver websites that captivate and engage users.
Author : Frank E. Ritter
Publisher : Springer Science & Business Media
Page : 460 pages
File Size : 48,27 MB
Release : 2014-04-11
Category : Computers
ISBN : 1447151348
Foundations for Designing User-Centered Systems introduces the fundamental human capabilities and characteristics that influence how people use interactive technologies. Organized into four main areas—anthropometrics, behaviour, cognition and social factors—it covers basic research and considers the practical implications of that research on system design. Applying what you learn from this book will help you to design interactive systems that are more usable, more useful and more effective. The authors have deliberately developed Foundations for Designing User-Centered Systems to appeal to system designers and developers, as well as to students who are taking courses in system design and HCI. The book reflects the authors’ backgrounds in computer science, cognitive science, psychology and human factors. The material in the book is based on their collective experience which adds up to almost 90 years of working in academia and both with, and within, industry; covering domains that include aviation, consumer Internet, defense, eCommerce, enterprise system design, health care, and industrial process control.
Author : Chris Jackson
Publisher : CRC Press
Page : 315 pages
File Size : 33,84 MB
Release : 2017-04-07
Category : Computers
ISBN : 1317560329
Digital design is not only about creating visually appealing products and promotions; it needs to possess a practical aspect in addition to being aesthetically appealing. Digital Design in Action explores these pragmatic applications and the creative design aspects for various mediums, including the web, apps, ePub, visual presentations, and PDF. Using the latest digital publishing tools and a project-based pedagogy, this book includes projects ranging from real-world to experimental. Each chapter contains the perfect balance of vibrant figures, techniques and applications to help guide the reader into harnessing their inner potential. Key Features Presents methodologies used to deploy layouts for multiple digital output, using the latest tools and techniques Includes a supporting companion website containing digital examples, plus all exercise files and supporting art Contains end-of-chapter exercises and real-world and experimental projects Structured to help design students create dynamic content in class and on the job later down the line.
Author : Jennifer George-Palilonis
Publisher : CRC Press
Page : 239 pages
File Size : 21,37 MB
Release : 2016-10-04
Category : Language Arts & Disciplines
ISBN : 131748634X
Since this book first published in 2006, the field of information visualization has changed dramatically. First, information visualization has exploded online and on other digital platforms. Second, information graphics reporting has encompassed nearly every sector of communication and business. Visual reporting skills are not only relevant in traditional news environments, but many other professions as well. This edition seeks to address these changes by providing learners with a cross-platform, cross-industry approach to instruction. It will include a robust, dynamic website complete with regularly updated examples of print, online, and broadcast graphics, as well as useful tutorials and exercises. This book covers everything you need to know about reporting with graphics; information visualization and graphic design from a journalistic perspective. A companion website includes regularly updated examples of print, online, and broadcast graphics, as well as tutorials and exercises. Chapters include relevant case studies and conclude with essays from experts. When appropriate, resource files for exercises (such as Illustrator templates, images, and/or other visual reference material) will also be provided on the companion website. thegraphicsreporter.com
Author : Daniel Vaughan
Publisher : Pearson Education
Page : 1152 pages
File Size : 38,7 MB
Release : 2013
Category : Computers
ISBN : 0672336898
This is the complete guide to programming the entire breakthrough Windows Mobile 8 platform. It focuses on helping readers get started fast, and delivers highly competitive applications