Distributed Object Technology


Book Description

This text presents a unifying "vision" of how users would like to see information systems accessed to tie together all the concepts presented. It discusses DOT technologies, COBRA, OLE and the WWW and how each will impact the way in which we organize and access information, both separately and together.




The Essential Distributed Objects Survival Guide


Book Description

Winner! 1996 Software Development/Jolt Productivity Award! "The first clear roadmap to commercial-grade object-oriented systems that many have been waiting for." -Tibbets and Bernstein, Information Week "A worthy sequel to The Essential Client/Server Survival Guide. It frames the CORBA and OLE/COM debate in ways useful to anyone curious about the technical underpinnings of a global computing fabric." -Jon Udell, Byte "Chock-full of useful information." -Mark Betz, Windows Tech Journal This is your best source to help you make intelligent decisions about distributed objects, component technologies, and their standards. Bestselling authors Orfali, Harkey, and Edwards combine detailed technical explanations with their unique brand of offbeat humor-using clever cartoons, controversial soapboxes, and witty quotes. You'll get the full story on distributed objects, including: * What CORBA 2.0 and OLE/COM can do, and how they differ * How distributed objects, components, and client/server come together * Detailed coverage of object frameworks, component suites, business objects, compound documents, and TP monitors * The inside scoop on key products like SOM, Orbix, ObjectBroker, Newi, and DOE Visit our web page at www.wiley.com/compbooks/




Enterprise JavaBeans


Book Description

This third edition explains the underlying technology, Java classes and interfaces, component model, and runtime behavior of Enterprise JavaBeans. In addition, the book contains an architecture overview, information on resource management and primary services, design strategies, and XML deployment descriptors.




Distributed Object-oriented Data-systems Design


Book Description

This guide deals with the design and implementation of advanced information systems. It covers object-oriented data management systems, distributed environments, and advanced user interfaces i.e. those integrating text, pictures, video and sound. This book also focuses on migration issues involved in going from relational database management systems to object-oriented database management issues, and discusses the advantages/disadvantages of both types of systems. The authors have developed a unique Frame-Object Analysis Methodology for advanced modelling. It also shows the reader what constitutes an advanced distributed information system and how to design and implement one. The handbook will benefit database analysts, database administrators, programmers and members of technical staff interested in data models. Andeleigh is the author of UNIX SYSTEM ARCHITECTURE.




Java Distributed Objects


Book Description

This book is a comprehensive guide to Java distributed computing. The book covers networking, distributed computing architectures, advanced Java facilities, security, data managing, and specific distributed computing techniques including sockets, Remote Method Invocation, Java servlets, Microsoft's Distributed Component Model, and the Common Object Request Broker Architecture.




Distributed Object Architectures with CORBA


Book Description

Distributed Object Architectures with CORBA is a guide to designing software comprised of distributed components. While it is based on OMG's Common Object Request Broker Architecture (CORBA) standard, the principles also apply to architecture built with other technology (such as Microsoft's DCOM). As ORB products evolve to incorporate new additions to CORBA, the knowledge and experience required to build stable and scalable systems is not widespread. With this volume the reader can develop the skills and knowledge that are necessary for building such systems. The book assumes a familiarity with object-oriented concepts and the basics of CORBA. Software developers who are new to building systems with CORBA-based technologies will find this a useful guide to effective development.




Designing Concurrent, Distributed, and Real-time Applications with UML


Book Description

Suitable for real-world systems that deal with complex issues such as concurrency and real-time constraints. Providing detailed guidelines, this book is useful for software engineers.




COM and DCOM


Book Description

This book teaches software developers the pros and cons of Component Object Model (COM) and Distributed Component Object Model (DCOM). It explains how to use COM and DCOM with their existing systems, how they fit into two and three-tier client/server architectures, and new technologies from Microsoft such as Transaction Server and Falcon.




Handbook of Object Technology


Book Description

The object oriented paradigm has become one of the dominant forces in the computing world. According to a recent survey, by the year 2000, more than 80% of development organizations are expected to use object technology as the basis for their distributed development strategies. Handbook of Object Technology encompasses the entire spectrum of disciplines and topics related to this rapidly expanding field - outlining emerging technologies, latest advances, current trends, new specifications, and ongoing research. The handbook divides into 13 sections, each containing chapters related to that specific discipline. Up-to-date, non-abstract information provides the reader with practical, useful knowledge - directly applicable to the understanding and improvement of the reader's job or the area of interest related to this technology. Handbook of Object Technology discusses: the processes, notation, and tools for classical OO methodologies as well as information on future methodologies prevalent and emerging OO languages standards and specifications frameworks and patterns databases metrics business objects intranets analysis/design tools client/server application development environments




Distributed Objects


Book Description

One of the most influential anthropological works of the last two decades, Alfred Gell’s Art and Agency is a provocative and ambitious work that both challenged and reshaped anthropological understandings of art, agency, creativity and the social. It has become a touchstone in contemporary artifact-based scholarship. This volume brings together leading anthropologists, archaeologists, art historians and other scholars into an interdisciplinary dialogue with Art and Agency, generating a timely re-engagement with the themes, issues and arguments at the heart of Gell’s work, which remains salient, and controversial, in the social sciences and humanities. Extending his theory into new territory – from music to literary technology and ontology to technological change – the contributors do not simply take stock, but also provoke, critically reassessing this important work while using it to challenge conceptual and disciplinary boundaries.




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